Imdi the level 1 Ogre Archmage by roc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceOgre
ClassArchmage
Level / Exp1 / 41%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic19 (base 17)
Willpower12 (base 14)
Cunning13 (base 11)

Resources

Life-51/90
Mana100/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Lightning is ready to use.
The shield around Imdi crumbles.

Talent Rune: Shielding is ready to use.
Talent Ogric Wrath is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Imdi casts Ogric Wrath.

Imdi enters an ogric frenzy.

Imdi casts Rune: Shielding.

A shield forms around Imdi.

Ran for 3 turns (stop reason: hostile spotted to the northwest (white ooze)).


Imdi casts Lightning.

Imdi hits White ooze for 71 lightning damage.
Imdi killed White ooze!

Resting starts...

Talent Lightning is ready to use.
Imdi calms down.

The shield around Imdi crumbles.

Rested for 7 turns (stop reason: all resources and life at maximum).


Imdi picks up (d.):
iron helm (0 def, 3 armour).
You pickup 0.55 gold pieces.

Cryomancer casts Ice Shards.

Ran for 2 turns (stop reason: hostile spotted to the northwest (cryomancer)).


Imdi casts Lightning.

Imdi hits Cryomancer for 75 lightning damage.
Saving game...