z2 the level 18 Halfling Solipsist by zw2048

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSolipsist
Level / Exp18 / 15%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 16)
Dexterity13 (base 10)
Constitution15 (base 10)
Magic10 (base 10)
Willpower49 (base 46)
Cunning39 (base 31)

Resources

Life252/252
Equilibrium18
Psi277/277
Healing Factor1.3460311219417
Regeneration15.142850121844

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+115%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage39
Accuracy32
Crit Chance14%
APR28
Speed1.00

Offense: Offhand

Damage30
Accuracy32
Crit Chance13%
APR14
Speed1.00

Offense: Spell

Spellpower15
Crit Chance11%
Speed1

Offense: Mind

Mindpower59
Crit Chance15%
Speed1

Offense: Damage Bonus

Acid+3%
Light+10%
Cold+10%
Mind+9%
Fire+11%

Offense: Damage Penetration

Cold+23%
Acid+10%

Defense: Base

Armour (hardiness)16 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save36.76
Spell Save35.99
Mental Save46

Defense: Resistances

Acid+ 15%( 70%)
Light+ 35%( 70%)
Temporal+ 13%( 70%)
Cold+ 40%( 70%)
Mind+ 10%( 70%)
Fire+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Knockback Resistance40%
Disarm Resistance22%
Instadeath Resistance100%
Confusion Resistance33%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
5/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
1/5
1/5
1/5
3/5
Psionic / Solipsism1.30
3/5
1/5
1/5
1/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
2/5
3/5
2/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
1/5
0/5
Psionic / Feedback1.30
1/5
1/5
1/5
2/5
Psionic / Mentalism1.30
1/5
2/5
0/5
0/5
Psionic / Dreaming1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A View From The Gallery (Nightmare (Adventure) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By z2 the Halfling Solipsist level 16
66th Dusk 122nd year of Ascendancy at 16:23
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By z2 the Halfling Solipsist level 9
7th Flare 122nd year of Ascendancy at 07:40
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By z2 the Halfling Solipsist level 10
19th Dusk 122nd year of Ascendancy at 16:44
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By z2 the Halfling Solipsist level 8
6th Mirth 122nd year of Ascendancy at 17:51
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By z2 the Halfling Solipsist level 10
22nd Dusk 122nd year of Ascendancy at 04:21
see stats

Log

z2 receives 1 healing (0 psi heal).
Something hits
z2 for 3 to psi, 7 physical, 3 to psi, 7 darkness, 3 to psi, 6 physical, (6 dismissed), 2 to psi, 4 darkness (36 total damage).

Hammer Toss is still on cooldown for 2 turns.

z2 misses Shadowblade.
z2 misses Shadowblade.
Thought-forged bowman shoots!
Shadowblade uses
Dual Strike.
Z2 shrugs off the effect 'Stunned'!
Shadowblade misses z2.
z2 converts some damage to Psi!
z2 mentally dismisses some damage!
Shadowblade hits z2 for (5 dismissed), 2 to psi, 3 physical, (6 dismissed), 2 to psi, 4 darkness (10 total damage).
Thought-forged bowman's Shoot hits Shadowblade for
78 physical damage.
Melee retaliation hits Shadowblade for
6 lightning, 6 mind, 4 nature, 11 cold (27 total damage).
z2 receives 1 healing (1 psi heal).

Z2 uses
Mind Sear.
z2 hits Shadowblade for 252 mind damage.
z2 killed Shadowblade!
Talent Hammer Toss is ready to use.
z2 receives 1 healing (1 psi heal).

Resting starts...

Talent Mind Sear is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).