Islagabeth the level 13 Orc Wyrmic by Paperscorpion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceOrc
ClassWyrmic
Level / Exp13 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 30)
Dexterity11 (base 10)
Constitution14 (base 13)
Magic11 (base 10)
Willpower36 (base 35)
Cunning16 (base 10)

Resources

Life543/543
Stamina214/214
Equilibrium10
Healing Factor1.0372895330003
Regeneration4.6261350900523

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage38
Accuracy30
Crit Chance5%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)41.187492669455 (72.903125182002%)
Defense11
Ranged Defense11
Fatigue24
Physical Save22
Spell Save23
Mental Save21

Defense: Resistances

Cold+ 21%( 70%)
Fire+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
3/5
3/5
1/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
1/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
4/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
1/5
2/5
1/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
done
active
done
active
active

Equipment

On feet
On hands
Tool
On fingers
Around waist
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Islagabeth the Orc Wyrmic level 10
22nd Retaking 124th year of Ascendancy at 00:20
see stats

Log


Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Sudden Growth is ready to use.
Talent Fire Breath is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 21 turns (stop reason: dialog is displayed).


You gain 1.27 gold from the melting of
cleansing cured leather armour (6 def, 4 armour).
You gain 0.75 gold from the melting of
woollen robe of darkness (+15%) (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.28 gold from the melting of
flaming steel waraxe (14-20 power, 3 apr).
You gain 0.50 gold from the melting of
ash vilestaff (15-18 power, 3 apr, fire element).
You gain 0.50 gold from the melting of
cured leather sling.
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel mace (16-22 power, 3 apr).
You gain 2.25 gold from the melting of
mighty elm longbow.
You collect a new ingredient:
lump of steel (1).
You gain 3.18 gold from the melting of
steel greatmaul of the mystic (31-46 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.14 gold from the melting of
hateful steel dagger of massacre (20-26 power, 6 apr).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.