Zar'kul the level 10 Skeleton Necromancer by spektp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp10 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity24 (base 10)
Constitution23 (base 23)
Magic32 (base 32)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life263/263
Mana148/148
Soul10/10
Healing Factor1.2010362694301
Regeneration0.30025906735752

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible10

Offense: Mainhand

Damage23
Accuracy22
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+32%
Light+10%
Arcane+10%
Fire+6%
Lightning+11%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)10 (45%)
Defense5
Ranged Defense5
Fatigue0
Physical Save23
Spell Save15
Mental Save8

Defense: Resistances

Cold+ 6%( 70%)
Lightning+ 33%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Darkness+ 18%( 70%)
Physical+ 4%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance20%
Poison Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
3/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
2/5
0/5
0/5
0/5
Spell / Conveyance1.20
3/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
3/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Zar'kul the Skeleton Necromancer level 10
7th Flare 122nd year of Ascendancy at 05:27
see stats

Log

Resting starts...
Talent Invoke Darkness is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 8 turns (stop reason: hostile spotted to the south (king cobra)).


Zar'kul casts Invoke Darkness.

Zar'kul hits King cobra for 189 darkness damage.
Zar'kul killed King cobra!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the south (rattlesnake - offscreen)).


Zar'kul casts Invoke Darkness.

Zar'kul hits Rattlesnake for 189 darkness damage.
Zar'kul killed Rattlesnake!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 63 turns (stop reason: at exit).


Zar'kul deactivates Necrotic Aura.

Zar'kul deactivates Blurred Mortality.

Zar'kul deactivates Chant of Fortress.