Dood the level 10 Yeek Necromancer by Dude892

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassNecromancer
Level / Exp10 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution18 (base 20)
Magic27 (base 27)
Willpower31 (base 21)
Cunning26 (base 11)

Resources

Life-274/167
Mana238/238
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage12
Accuracy14
Crit Chance7%
APR7
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed1

Offense: Mind

Mindpower26.05
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+13%
Light+11%
Blight+4%
Arcane+9%
Physical+5%
Nature+4%

Defense: Base

Armour (hardiness)3 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save8.75
Spell Save20.15
Mental Save30.475

Defense: Resistances

All+ 19%( 70%)
Light+ 32%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Silence Resistance24%
Confusion Resistance59%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Spell / Shades1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
2/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
4/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Dood the Yeek Necromancer level 10
5th Mirth 122nd year of Ascendancy at 22:05
see stats
That was close Killed your target while having only 1 life left.
By Dood the Yeek Necromancer level 4
79th Pyre 122nd year of Ascendancy at 03:30
see stats

Log

Dood hits skeleton warrior for 15 darkness, 6 nature damage (total 19.89).
Skeleton warrior uses Stunning Blow.

Dood is stunned!

Skeleton warrior hits Dood for 89 physical, 9 nature, 8 temporal damage (total 104.99).
Dood hits skeleton warrior for 16 blight damage.

Dood hits skeleton warrior for 5 darkness, 2 nature damage (total 5.97).
Skeleton warrior hits Dood for 56 physical, 9 nature, 8 temporal damage (total 72.55).
Dood hits skeleton warrior for 5 blight damage.

Dood uses Infusion: Wild.

Dood is not stunned anymore.

Dood is cured!

Dood lessens the pain.

Infusion: Regeneration is still on cooldown for 1 turns.

Skeleton warrior hits Dood for 44 physical, 7 nature, 7 temporal damage (total 56.54).
Dood hits skeleton warrior for 16 blight damage.
Talent Command Staff is ready to use.
Talent Phase Door is ready to use.
Talent Chill of the Tomb is ready to use.
Talent Infusion: Regeneration is ready to use.

Dood uses Infusion: Regeneration.

Dood starts regenerating health quickly.

Skeleton warrior hits Dood for 60 physical, 7 nature, 7 temporal damage (total 72.80).
Dood hits skeleton warrior for 16 blight damage.

Dood casts Rune: Manasurge.

Dood starts to surge mana.

Saving game...