Necrophile the level 10 Yeek Necromancer by johnnyzero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsTalent unlearning fix (BETA) 1.0.0
Arcane Blade with Staff Combat Option 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassNecromancer
Level / Exp10 / 40%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution11 (base 16)
Magic32 (base 32)
Willpower20 (base 14)
Cunning27 (base 11)

Resources

Life-103/139
Mana205/209
Souls6/10
Healing Factor1
Regeneration34.01

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage14
Accuracy4
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower22.4
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+10%
Physical+5%

Offense: Damage Penetration

Fire+20%
Acid+15%

Defense: Base

Armour (hardiness)3 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save12.35
Spell Save18.2
Mental Save24.725

Defense: Resistances

Fire+ 15%( 70%)
All+ 10%( 70%)

Defense: Immunities

Poison Resistance30%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
2/5
0/5
0/5

Generic Talents

Spell / Divination1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
active
done

Equipment

Tool
On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Necrophile the Yeek Necromancer level 10
5th Mirth 122nd year of Ascendancy at 08:59
see stats
That was close Killed your target while having only 1 life left.
By Necrophile the Yeek Necromancer level 6
2nd Mirth 122nd year of Ascendancy at 04:52
see stats

Log

You feel mildly anxious, and walk with caution.
Necrophile casts Invoke Darkness.


Necrophile casts Create Minions.

Skeleton mage casts Manathrust.

Skeleton warrior uses Stunning Blow.

Necrophile is stunned!


Skeleton warrior hits Necrophile for 103 physical, 9 acid, 9 blight damage (total 120.04).
Skeleton mage hits skeleton warrior for 93 arcane damage.
Skeleton mage hits skeleton warrior for 93 arcane damage.
Skeleton mage hits ghast for 93 arcane damage.
Skeleton mage hits Necrophile for 93 arcane damage.
Skeleton mage hits armoured skeleton warrior for 93 arcane damage.
Necrophile uses Infusion: Wild.

Necrophile is not stunned anymore.

Necrophile is cured!

Necrophile lessens the pain.

Necrophile uses Infusion: Regeneration.

Necrophile starts regenerating health quickly.

Armoured skeleton warrior casts Rune: Shielding.

A shield forms around armoured skeleton warrior.

Talent Invoke Darkness is ready to use.
Talent Phase Door is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Command Staff is ready to use.
Skeleton mage misses skeleton warrior.

Saving done.

Saving done.

Saving game...