Raehik the level 2 Orc Gunslinger by raehik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp2 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity18 (base 17)
Constitution12 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning15 (base 14)

Resources

Life111/111
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage11
Accuracy25
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage11
Accuracy25
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue0
Physical Save8
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

This medical injector will now be used first if available when using medical salves.

Raehik uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Raehik uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Raehik receives 113 healing.

Raehik uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Raehik receives 113 healing.

Implant: Medical Injector is still on cooldown for 8 turns.


Talent Implant: Medical Injector is ready to use.

Talent Implant: Medical Injector is ready to use.

Raehik uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Raehik uses a frost salve.

Raehik uses
Implant: Medical Injector.
This medical injector will now be used first if available when using medical salves.

Raehik receives 113 healing.

Raehik switches his weapons to: unarmed.

Raehik is not affected anymore by the salve.


Raehik switches his weapons to:
iron steamgun
iron steamgun
pouch of iron shots.