Miled the level 10 Higher Archmage by Sayani

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution23 (base 22)
Magic36 (base 33)
Willpower17 (base 13)
Cunning17 (base 11)

Resources

Life-11/253
Mana20/148
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1

Offense: Mainhand

Damage16
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower42.884613846649
Crit Chance16%
Speed1

Offense: Mind

Mindpower20.35
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Darkness+22%
Acid+6%
Arcane+16%
Fire+11%
Cold+6%

Defense: Base

Armour (hardiness)2 (30%)
Defense2.7
Ranged Defense2.7
Fatigue0
Physical Save11.9
Spell Save29.275
Mental Save11.9

Defense: Resistances

Light+ 27%( 70%)
Darkness+ 58%( 70%)
Fire+ 27%( 70%)
All+ 19%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance31%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
2/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
active
done
active
active

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Miled the Higher Archmage level 10
6th Dusk 122nd year of Ascendancy at 06:19
see stats
Matrix style! (Roguelike) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Miled the Higher Archmage level 5
75th Pyre 122nd year of Ascendancy at 05:57
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Miled the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:46
see stats

Log

Miled starts to surge mana.
Talent Manathrust is ready to use.

Miled casts Aether Beam.

Miled's spell attains critical power!
Miled is surging arcane power.

Miled is poisoned!

Miled's aether beam hits Thief for
7 arcane damage.
Something hits
Miled for 20 physical, 10 physical (30 total damage).
Miled's aether beam hits Thief for
7 arcane damage.
Numbing Poison from Thief hits
Miled for 11 nature damage.
Miled's aether beam hits Thief for
7 arcane damage.
Miled's aether beam hits Thief for
7 arcane damage.
Miled's aether beam hits Thief for
7 arcane damage.
Miled's aether beam hits Thief for
7 arcane damage.
Miled's aether beam hits Thief for
7 arcane damage.
Miled's aether beam hits Thief for
7 arcane damage.
Miled's aether beam hits Thief for
7 arcane damage.
Miled resists!

Miled's aether beam hits Thief for
7 arcane damage.
Miled's aether beam hits
Miled for 71 arcane damage.

Miled uses Infusion: Wild.

Miled lessens the pain.

Miled casts Phase Door.

Numbing Poison from Thief hits
Miled for 10 nature damage.
Thief resists!

Miled's aether beam hits Thief for
68 arcane damage.
Miled's aether beam hits Thief for
68 arcane damage.
Saving game...