Fredenstien the level 17 Ghoul Archmage by omnivore

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassArchmage
Level / Exp17 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity16 (base 10)
Constitution24 (base 10)
Magic48 (base 44)
Willpower42 (base 35)
Cunning9 (base 11)

Resources

Life417/417
Mana322/322
Healing Factor1.2182474226804
Regeneration1.0355103092783

Speed

Mental0%
Attack0%
Movement+90.851795037758%
Spell0%
Global+80%

Vision

Sight10
Lite6

Offense: Mainhand

Damage21
Accuracy19
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower39
Crit Chance8%
Speed1

Offense: Mind

Mindpower29
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+4%
Lightning+25%
Cold+35%
All0%

Offense: Damage Penetration

Physical+15%
Mind+15%
Cold+8%

Defense: Base

Armour (hardiness)3 (35.629139072848%)
Defense37
Ranged Defense42
Fatigue0
Physical Save20
Spell Save25
Mental Save28

Defense: Resistances

Lightning+ 20%( 70%)
Nature+ 20%( 70%)
Fire+ 15%( 70%)
Arcane+ 11%( 70%)
Cold+ 56%( 70%)
All+ 11%( 70%)

Defense: Immunities

Pinning Resistance93%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Stun Resistance96%
Poison Resistance80%
Disarm Resistance24%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Ice1.60
1/5
1/5
0/5
0/5
Spell / Water1.60
1/5
1/5
1/5
1/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
4/5
4/5
4/5
Spell / Fire1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Ghoul1.10
1/5
3/5
4/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Fredenstien the Ghoul Archmage level 11
11st Dusk 122nd year of Ascendancy at 20:11
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Fredenstien the Ghoul Archmage level 10
9th Flare 122nd year of Ascendancy at 08:58
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Fredenstien the Ghoul Archmage level 15
68th Dusk 122nd year of Ascendancy at 03:52
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Fredenstien the Ghoul Archmage level 9
6th Flare 122nd year of Ascendancy at 11:18
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Fredenstien the Ghoul Archmage level 15
39th Dusk 122nd year of Ascendancy at 19:48
see stats

Log

You gain 2.52 gold from the transmogrification of stabilizing iron helm of the depths (0 def, 3 armour).
You gain 0.80 gold from the transmogrification of
iron helm of constitution (+3) (0 def, 3 armour).
You gain 1.01 gold from the transmogrification of
cashmere wizard hat of nature (+18%) (2 def, 0 armour).
You gain 8.17 gold from the transmogrification of
Boghunger the pair of dwarven-steel boots (0 def, 7 armour).
You gain 8.38 gold from the transmogrification of
undeterred pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.09 gold from the transmogrification of
rough leather belt of the giants.
You gain 1.25 gold from the transmogrification of
impenetrable steel plate armour (0 def, 15 armour).
You gain 10.00 gold from the transmogrification of
Iron Mail of Bloodletting (2 def, 4 armour).
You gain 16.73 gold from the transmogrification of
Hanikan the hardened leather armour (9 def, 6 armour).
You gain 1.70 gold from the transmogrification of
cleansing cured leather armour of clarity (6 def, 4 armour).
You gain 1.27 gold from the transmogrification of
reinforced steel shield of fire resistance (+17%) (0 def, 9 armour, 59 block).
You gain 0.45 gold from the transmogrification of
deadly pouch of steel shots (16/16, 28-33.6 power, 2 apr).
You gain 0.75 gold from the transmogrification of
yew longbow.
You gain 11.36 gold from the transmogrification of
Satyrdash the ash longbow.
You gain 4.90 gold from the transmogrification of
balanced iron dagger of crippling (9.5-12.35 power, 5 apr).
You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (21-29.4 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (12-16.8 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (16-22.4 power, 3 apr).
You gain 1.35 gold from the transmogrification of
flaming iron greatmaul of massacre (29-43.5 power, 1 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (31-46.5 power, 2 apr).
You gain 2.88 gold from the transmogrification of
ash starstaff of illumination (15-18 power, 3 apr, physical element).
You gain 0.95 gold from the transmogrification of
regeneration infusion (heal 150; 14 cd).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Fredenstien deactivates
Disruption Shield.
Fredenstien deactivates
Thunderstorm.
The furious lightning storm around Fredenstien calms down and disappears.
Fredenstien deactivates
Feather Wind.
Fredenstien deactivates
Chant of Fortitude.