OrcRush123 the level 14 Orc Gunslinger by arto9

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp14 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity40 (base 35)
Constitution20 (base 19)
Magic9 (base 10)
Willpower11 (base 10)
Cunning25 (base 24)

Resources

Life316/316
Steam100/100
Healing Factor1.1870588855782
Regeneration1.0090000527414

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage23
Accuracy53
Crit Chance14%
APR1
Speed1.00

Offense: Offhand

Damage23
Accuracy53
Crit Chance14%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Physical+10%
Mind+17%
Fire+10%

Defense: Base

Armour (hardiness)7 (69.007671158813%)
Defense40
Ranged Defense40
Fatigue0
Physical Save22
Spell Save7
Mental Save12

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
Physical+ 10%( 70%)
Cold+ 25%( 70%)
Mind+ 18%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
2/5
0/5
0/5
Steamtech / Avoidance1.30
2/5
1/5
0/5
0/5
Steamtech / Automation1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
2/5
1/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
4/5
2/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
4/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
active
done
active
active
done

Equipment

Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By OrcRush123 the Orc Gunslinger level 13
44th Retaking 124th year of Ascendancy at 14:36
see stats
Level 10 Got a character to level 10.
By OrcRush123 the Orc Gunslinger level 10
30th Retaking 124th year of Ascendancy at 20:43
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 31 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Space around you starts to dissolve...


You don't see how to get there...


You are yanked out of this place!

Ran for 8 turns (stop reason: dialog is displayed).


OrcRush123 wears (replacing
copper amulet of mastery (0.10 Steamtech / Gunslinging)): Sunstone.

You collect a new ingredient:
lump of steel (1).
You gain 1.25 gold from the melting of
steel plate armour (0 def, 9 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (12-17 power, 3 apr).
You gain 0.50 gold from the melting of
ash vilestaff (15-18 power, 3 apr, darkness element).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.80 gold from the melting of
creative vined mindstar of life (4-5 power, 18 apr, mind damage).
You collect a new ingredient:
lump of steel (1).
You gain 1.24 gold from the melting of
flaming steel longsword (14-20 power, 3 apr).
You gain 0.75 gold from the melting of
steel amulet of magic (+3).
There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.