Disease the level 14 Ghoul Reaver by gfder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassReaver
Level / Exp14 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48.252931520016 (base 30)
Dexterity16 (base 11)
Constitution22.252931520016 (base 10)
Magic40 (base 40)
Willpower11 (base 10)
Cunning8 (base 10)

Resources

Life413/450
Vim112/112
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement+30%
Spell0%
Global+80%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage45
Accuracy38
Crit Chance3%
APR3
Speed1.00

Offense: Offhand

Damage22
Accuracy38
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance0%
Speed1

Offense: Mind

Mindpower10.9
Crit Chance0%
Speed1

Offense: Damage Bonus

Light+10%
Physical+5%

Defense: Base

Armour (hardiness)46.46 (78.098591549296%)
Defense11.1
Ranged Defense15.1
Fatigue0
Physical Save22.338526032005
Spell Save24.425
Mental Save12.65

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 20%( 70%)
Physical+ 11%( 70%)
Cold+ 32%( 70%)
All 0%( 70%)
Lightning+ 5%( 70%)
Light+ 42%( 70%)
Fire+ 7%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Pinning Resistance5%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
1/5
1/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
5/5
3/5
1/5
3/5

Generic Talents

Undead / Ghoul1.10
1/5
5/5
5/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
2/5
1/5
0/5

Effects

talent

Quests

done
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Disease the Ghoul Reaver level 10
6th Flare 122nd year of Ascendancy at 07:18
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Disease the Ghoul Reaver level 12
16th Dusk 122nd year of Ascendancy at 17:41
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Disease the Ghoul Reaver level 9
5th Flare 122nd year of Ascendancy at 15:25
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Disease the Ghoul Reaver level 4
4th Mirth 122nd year of Ascendancy at 16:42
see stats

Log

You gain 1.12 gold from the transmogrification of grounding iron helm of dexterity (+3) (0 def, 3 armour).
You gain 1.29 gold from the transmogrification of
cleansing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 1.34 gold from the transmogrification of
cleansing linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 1.65 gold from the transmogrification of
bladed hardened leather cap (0 def, 3 armour).
You gain 2.16 gold from the transmogrification of
storm rough leather gloves of dexterity (+3) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.11 gold from the transmogrification of
scholar's pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 2.01 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.15 gold from the transmogrification of
mindwoven woollen robe of fire (+16%) (0 def, 0 armour).
You gain 2.43 gold from the transmogrification of
steel waraxe of paradox (9-12.6 power, 3 apr).
You gain 0.75 gold from the transmogrification of
yew magestaff (20-24 power, 4 apr, cold damage).
You gain 3.15 gold from the transmogrification of
surging ash magestaff of might (15-18 power, 3 apr, fire damage).
You gain 3.40 gold from the transmogrification of
Ce'Norinne the Shimmerhunt (20-24 power, 4 apr, fire damage).
You gain 3.69 gold from the transmogrification of
runic cured leather sling of fire.
You gain 5.00 gold from the transmogrification of
thorny mindstar 'Cyrunne' (9-9.9 power, 24 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel mace (14.5-20.3 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (22-35.2 power, 2 apr).
You gain 1.55 gold from the transmogrification of
icy steel greatsword of massacre (34-54.4 power, 2 apr).
You gain 3.24 gold from the transmogrification of
huntsman's steel greatmaul of projection (26-39 power, 2 apr).
You gain 0.55 gold from the transmogrification of
insulating steel amulet.
You gain 1.65 gold from the transmogrification of
phase door rune (range 6; power 17; dur 4).
You gain 2.27 gold from the transmogrification of
movement infusion of the wizard (695% speed; 5 turns).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Disease deactivates Ruin.

Disease activates Ruin.