Joel the level 12 Higher Alchemist by into

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp12 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity14 (base 10)
Constitution23 (base 20)
Magic45 (base 37)
Willpower17 (base 11)
Cunning17 (base 17)

Resources

Life308/308
Mana182/182
Healing Factor1.2010362694301
Regeneration1.3811917098446

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible2

Offense: Mainhand

Damage52
Accuracy8
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance11%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+20%
Darkness+10%
Blight+10%
Arcane+3%
Fire+10%
Acid+17%

Defense: Base

Armour (hardiness)4 (30%)
Defense10
Ranged Defense10
Fatigue7
Physical Save27
Spell Save26
Mental Save27

Defense: Resistances

Darkness+ 10%( 70%)
Acid+ 6%( 70%)
Light+ 40%( 70%)
Temporal+ 22%( 70%)
Cold+ 6%( 70%)
Lightning+ 38%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance47%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.49
5/5
2/5
2/5
0/5
Spell / Golemancy1.30
2/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.49
1/5
1/5
1/5
1/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
1/5
1/5
1/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
4/5
5/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Joel the Higher Alchemist level 10
3rd Summertide 122nd year of Ascendancy at 12:23
see stats
The Arena Unlocked Arena mode.
By Joel the Higher Alchemist level 7
1st Mirth 122nd year of Ascendancy at 13:52
see stats

Log

Talent Caustic Mire is ready to use.
Rested for 124 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Joel wears:
dreamer's pair of rough leather boots (0 def, 1 armour).

You carry too much--you are encumbered!
Drop some of your items.
Joel wears (replacing
linen robe (0 def, 0 armour)): marauder's rough leather armour of the void (3 def, 2 armour).

You gain 2.83 gold from the transmogrification of
enlightening rough leather armour (1 def, 2 armour).
You gain 1.89 gold from the transmogrification of
prismatic steel mail armour of cold resistance (2 def, 6 armour).
You gain 4.72 gold from the transmogrification of
restful iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 2.15 gold from the transmogrification of
naturalist's iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
iron steamsaw of amnesia (103% power, 0 apr).
You gain 2.50 gold from the transmogrification of
flaming stralite steamsaw of massacre (150% power, 19 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are no longer encumbered.
You gain 2.33 gold from the transmogrification of
iron greatmaul of paradox (121% power, 1 apr).
Saving game...

Saving done.

Connection to online server lost, trying to reconnect.
Connection to online server established.

Saving game...

Saving done.

Joel deactivates Chant of Fortitude.

Joel deactivates Acid Infusion.