Karude the level 21 Dwarf Sun Paladin by Dandy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp21 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 37)
Dexterity32 (base 20)
Constitution38 (base 19)
Magic42 (base 33)
Willpower23 (base 10)
Cunning14 (base 10)

Resources

Life706/706
Positive110/110
Stamina222/222
Healing Factor1.3102122670883
Regeneration15.40895142255

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision4
See Stealth10
See Invisible16

Offense: Mainhand

Damage70
Accuracy41
Crit Chance5%
APR16
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+15%
Physical+10%
Light+10%
All0%

Offense: Damage Penetration

Fire+10%
Nature+15%

Defense: Base

Armour (hardiness)53.551211628464 (73.607947236566%)
Defense26
Ranged Defense26
Fatigue22
Physical Save35
Spell Save27
Mental Save22

Defense: Resistances

Blight+ 18%( 70%)
Arcane+ 10%( 70%)
Cold+ 29%( 70%)
All+ 5%( 70%)
Darkness+ 31%( 70%)
Light+ 55%( 70%)
Temporal+ 18%( 70%)
Mind+ 11%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Pinning Resistance10%
Teleport Resistance20%
Blind Resistance35%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Combat techniques1.00
4/5
1/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
4/5
1/5
2/5
Technique / Combat veteran1.00
1/5
4/5
0/5
0/5
Technique / Shield offense1.00
2/5
1/5
1/5
1/5
Celestial / Radiance1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
2/5
0/5
0/5
Technique / Combat training1.00
2/5
3/5
0/5
2/5
2/5
0/5
Celestial / Light1.30
4/5
1/5
2/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
done
done
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Can you bear it? So much bearness! Killed Borius in the Bearscape.
By Karude the Dwarf Sun Paladin level 18
2nd Shortage 122nd year of Ascendancy at 17:39
see stats
Exterminator Killed 1000 creatures.
By Karude the Dwarf Sun Paladin level 18
4th Shortage 122nd year of Ascendancy at 00:55
see stats
Level 10 Got a character to level 10.
By Karude the Dwarf Sun Paladin level 10
13rd Profit 122nd year of Ascendancy at 06:20
see stats
Level 20 Got a character to level 20.
By Karude the Dwarf Sun Paladin level 20
3rd Iron 123rd year of Ascendancy at 00:41
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Karude the Dwarf Sun Paladin level 5
19th Voratun 122nd year of Ascendancy at 03:45
see stats
The Arena Unlocked Arena mode.
By Karude the Dwarf Sun Paladin level 5
3rd Acquisition 122nd year of Ascendancy at 20:38
see stats
The Rat Lich Killed the terrible Rat Lich.
By Karude the Dwarf Sun Paladin level 20
3rd Iron 123rd year of Ascendancy at 14:36
see stats
The secret city Discovered the truth about mages.
By Karude the Dwarf Sun Paladin level 5
2nd Profit 122nd year of Ascendancy at 01:01
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Karude the Dwarf Sun Paladin level 18
3rd Shortage 122nd year of Ascendancy at 15:47
see stats

Log

You gain 10.41 gold from the transmogrification of quiver of yew arrows 'Elenurarin' (19/19, 39-55 power, 10 apr).
You gain 2.09 gold from the transmogrification of
deadly quiver of ash arrows of daylight (16/16, 31-44 power, 7 apr).
You gain 6.02 gold from the transmogrification of
enlightening cured leather armour of Eyal (6 def, 4 armour).
You gain 12.15 gold from the transmogrification of
dwarven-steel helm 'Scabwarden' (0 def, 7 armour).
You gain 0.20 gold from the transmogrification of
cashmere wizard hat (2 def, 0 armour).
You gain 0.20 gold from the transmogrification of
pair of hardened leather boots (0 def, 3 armour).
You gain 1.25 gold from the transmogrification of
grounding hardened leather belt of life.
You gain 15.04 gold from the transmogrification of
Frostsaw the dwarven-steel waraxe (18-25 power, 4 apr).
You gain 2.59 gold from the transmogrification of
earthen ash starstaff of might (15-18 power, 3 apr, temporal element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, acid element).
You gain 0.50 gold from the transmogrification of
vined mindstar (4-4 power, 18 apr, mind damage).
You gain 2.83 gold from the transmogrification of
resonating vined mindstar (5-5 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel longsword (17-24 power, 3 apr).
You gain 3.65 gold from the transmogrification of
mighty yew longbow.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 13.73 gold from the transmogrification of
Naturetouch the yew longbow.
You gain 13.67 gold from the transmogrification of
Isluth the yew longbow.
You gain 0.50 gold from the transmogrification of
steel greatmaul (26-39 power, 2 apr).
You gain 5.30 gold from the transmogrification of
elemental steel greatmaul of vileness (26-39 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (13-16 power, 6 apr).
You gain 1.48 gold from the transmogrification of
chilling steel dagger of massacre (17-22 power, 6 apr).
You gain 3.55 gold from the transmogrification of
truestriking steel battleaxe (20-30 power, 2 apr).
You gain 7.95 gold from the transmogrification of
wanderer's steel amulet of cunning (+4).
You gain 1.08 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 59; cd 22).
You gain 1.65 gold from the transmogrification of
acid wave rune of the warrior (damage 153; dur 4; cd 21).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 10).
There is a ladder to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Karude picks up (s.):
shielding cashmere wizard hat (2 def, 0 armour).