More Money, Less Problems the level 16 Dwarf Alchemist by Rarioh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassAlchemist
Level / Exp16 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution28 (base 25)
Magic52 (base 43)
Willpower38 (base 19)
Cunning17 (base 10)

Resources

Life-49/441
Mana228/228
Healing Factor1.11
Regeneration0.4995

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible5

Offense: Mainhand

Damage56
Accuracy15
Crit Chance11%
APR10
Speed1.00

Offense: Spell

Spellpower50.333333333333
Crit Chance7%
Speed1

Offense: Mind

Mindpower34.2
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8.5957059794257 (30%)
Defense21.447852989713
Ranged Defense22.447852989713
Fatigue1
Physical Save23.35
Spell Save39.75
Mental Save30.625

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Bleed Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
2/5
1/5
0/5
0/5
Spell / Energy alchemy1.30
4/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
5/5
5/5
1/5
0/5
Spell / Stone alchemy1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect

Quests

done
done
done
done
failed
done
done
active
done
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By More Money, Less Problems the Dwarf Alchemist level 7
31st Voratun 122nd year of Ascendancy at 14:23
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By More Money, Less Problems the Dwarf Alchemist level 16
24th Loss 122nd year of Ascendancy at 00:03
see stats
Level 10 (Roguelike) Got a character to level 10.
By More Money, Less Problems the Dwarf Alchemist level 10
9th Profit 122nd year of Ascendancy at 14:13
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By More Money, Less Problems the Dwarf Alchemist level 13
6th Dearth 122nd year of Ascendancy at 13:32
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By More Money, Less Problems the Dwarf Alchemist level 15
20th Loss 122nd year of Ascendancy at 20:54
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By More Money, Less Problems the Dwarf Alchemist level 4
19th Voratun 122nd year of Ascendancy at 14:21
see stats
The Arena (Roguelike) Unlocked Arena mode.
By More Money, Less Problems the Dwarf Alchemist level 10
12nd Profit 122nd year of Ascendancy at 16:14
see stats
The secret city (Roguelike) Discovered the truth about mages.
By More Money, Less Problems the Dwarf Alchemist level 12
33rd Profit 122nd year of Ascendancy at 12:20
see stats

Log

golem (servant of More Money, Less Problems) hits Dragon turtle for 5 physical damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (dragon turtle)).

golem (servant of More Money, Less Problems) hits Dragon turtle for 26 physical damage.
golem (servant of More Money, Less Problems) killed Dragon turtle!

Resting starts...

Rested for 82 turns (stop reason: all resources and life at maximum).


Ran for 25 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: interesting terrain).


There is a next level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Golem (servant of More Money, Less Problems) deactivates Reflective Skin.

Golem (servant of More Money, Less Problems) activates Reflective Skin.

Golem (servant of More Money, Less Problems) uses Self-destruction.

Character control switched to More Money, Less Problems.
Saving game...