Krakka Zap the level 9 Skeleton Archmage by JayTS

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp9 / 4%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity19 (base 10)
Constitution19 (base 10)
Magic47 (base 33)
Willpower31 (base 22)
Cunning18 (base 11)

Resources

Life225/225
Mana106/106
Healing Factor1.0791723257555
Regeneration0.26979308143887

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth5
See Invisible6

Offense: Mainhand

Damage20
Accuracy13
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance4%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+12%
Acid+9%
Cold+6%
Mind+3%
Fire+3%
Nature+5%

Offense: Damage Penetration

Cold+5%
Light+10%
Nature+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense11
Ranged Defense18
Fatigue1
Physical Save18
Spell Save26
Mental Save21

Defense: Resistances

Blight+ 13%( 70%)
Arcane+ 24%( 70%)
Mind+ 18%( 70%)
All+ 7%( 70%)
Lightning+ 10%( 70%)
Light+ 10%( 70%)
Temporal+ 23%( 70%)
Darkness+ 10%( 70%)
Fire+ 10%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance60%
Bleed Resistance100%
Disarm Resistance20%
Fear Resistance100%
Stun Resistance10%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
2/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Undead / Skeleton1.10
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Krakka Zap the Skeleton Archmage level 6
10th Mirth 122nd year of Ascendancy at 12:22
see stats

Log

You gain 5.25 gold from the transmogrification of cleansing elm wand of lightning storm [power 110] (15 cooldown).
You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 116] (15 cooldown).
You gain 2.35 gold from the transmogrification of
high-capacity pouch of steel shots of wind (51/51, 22-27 power, 2 apr).
You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.39 gold from the transmogrification of
prismatic rough leather armour of fire resistance (3 def, 2 armour).
You gain 10.00 gold from the transmogrification of
Skin of Many (12 def, 6 armour).
You gain 4.53 gold from the transmogrification of
Emelobeth the Viperstone (3 def, 2 armour).
You gain 3.79 gold from the transmogrification of
Balogrim the Duathelparry (0 def, 3 armour).
You gain 2.29 gold from the transmogrification of
steady dwarven-steel gauntlets of magic (+2) (0 def, 2 armour).
You gain 6.22 gold from the transmogrification of
Hettalathakor the pair of iron boots (0 def, 5 armour).
You gain 2.50 gold from the transmogrification of
Stormlash (17-19 power, 7 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 2.88 gold from the transmogrification of
surging ash starstaff of might (15-18 power, 3 apr, physical element).
You gain 4.03 gold from the transmogrification of
Chamuvor the Frostsweep (18-26 power, 2 apr).
You gain 8.52 gold from the transmogrification of
Blizzardviper (12-18 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (12-16 power, 2 apr).
You gain 5.86 gold from the transmogrification of
iron greatmaul 'Growthstinger' (16-24 power, 1 apr).
You gain 1.15 gold from the transmogrification of
flaming iron dagger of massacre (15-20 power, 5 apr).
You gain 3.57 gold from the transmogrification of
savior's copper ring of tenacity.
You gain 1.75 gold from the transmogrification of
rogue's copper ring of lightning (+20%).
You gain 2.78 gold from the transmogrification of
psionicist's steel ring of perseverance.
You gain 4.14 gold from the transmogrification of
mule's steel ring of tenacity.
You gain 1.88 gold from the transmogrification of
clarifying steel amulet of dexterity (+2).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 53; cd 14).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 20).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 20%; physical; dur 3; cd 11).
You gain 1.12 gold from the transmogrification of
healing infusion of the duelist (heal 79; cd 14).
You gain 1.13 gold from the transmogrification of
healing infusion of the duelist (heal 84; cd 14).
There is a collapsed tower here (press '' or right click to use).