Empty the level 2 Higher Wyrmic by Mythic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
OldRPG Revival Tileset - 2 of 9 1.3.3
OldRPG Revival Tileset - 4 of 9 1.3.3
OldRPG Revival Tileset - 5 of 9 1.3.3
OldRPG Revival Tileset - 6 of 9 1.3.3
OldRPG Revival Tileset - 7 of 9 1.3.3
OldRPG Revival Tileset - 3 of 9 1.3.3
OldRPG Revival Tileset - 8 of 9 1.3.3
OldRPG Revival Tileset - 1 of 9 1.3.3
OldRPG Revival Tileset - 9 of 9 1.3.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassWyrmic
Level / Exp2 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic11 (base 10)
Willpower18 (base 17)
Cunning10 (base 10)

Resources

Life-21/129
Stamina120/123
Equilibrium18
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy15
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense2
Ranged Defense2
Fatigue11
Physical Save18
Spell Save21
Mental Save21

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 5 turns (stop reason: hostile spotted to the southeast (stone troll)).

Empty stops regenerating health quickly.


Prox the Mighty hits Empty for 11 physical, 5 nature, 5 temporal (21 total damage).

Empty hits Prox the Mighty for 20 physical, 5 fire (25 total damage).
Prox the Mighty misses Empty.

Empty uses Stunning Blow.

Empty misses Prox the Mighty.

Prox the Mighty hits Empty for 10 physical, 5 nature, 5 temporal (21 total damage).
Empty hits Prox the Mighty for 20 physical, 5 fire (25 total damage).

Prox the Mighty hits Empty for 15 physical, 5 nature, 5 temporal (25 total damage).
Empty uses Ice Claw.

Empty misses Prox the Mighty.
Empty hits Stone troll for 40 cold, 8 fire (48 total damage).
Stone troll uses Stun.

Empty is stunned!


Prox the Mighty hits Empty for 14 physical, 5 nature, 5 temporal (24 total damage).
Stone troll hits Empty for 10 physical damage.

Prox the Mighty hits Empty for 13 physical, 5 nature, 5 temporal (24 total damage).
Empty is not stunned anymore.

Talent Infusion: Regeneration is ready to use.
Prox the Mighty uses Knockback.

Saving game...