Vyrm the level 5 Higher Wyrmic by waximus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWyrmic
Level / Exp5 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic11 (base 10)
Willpower28 (base 21)
Cunning18 (base 14)

Resources

Life221/221
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-62.96871079656%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy22
Crit Chance13%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower28
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense8
Ranged Defense10
Fatigue2
Physical Save20
Spell Save21
Mental Save23

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

On feet
On fingers
Around neck
In main hand
On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log

Vyrm uses Infusion: Regeneration.
Vyrm starts regenerating health quickly.

Bill the Stone Troll rushes out!

Bill the Stone Troll misses Vyrm.
Talent Acidic Spray is ready to use.

Bill the Stone Troll hits Vyrm for 60 physical damage.

You fail to use Nature's Touch due to your equilibrium!

Bill the Stone Troll hits Vyrm for 56 physical damage.
Vyrm the level 5 higher wyrmic was maimed to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
You have 2 life(s) left.
Vyrm deactivates Wild Growth.

Vyrm stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Bill the Stone Troll killed Vyrm!
Saving done.

Talent Ice Claw is ready to use.
Talent Corrosive Mist is ready to use.

Talent Infusion: Healing is ready to use.
Talent Infusion: Regeneration is ready to use.

Talent Wild Growth is ready to use.

Ran for 2 turns (stop reason: interesting character).


Saving game...