piss baby the level 21 Cornac Sun Paladin by garinl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp21 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength60 (base 45)
Dexterity20 (base 10)
Constitution20 (base 10)
Magic52 (base 50)
Willpower30 (base 10)
Cunning13 (base 10)

Resources

Life515/515
Positive60/60
Stamina210/210
Healing Factor1.478947368421
Regeneration5.7564683599076

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage86
Accuracy42
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower36
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)40.451443447813 (97.5%)
Defense17
Ranged Defense24
Fatigue19
Physical Save42
Spell Save27
Mental Save39

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance28%
Bleed Resistance25%
Confusion Resistance10%
Teleport Resistance15%
Instadeath Resistance100%
Blind Resistance5%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Celestial / Guardian1.30
1/5
3/5
4/5
0/5
Celestial / Combat1.30
2/5
1/5
2/5
0/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.10
4/5
4/5
3/5
1/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
2/5
5/5
Technique / Combat training1.10
0/5
5/5
0/5
5/5
4/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By piss baby the Cornac Sun Paladin level 16
1st Time of Equilibrium 122nd year of Ascendancy at 18:13
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By piss baby the Cornac Sun Paladin level 20
31st Haze 122nd year of Ascendancy at 04:26
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By piss baby the Cornac Sun Paladin level 20
24th Haze 122nd year of Ascendancy at 03:36
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By piss baby the Cornac Sun Paladin level 10
9th Mirth 122nd year of Ascendancy at 10:44
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By piss baby the Cornac Sun Paladin level 20
23rd Haze 122nd year of Ascendancy at 05:05
see stats
Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By piss baby the Cornac Sun Paladin level 5
77th Pyre 122nd year of Ascendancy at 15:58
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By piss baby the Cornac Sun Paladin level 16
45th Dusk 122nd year of Ascendancy at 12:41
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By piss baby the Cornac Sun Paladin level 10
10th Mirth 122nd year of Ascendancy at 17:53
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By piss baby the Cornac Sun Paladin level 13
9th Flare 122nd year of Ascendancy at 00:02
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By piss baby the Cornac Sun Paladin level 18
19th Haze 122nd year of Ascendancy at 18:58
see stats

Log

You gain 1.25 gold from the transmogrification of steel plate armour (4 def, 9 armour).
You gain 1.77 gold from the transmogrification of
shielding cashmere wizard hat of the mind (+10%) (2 def, 0 armour).
You gain 0.20 gold from the transmogrification of
cashmere wizard hat (2 def, 0 armour).
You gain 22.49 gold from the transmogrification of
Mayelrathra (11 def, 0 armour).
You gain 12.40 gold from the transmogrification of
Lisylaith the hardened leather belt.
You gain 1.78 gold from the transmogrification of
slime-covered dwarven-steel waraxe (17-23.8 power, 4 apr).
You gain 4.57 gold from the transmogrification of
caustic steel waraxe of dampening (12.5-17.5 power, 3 apr).
You gain 1.21 gold from the transmogrification of
acidic steel waraxe (10.5-14.7 power, 3 apr).
You gain 2.90 gold from the transmogrification of
yew starstaff of projection (20-24 power, 4 apr, temporal element).
You gain 2.18 gold from the transmogrification of
gifted thorny mindstar of life (9.5-10.45 power, 24 apr, mind damage).
You gain 1.81 gold from the transmogrification of
steel mace of erosion (14-19.6 power, 3 apr).
You gain 2.44 gold from the transmogrification of
yew longbow of cold.
You gain 2.34 gold from the transmogrification of
dwarven-steel dagger of daylight (20.5-26.65 power, 7 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel dagger (20-26 power, 7 apr).
You gain 1.63 gold from the transmogrification of
chilling dwarven-steel dagger (20.5-26.65 power, 7 apr).
You gain 20.75 gold from the transmogrification of
voratun battleaxe 'Duvagorn' (57.5-86.25 power, 4 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (23-34.5 power, 2 apr).
You gain 3.92 gold from the transmogrification of
balanced dwarven-steel battleaxe (33-49.5 power, 2 apr).
You gain 4.89 gold from the transmogrification of
arcing dwarven-steel battleaxe of the mystic (29.5-44.25 power, 2 apr).
You gain 0.25 gold from the transmogrification of
gold amulet.
You gain 2.19 gold from the transmogrification of
vision rune of the sneak (radius 11; dur 12; see horror).
You gain 1.05 gold from the transmogrification of
teleportation rune of the wizard (range 91).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 6; power 51; turns 4; dispels darkness).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Piss baby deactivates Retribution.

Piss baby deactivates Chant of Fortress.

Piss baby deactivates Weapon of Light.