Cuthenaridil the level 39 Skeleton Archer by spi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignArena
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp39 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 12)
Dexterity87 (base 60)
Constitution54 (base 40)
Magic10 (base 10)
Willpower25 (base 19)
Cunning50 (base 45)

Resources

Life1115/1115
Stamina152/152
Healing Factor1
Regeneration5.3741641012711

Speed

Mental-30.434782608696%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage146
Accuracy82
Crit Chance81%
APR88
Speed1.15

Offense: Spell

Spellpower10
Crit Chance13%
Speed1

Offense: Mind

Mindpower28.75
Crit Chance13%
Speed1

Defense: Base

Armour (hardiness)20 (30%)
Defense31.975
Ranged Defense31.975
Fatigue0
Physical Save24.525
Spell Save20.175
Mental Save30.625

Defense: Resistances

All+ 13%( 70%)

Defense: Immunities

Pinning Resistance100%
Confusion Resistance30%
Fear Resistance100%
Poison Resistance100%
Disarm Resistance40%
Bleed Resistance100%
Stun Resistance30%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
4/5
5/5
5/5
Technique / Archery training1.50
5/5
5/5
5/5
0/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
3/5
3/5
1/5
2/5
Technique / Archery excellence1.30
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.20
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
5/5
5/5
Technique / Combat training1.30
4/5
0/5
5/5
0/5
0/5
Technique / Field control1.00
1/5
1/5
2/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent

Quests

completed

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 (Roguelike) Got to wave 20 in the arena.
By Cuthenaridil the Skeleton Archer level 19
76th Pyre 122nd year of Ascendancy at 04:26
see stats
Arena Battler 50 (Roguelike) Got to wave 50 in the arena.
By Cuthenaridil the Skeleton Archer level 35
79th Pyre 122nd year of Ascendancy at 13:21
see stats
Grand Master (Roguelike) Earned the rank of Grand Master in the arena.
By Cuthenaridil the Skeleton Archer level 38
1st Mirth 122nd year of Ascendancy at 11:04
see stats
Level 10 (Roguelike) Got a character to level 10.
By Cuthenaridil the Skeleton Archer level 10
74th Pyre 122nd year of Ascendancy at 23:26
see stats
Level 20 (Roguelike) Got a character to level 20.
By Cuthenaridil the Skeleton Archer level 20
76th Pyre 122nd year of Ascendancy at 06:58
see stats
Level 30 (Roguelike) Got a character to level 30.
By Cuthenaridil the Skeleton Archer level 30
78th Pyre 122nd year of Ascendancy at 08:01
see stats
Master of Arena (Roguelike) Became the new master of the arena in 60-wave mode.
By Cuthenaridil the Skeleton Archer level 38
1st Mirth 122nd year of Ascendancy at 14:40
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Cuthenaridil the Skeleton Archer level 30
78th Pyre 122nd year of Ascendancy at 12:37
see stats
XXX the Destroyer (Roguelike) Earned the rank of Destroyer in the arena.
By Cuthenaridil the Skeleton Archer level 29
77th Pyre 122nd year of Ascendancy at 21:28
see stats

Log

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 17:28.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Cuthenaridil activates Slow Motion.


Cuthenaridil uses Steady Shot.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.