Hlwyn the level 8 Cornac Cultist of Entropy by Dandy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCultist of Entropy
Level / Exp8 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity13 (base 10)
Constitution12 (base 12)
Magic28 (base 25)
Willpower10 (base 10)
Cunning20 (base 18)

Resources

Life169/169
Insanity0/100
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage14
Accuracy7
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower30
Crit Chance12%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+11%
Darkness+10%
Cold+10%
Blight+10%
Acid+10%
Fire+33%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)7.884310295759 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save8
Spell Save22
Mental Save13

Defense: Resistances

Acid+ 9%( 70%)
Lightning+ 21%( 70%)
Cold+ 20%( 70%)
Physical+ 17%( 70%)
Fire+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Madness1.30
0/5
0/5
0/5
0/5
Demented / Entropy1.30
3/5
1/5
0/5
0/5
Demented / Nether1.30
3/5
1/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5
Demented / Void1.30
3/5
1/5
0/5
0/5

Generic Talents

Demented / Calamity1.30
2/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
1/5
0/5
0/5
Demented / Doom1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
active
done
active

Equipment

On feet
On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

Log

You gain 2.16 gold from the transmogrification of blink rune of the sneak (range 4; phase 15; cd 19).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Ran for 11 turns (stop reason: didn't move).


Shady cornac man says: 'Hey you. Come here.'


Ran for 2 turns (stop reason: interesting character).


Accepted quest 'The agent of the arena'! (Press 'j' to see the quest log)