Dood the level 10 Yeek Necromancer by Dude892

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassNecromancer
Level / Exp10 / 64%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution16 (base 19)
Magic30 (base 28)
Willpower32 (base 21)
Cunning15 (base 11)

Resources

Life-305/159
Mana227/276
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage12
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower25.2
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+5%
Darkness+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense1.3
Ranged Defense1.3
Fatigue1
Physical Save11.05
Spell Save24.85
Mental Save23.225

Defense: Resistances

Lightning+ 11%( 70%)
Temporal+ 11%( 70%)
Fire+ 10%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance24%
Confusion Resistance59%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Spell / Shades1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
2/5
0/5

Generic Talents

Cunning / Survival0.90
2/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
4/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On hands
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Dood the Yeek Necromancer level 10
1st Summertide 122nd year of Ascendancy at 11:51
see stats
That was close Killed your target while having only 1 life left.
By Dood the Yeek Necromancer level 1
76th Pyre 122nd year of Ascendancy at 12:27
see stats

Log

Talent Chill of the Tomb is ready to use.
Armoured skeleton warrior uses Shield Pummel.

Dood is stunned!

Armoured skeleton warrior hits Dood for 24 physical, 9 acid, 29 physical, 9 acid damage (total 69.85).

Dood feels pain again.

Armoured skeleton warrior uses Disarm.

Dood is disarmed!

Armoured skeleton warrior hits Dood for 30 physical, 6 lightning damage (total 34.62).
Dood is not stunned anymore.


Armoured skeleton warrior uses Block.

Talent Command Staff is ready to use.
Talent Chill of the Tomb is ready to use.
Talent Impending Doom is ready to use.
Talent Circle of Death is ready to use.
Dood stops regenerating health quickly.


Talent Fear the Night is ready to use.
Talent Invoke Darkness is ready to use.

Talent Phase Door is ready to use.

Dood picks up (e.):
pair of hardened leather boots (0 def, 3 armour).
Dood rearms.

Dood stops surging mana.


Dood casts Chill of the Tomb.

Skeleton warrior uses Stunning Blow.

Saving game...