Garm the level 2 Grey Canine Cursed by LonelyDog13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGrey Canine
ClassCursed
Level / Exp2 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity11 (base 11)
Constitution12 (base 10)
Magic7 (base 10)
Willpower18 (base 16)
Cunning8 (base 10)

Resources

Life133/164
Hate42/100
Healing Factor0.70999527892491
Regeneration0.17749881973123

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage11
Accuracy18
Crit Chance3%
APR5
Speed1.00

Offense: Offhand

Damage5
Accuracy18
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower7
Crit Chance0%
Speed1

Offense: Mind

Mindpower15.8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense5.35
Ranged Defense5.35
Fatigue12
Physical Save11.2
Spell Save8.75
Mental Save9.1

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Cursed / Strife1.30
3/5
0/5
0/5
0/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Grey canine1.00
3/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Garm receives 8 healing from Unnatural Body.
Garm receives 2 healing from Unnatural Body.

Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


You switch your weapons to: .


Garm wears:
iron swordbreaker of shielding (7-9.1 power, 2 apr).

Garm wears:
iron dagger (9.5-12.35 power, 5 apr).

Garm wears:
iron swordbreaker of shielding (7-9.1 power, 2 apr).

Garm wears:
resilient linen cloak (1 def, 0 armour).

You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 3.35 gold from the transmogrification of
shimmering elm vilestaff of warding (10-12 power, 2 apr, blight element).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
Saving game...

Saving done.