innk the level 9 Cornac Wanderer by jamesvx2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceCornac
ClassWanderer
Level / Exp9 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution25 (base 20)
Magic38 (base 31)
Willpower14 (base 12)
Cunning15 (base 12)

Resources

Life279/279
Positive74/74
Equilibrium0
Negative74/74
Healing Factor1.3445178243369
Regeneration1.2772919331201

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage11
Accuracy21
Crit Chance6%
APR8
Speed1.00

Offense: Spell

Spellpower36
Crit Chance20%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Light+10%
Arcane+4%
Cold+20%
Acid+11%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)5 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save22
Spell Save22
Mental Save20

Defense: Resistances

Acid+ 22%( 70%)
Light+ 35%( 70%)
Temporal+ 18%( 70%)
Cold+ 36%( 70%)
Lightning+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Celestial / Eclipse1.20
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Sunlight1.20
5/5
3/5
1/5
0/5
Chronomancy / Temporal Hounds1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.20
5/5
3/5
2/5
0/5
Wild-gift / Harmony1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

There is a previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 34 turns (stop reason: dialog is displayed).


Innk wears:
insulating linen wizard hat of corrosion (+16%) (1 def, 0 armour).

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (22/22, 13-18 power, 5 apr).
You gain 2.30 gold from the transmogrification of
barbed quiver of elm arrows of crippling (22/22, 24-34 power, 5 apr).
You gain 0.66 gold from the transmogrification of
iron plate armour of temporal resistance (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of blight (+11%) (0 def, 0 armour).
You gain 1.70 gold from the transmogrification of
iron waraxe of daylight (11-15 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.