Jason the level 1 Higher Bulwark by AndYouAreWho

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBulwark
Level / Exp1 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity13 (base 12)
Constitution14 (base 14)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life136/136
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.46 (63.098591549296%)
Defense7.05
Ranged Defense11.05
Fatigue18
Physical Save10.85
Spell Save7.7
Mental Save7.35

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Forest troll hits Jason for 12 physical damage.
You collect a new ingredient:
length of troll intestine.
Jason hits Forest troll for 17 physical damage.
Jason killed Forest troll!

Jason picks up (a.):
agate.
You pickup 0.70 gold pieces.


Resting starts...

Talent Rush is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Jason picks up (a.):
insulating rough leather belt.
Ran for 2 turns (stop reason: hostile spotted to the southeast (great wolf)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (great wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (great wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (great wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (great wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (great wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (great wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (great wolf)).