snipars the level 2 Ghoul Adventurer by Hailburn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassAdventurer
Level / Exp2 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 12)
Dexterity15 (base 12)
Constitution28 (base 12)
Magic12 (base 12)
Willpower14 (base 16)
Cunning12 (base 14)

Resources

Life-7/217
Psi67/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+67.453625632378%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy10
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage5
Accuracy10
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower19.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense5.75
Ranged Defense7.75
Fatigue4
Physical Save24.25
Spell Save12.1
Mental Save18.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Psionic / Psychic Assault1.00
2/5
0/5
0/5
0/5
Psionic / Thought-Forms1.00
2/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect

Quests

active

Equipment

Psionic focus
Light source
On head
Tool
On fingers
On fingers
On feet
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

The shield around snipars crumbles.
Talent Rune: Heat Beam is ready to use.
Snipars picks up (e.):
manaburning steel greatsword of erosion (21.5-34.4 power, 2 apr).

You pickup 0.70 gold pieces.


Talent Rune: Shielding is ready to use.
Snipars picks up (o.):
polar iron gauntlets of dexterity (+3) (0 def, 1 armour).

Snipars casts Rune: Shielding.

A shield forms around snipars.

Skeleton master archer uses Pinning Shot.

Snipars is pinned to the ground.

Skeleton master archer's Pinning Shot hits
snipars for (56 absorbed), 0 physical (0 total damage).
Skeleton master archer uses Crippling Shot.

Snipars slows down.

Skeleton master archer's Crippling Shot hits
snipars for (71 absorbed), 0 physical (0 total damage).

You are unable to move!

Snipars uses Realign.

Snipars is cured!

snipars receives 96 healing.
Your shield crumbles under the damage!

The shield around snipars crumbles.

Skeleton master archer's Shoot hits
snipars for (3 absorbed), 36 physical (36 total damage).
Skeleton master archer's Shoot hits
snipars for 51 physical damage.

You are unable to move!

Skeleton master archer's Shoot hits
snipars for 46 physical damage.
Saving game...