Oskrin the level 16 Yeek Skirmisher by Hoop and Stick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSkirmisher
Level / Exp16 / 83%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 19)
Dexterity39 (base 39)
Constitution12 (base 14)
Magic13 (base 10)
Willpower26 (base 11)
Cunning37 (base 24)

Resources

Life300/300
Stamina171/171
Healing Factor1.0191526171258
Regeneration5.2573045236502

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+90.434782608696%

Vision

Sight10
Lite7
Infravision5
See Stealth43.020402716974
See Invisible43.020402716974

Offense: Mainhand

Damage56
Accuracy46
Crit Chance14%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower0
Crit Chance9%
Speed1

Offense: Mind

Mindpower33
Crit Chance9%
Speed1

Offense: Damage Bonus

Cold+9%
Acid+10%
Fire+6%
Nature+25%

Offense: Damage Penetration

Nature+20%
Lightning+20%

Defense: Base

Armour (hardiness)27.764593763945 (59.794990797553%)
Defense45
Ranged Defense45
Fatigue6.9238052216851
Physical Save15
Spell Save19
Mental Save23

Defense: Resistances

Cold+ 15%( 70%)
Lightning+ 17%( 70%)
Nature+ 20%( 70%)
Temporal+ 6%( 70%)
Blight+ 10%( 70%)
Acid+ 20%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%
Poison Resistance20%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
1/5
2/5
0/5
Cunning / Called Shots1.30
1/5
1/5
1/5
1/5
Technique / Skirmisher - Slings1.30
4/5
1/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
1/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
1/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
3/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
failed
done
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Oskrin the Yeek Skirmisher level 10
47th Dusk 122nd year of Ascendancy at 23:43
see stats
The Arena Unlocked Arena mode.
By Oskrin the Yeek Skirmisher level 11
49th Dusk 122nd year of Ascendancy at 18:25
see stats

Log


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
quick elm wand of shielding [power 98] (11 cooldown).
You gain 1.24 gold from the transmogrification of
steel plate armour of resilience (0 def, 9 armour).
You gain 2.30 gold from the transmogrification of
radiant steel plate armour (0 def, 9 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 2.00 gold from the transmogrification of
prismatic steel mail armour of fire resistance (2 def, 6 armour).
You gain 2.74 gold from the transmogrification of
naturalist's dwarven-steel gauntlets of strength (+3) (0 def, 2 armour).
You gain 3.28 gold from the transmogrification of
traveler's pair of hardened leather boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (15-21 power, 3 apr).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-6 power, 18 apr, nature damage).
You gain 2.20 gold from the transmogrification of
iron mace of vileness (14-20 power, 2 apr).
You gain 4.55 gold from the transmogrification of
mighty yew longbow of lightning.
You gain 4.16 gold from the transmogrification of
mighty ash longbow of acid.
You gain 0.50 gold from the transmogrification of
steel greatsword (26-42 power, 2 apr).
You gain 4.15 gold from the transmogrification of
thought-forged steel greatmaul of torment (28-41 power, 2 apr).
You gain 4.47 gold from the transmogrification of
plaguebringer's steel dagger (11-14 power, 6 apr).
You gain 4.25 gold from the transmogrification of
hateful dwarven-steel battleaxe of daylight (28-42 power, 2 apr).
You gain 1.80 gold from the transmogrification of
restful steel amulet.
You gain 0.58 gold from the transmogrification of
shatter afflictions rune (absorb 28; cd 21).
You gain 1.30 gold from the transmogrification of
regeneration infusion of the wizard (heal 146; 15 cd).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.