Green and Mean the level 7 Krog Cursed by wobberlock

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceKrog
ClassCursed
Level / Exp7 / 46%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength39 (base 30)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic8 (base 10)
Willpower25 (base 20)
Cunning10 (base 10)

Resources

Life-6/227
Hate84/100
Equilibrium0
Healing Factor0.89426341811732
Regeneration0.22356585452933

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage62
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)16.335093952971 (47.857809501309%)
Defense1
Ranged Defense1
Fatigue17
Physical Save17
Spell Save11
Mental Save12

Defense: Resistances

Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance18%
Confusion Resistance18%
Fear Resistance18%
Instadeath Resistance100%
Knockback Resistance18%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
1/5
0/5
0/5
Cursed / Predator1.30
1/5
1/5
0/5
0/5
Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
2/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
3/5
0/5
0/5
Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
1/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
3/5
0/5

Effects

Quests

done
done
active
active
done
active

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Green and Mean the Krog Cursed level 7
28th Haze 122nd year of Ascendancy at 02:34
see stats

Log

Green and Mean is no longer pinned.
Green and Mean is cured!

Green and Mean lessens the pain.

Skeleton master archer uses
Crippling Shot.
Green and Mean slows down.

Skeleton master archer's Crippling Shot hits
Green and Mean for 42 physical, 7 cold (49 total damage).

Green and Mean uses
Infusion: Healing.
Green and Mean receives 38 healing from Infusion: Healing.
Green and Mean uses
Infusion: Regeneration.
Green and Mean starts regenerating health quickly.


Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Green and Mean for 41 physical, 7 cold (48 total damage).

Skeleton master archer shoots!
Green and Mean feels pain again.

Skeleton master archer's Shoot hits
Green and Mean for 45 physical, 8 cold (53 total damage).

Skeleton master archer shoots!
Skeleton master archer's Shoot performs a ranged critical strike against Green and Mean!
Skeleton master archer's Shoot hits
Green and Mean for 75 physical, 8 cold (83 total damage).
Skeleton master archer shoots!
Green and Mean stops regenerating health quickly.


Green and Mean uses
Dominate.
Skeleton master archer has been dominated!
Skeleton master archer's Shoot performs a ranged critical strike against Green and Mean!
Skeleton master archer's Shoot hits
Green and Mean for 72 physical damage.
Green and Mean the level 7 krog cursed was cleaved to death by a skeleton master archer on level 1 of Ruins of Kor'Pul.