Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Higher |
| Class | Archmage |
| Level / Exp | 48 / 25% |
| Size | medium |
| Lifes / Deaths | Killed by losgoroth at level 2 on the 74th Pyre 122nd year of Ascendancy at 16:55 / 311Killed by copperhead snake at level 5 on the 78th Pyre 122nd year of Ascendancy at 01:03 Killed by Mayida the stone troll at level 6 on the 78th Pyre 122nd year of Ascendancy at 19:44 Killed by Bill the Stone Troll at level 7 on the 2nd Mirth 122nd year of Ascendancy at 02:53 Killed by minotaur at level 10 on the 2nd Summertide 122nd year of Ascendancy at 00:35 Killed by minotaur at level 10 on the 2nd Summertide 122nd year of Ascendancy at 02:21 Killed by minotaur at level 10 on the 2nd Summertide 122nd year of Ascendancy at 03:30 Killed by Wrathroot at level 11 on the 2nd Summertide 122nd year of Ascendancy at 11:29 Killed by minotaur at level 12 on the 2nd Summertide 122nd year of Ascendancy at 22:38 Killed by thief at level 12 on the 3rd Summertide 122nd year of Ascendancy at 00:57 Killed by thief at level 12 on the 3rd Summertide 122nd year of Ascendancy at 02:22 Killed by stone troll at level 12 on the 3rd Summertide 122nd year of Ascendancy at 03:45 Killed by thief at level 12 on the 3rd Summertide 122nd year of Ascendancy at 07:12 Killed by assassin at level 12 on the 3rd Summertide 122nd year of Ascendancy at 09:26 Killed by assassin at level 12 on the 3rd Summertide 122nd year of Ascendancy at 10:44 Killed by minotaur at level 12 on the 3rd Summertide 122nd year of Ascendancy at 16:08 Killed by assassin at level 12 on the 3rd Summertide 122nd year of Ascendancy at 18:09 Killed by minotaur at level 13 on the 1st Flare 122nd year of Ascendancy at 08:13 Killed by minotaur at level 13 on the 1st Flare 122nd year of Ascendancy at 23:26 Killed by assassin at level 13 on the 2nd Flare 122nd year of Ascendancy at 10:33 Killed by fire drake at level 13 on the 2nd Flare 122nd year of Ascendancy at 19:42 Killed by assassin at level 14 on the 3rd Flare 122nd year of Ascendancy at 20:03 Killed by Vorayagamira the blade horror at level 14 on the 5th Flare 122nd year of Ascendancy at 09:06 Killed by Vorayagamira the blade horror at level 14 on the 5th Flare 122nd year of Ascendancy at 14:37 Killed by Vorayagamira the blade horror at level 14 on the 5th Flare 122nd year of Ascendancy at 15:41 Killed by Vorayagamira the blade horror at level 14 on the 5th Flare 122nd year of Ascendancy at 16:59 Killed by Vorayagamira the blade horror at level 14 on the 5th Flare 122nd year of Ascendancy at 18:29 Killed by bloated horror at level 14 on the 6th Flare 122nd year of Ascendancy at 19:32 Killed by Weirdling Beast at level 14 on the 6th Flare 122nd year of Ascendancy at 22:58 Killed by Numa at level 14 on the 7th Flare 122nd year of Ascendancy at 00:49 Killed by Weirdling Beast at level 14 on the 7th Flare 122nd year of Ascendancy at 01:55 Killed by Weirdling Beast at level 14 on the 7th Flare 122nd year of Ascendancy at 03:12 Killed by Emelatta the dremling at level 15 on the 3rd Dusk 122nd year of Ascendancy at 06:22 Killed by rogue at level 16 on the 4th Dusk 122nd year of Ascendancy at 00:10 Killed by gwelgoroth at level 16 on the 11st Dusk 122nd year of Ascendancy at 10:38 Killed by Elogath the cave bear at level 18 on the 68th Dusk 122nd year of Ascendancy at 08:27 Killed by Gloryda the grizzly bear at level 18 on the 68th Dusk 122nd year of Ascendancy at 13:09 Killed by Gloryda the grizzly bear at level 18 on the 68th Dusk 122nd year of Ascendancy at 14:39 Killed by Gloryda the grizzly bear at level 18 on the 68th Dusk 122nd year of Ascendancy at 15:49 Killed by Silomissra the devourer at level 18 on the 53rd Haze 122nd year of Ascendancy at 00:48 Killed by gigantic corrosive tunneler at level 19 on the 62nd Haze 122nd year of Ascendancy at 07:25 Killed by Sandworm Queen at level 19 on the 62nd Haze 122nd year of Ascendancy at 14:18 Killed by Liseta the snow giant at level 20 on the 77th Haze 122nd year of Ascendancy at 09:34 Killed by Eleth the xaren at level 20 on the 78th Haze 122nd year of Ascendancy at 13:44 Killed by Velidhemina the snow giant at level 21 on the 78th Haze 122nd year of Ascendancy at 16:17 Killed by Urkis, the High Tempest at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 06:59 Killed by Urkis, the High Tempest at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 08:21 Killed by Emelith the fire drake hatchling at level 22 on the 1st Allure 123rd year of Ascendancy at 20:36 Killed by elven tempest at level 23 on the 1st Regrowth 123rd year of Ascendancy at 08:06 Killed by Grand Corruptor at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 20:35 Killed by Grand Corruptor at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 22:17 Killed by Grand Corruptor at level 23 on the 3rd Regrowth 123rd year of Ascendancy at 00:12 Killed by Grand Corruptor at level 23 on the 3rd Regrowth 123rd year of Ascendancy at 02:04 Killed by Grand Corruptor at level 23 on the 3rd Regrowth 123rd year of Ascendancy at 03:38 Killed by elven cultist at level 23 on the 3rd Regrowth 123rd year of Ascendancy at 17:00 Killed by Borfast the Broken at level 23 on the 5th Regrowth 123rd year of Ascendancy at 15:35 Killed by armoured skeleton warrior at level 23 on the 5th Regrowth 123rd year of Ascendancy at 17:00 Killed by grave wight at level 24 on the 8th Regrowth 123rd year of Ascendancy at 08:01 Killed by Numa at level 24 on the 8th Regrowth 123rd year of Ascendancy at 18:42 Killed by elven corruptor at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 21:10 Killed by rimebark at level 24 on the 14th Regrowth 123rd year of Ascendancy at 01:03 Killed by elven cultist at level 24 on the 14th Regrowth 123rd year of Ascendancy at 15:27 Killed by elven cultist at level 25 on the 15th Regrowth 123rd year of Ascendancy at 11:54 Killed by elven cultist at level 25 on the 15th Regrowth 123rd year of Ascendancy at 14:02 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 16th Regrowth 123rd year of Ascendancy at 01:17 Killed by Elibrenne the elven mage at level 25 on the 16th Regrowth 123rd year of Ascendancy at 09:01 Killed by elven blood mage at level 25 on the 16th Regrowth 123rd year of Ascendancy at 10:29 Killed by Assil the shalore at level 26 on the 19th Regrowth 123rd year of Ascendancy at 18:43 Killed by orc cryomancer at level 27 on the 26th Regrowth 123rd year of Ascendancy at 04:06 Killed by Numa at level 27 on the 26th Regrowth 123rd year of Ascendancy at 05:45 Killed by grave wight at level 27 on the 30th Regrowth 123rd year of Ascendancy at 10:53 Killed by The Master at level 28 on the 30th Regrowth 123rd year of Ascendancy at 14:50 Killed by The Master at level 28 on the 30th Regrowth 123rd year of Ascendancy at 16:25 Killed by The Master at level 28 on the 30th Regrowth 123rd year of Ascendancy at 17:50 Killed by skeleton archer at level 28 on the 30th Regrowth 123rd year of Ascendancy at 19:49 Killed by skeleton archer at level 28 on the 30th Regrowth 123rd year of Ascendancy at 21:27 Killed by skeleton warrior at level 28 on the 30th Regrowth 123rd year of Ascendancy at 23:15 Killed by The Master at level 28 on the 31st Regrowth 123rd year of Ascendancy at 00:32 Killed by The Master at level 28 on the 31st Regrowth 123rd year of Ascendancy at 02:07 Killed by The Master at level 28 on the 31st Regrowth 123rd year of Ascendancy at 03:30 Killed by skeleton mage at level 28 on the 31st Regrowth 123rd year of Ascendancy at 05:05 Killed by The Master at level 28 on the 31st Regrowth 123rd year of Ascendancy at 06:38 Killed by skeleton warrior at level 28 on the 31st Regrowth 123rd year of Ascendancy at 07:48 Killed by Belavena the ghoulking at level 28 on the 31st Regrowth 123rd year of Ascendancy at 19:47 Killed by skeleton warrior at level 28 on the 32nd Regrowth 123rd year of Ascendancy at 10:53 Killed by skeleton master archer at level 28 on the 32nd Regrowth 123rd year of Ascendancy at 12:09 Killed by The Master at level 28 on the 32nd Regrowth 123rd year of Ascendancy at 13:41 Killed by skeleton master archer at level 28 on the 32nd Regrowth 123rd year of Ascendancy at 15:05 Killed by skeleton mage at level 28 on the 32nd Regrowth 123rd year of Ascendancy at 16:27 Killed by will o' the wisp at level 28 on the 32nd Regrowth 123rd year of Ascendancy at 18:09 Killed by The Master at level 28 on the 32nd Regrowth 123rd year of Ascendancy at 20:00 Killed by The Master at level 28 on the 32nd Regrowth 123rd year of Ascendancy at 22:14 Killed by The Master at level 28 on the 32nd Regrowth 123rd year of Ascendancy at 23:50 Killed by The Master at level 28 on the 33rd Regrowth 123rd year of Ascendancy at 01:24 Killed by Voralratira the lesser vampire at level 28 on the 67th Regrowth 123rd year of Ascendancy at 23:36 Killed by Voralratira the lesser vampire at level 28 on the 68th Regrowth 123rd year of Ascendancy at 01:19 Killed by Zubemina the lesser vampire at level 28 on the 68th Regrowth 123rd year of Ascendancy at 13:49 Killed by Zubemina the lesser vampire at level 28 on the 68th Regrowth 123rd year of Ascendancy at 15:34 Killed by Xerayata the ghoul at level 28 on the 68th Regrowth 123rd year of Ascendancy at 22:36 Killed by Xerayata the ghoul at level 28 on the 69th Regrowth 123rd year of Ascendancy at 00:05 Killed by Xerayata the ghoul at level 28 on the 69th Regrowth 123rd year of Ascendancy at 01:26 Killed by Cyranne the eternal bone giant at level 28 on the 69th Regrowth 123rd year of Ascendancy at 07:30 Killed by skeleton warrior at level 28 on the 69th Regrowth 123rd year of Ascendancy at 13:12 Killed by carrion worm mass at level 29 on the 19th Pyre 123rd year of Ascendancy at 15:05 Killed by The Master at level 29 on the 27th Pyre 123rd year of Ascendancy at 02:21 Killed by The Master at level 29 on the 27th Pyre 123rd year of Ascendancy at 16:15 Killed by The Master at level 29 on the 27th Pyre 123rd year of Ascendancy at 18:52 Killed by The Master at level 29 on the 27th Pyre 123rd year of Ascendancy at 20:05 Killed by armoured skeleton warrior at level 29 on the 27th Pyre 123rd year of Ascendancy at 21:36 Killed by skeleton warrior at level 29 on the 27th Pyre 123rd year of Ascendancy at 22:56 Killed by skeleton warrior at level 29 on the 28th Pyre 123rd year of Ascendancy at 07:33 Killed by The Master at level 29 on the 28th Pyre 123rd year of Ascendancy at 08:57 Killed by The Master at level 29 on the 28th Pyre 123rd year of Ascendancy at 10:34 Killed by skeleton master archer at level 29 on the 28th Pyre 123rd year of Ascendancy at 16:49 Killed by The Master at level 29 on the 28th Pyre 123rd year of Ascendancy at 18:29 Killed by skeleton archer at level 29 on the 28th Pyre 123rd year of Ascendancy at 19:56 Killed by skeleton archer at level 29 on the 28th Pyre 123rd year of Ascendancy at 21:16 Killed by skeleton warrior at level 29 on the 28th Pyre 123rd year of Ascendancy at 22:31 Killed by skeleton mage at level 29 on the 28th Pyre 123rd year of Ascendancy at 23:42 Killed by Bethomira the skeleton warrior at level 29 on the 39th Pyre 123rd year of Ascendancy at 15:05 Killed by Aerytira the skeleton mage at level 30 on the 42nd Pyre 123rd year of Ascendancy at 02:27 Killed by Isessra the bloated horror at level 30 on the 56th Pyre 123rd year of Ascendancy at 02:50 Killed by Isessra the bloated horror at level 30 on the 56th Pyre 123rd year of Ascendancy at 04:21 Killed by Numa at level 31 on the 78th Pyre 123rd year of Ascendancy at 21:29 Killed by Eleseda the large brown snake at level 31 on the 79th Pyre 123rd year of Ascendancy at 14:30 Killed by Mayydheda the rotting mummy at level 31 on the 2nd Mirth 123rd year of Ascendancy at 09:41 Killed by Amonaca the human at level 31 on the 7th Flare 123rd year of Ascendancy at 06:14 Killed by Amonaca the human at level 31 on the 7th Flare 123rd year of Ascendancy at 07:51 Killed by Amonaca the human at level 31 on the 7th Flare 123rd year of Ascendancy at 08:52 Killed by Amonaca the human at level 31 on the 7th Flare 123rd year of Ascendancy at 10:17 Killed by Amonaca the human at level 31 on the 7th Flare 123rd year of Ascendancy at 12:05 Killed by Amonaca the human at level 31 on the 7th Flare 123rd year of Ascendancy at 13:53 Killed by armoured skeleton warrior at level 31 on the 2nd Dusk 123rd year of Ascendancy at 16:59 Killed by armoured skeleton warrior at level 31 on the 3rd Dusk 123rd year of Ascendancy at 06:01 Killed by The Master at level 31 on the 3rd Dusk 123rd year of Ascendancy at 09:57 Killed by orc corruptor at level 33 on the 36th Dusk 123rd year of Ascendancy at 08:56 Killed by orc high cryomancer at level 34 on the 78th Haze 123rd year of Ascendancy at 03:37 Killed by orc pyromancer at level 34 on the 78th Haze 123rd year of Ascendancy at 12:42 Killed by Warmaster Gnarg at level 34 on the 78th Haze 123rd year of Ascendancy at 22:49 Killed by orc cryomancer at level 34 on the 79th Haze 123rd year of Ascendancy at 00:08 Killed by thief at level 34 on the 79th Haze 123rd year of Ascendancy at 01:29 Killed by Warmaster Gnarg at level 34 on the 79th Haze 123rd year of Ascendancy at 03:01 Killed by orc cryomancer at level 34 on the 79th Haze 123rd year of Ascendancy at 04:40 Killed by Warmaster Gnarg at level 34 on the 79th Haze 123rd year of Ascendancy at 06:12 Killed by Warmaster Gnarg at level 34 on the 79th Haze 123rd year of Ascendancy at 07:50 Killed by overpowered greater multi-hued wyrm at level 34 on the 79th Haze 123rd year of Ascendancy at 09:16 Killed by orc blood mage at level 34 on the 5th Regrowth 124th year of Ascendancy at 16:35 Killed by orc pyromancer at level 35 on the 24th Regrowth 124th year of Ascendancy at 02:50 Killed by Zubominn the orc cryomancer at level 35 on the 24th Regrowth 124th year of Ascendancy at 04:35 Killed by Zubominn the orc cryomancer at level 35 on the 24th Regrowth 124th year of Ascendancy at 05:45 Killed by Salylle the orc soldier at level 35 on the 24th Regrowth 124th year of Ascendancy at 12:15 Killed by orc high cryomancer at level 35 on the 26th Regrowth 124th year of Ascendancy at 11:13 Killed by Xanakira the orc pyromancer at level 35 on the 27th Regrowth 124th year of Ascendancy at 00:22 Killed by Xanakira the orc pyromancer at level 35 on the 27th Regrowth 124th year of Ascendancy at 01:52 Killed by will o' the wisp at level 35 on the 27th Regrowth 124th year of Ascendancy at 04:26 Killed by Vor, Grand Geomancer of the Pride at level 35 on the 29th Regrowth 124th year of Ascendancy at 01:06 Killed by orc pyromancer at level 35 on the 29th Regrowth 124th year of Ascendancy at 03:08 Killed by orc cryomancer at level 35 on the 29th Regrowth 124th year of Ascendancy at 04:56 Killed by Vor, Grand Geomancer of the Pride at level 35 on the 29th Regrowth 124th year of Ascendancy at 09:16 Killed by Vor, Grand Geomancer of the Pride at level 35 on the 29th Regrowth 124th year of Ascendancy at 11:56 Killed by Vor, Grand Geomancer of the Pride at level 35 on the 29th Regrowth 124th year of Ascendancy at 15:36 Killed by orc high pyromancer at level 35 on the 29th Regrowth 124th year of Ascendancy at 19:18 Killed by runed bone giant at level 36 on the 39th Regrowth 124th year of Ascendancy at 22:58 Killed by orc high pyromancer at level 36 on the 40th Regrowth 124th year of Ascendancy at 01:23 Killed by orc soldier at level 36 on the 40th Regrowth 124th year of Ascendancy at 08:24 Killed by skeleton master archer at level 36 on the 40th Regrowth 124th year of Ascendancy at 09:38 Killed by Ivydherin the orc summoner at level 37 on the 72nd Regrowth 124th year of Ascendancy at 20:19 Killed by orc master wyrmic at level 37 on the 73rd Regrowth 124th year of Ascendancy at 01:59 Killed by Gorbat, Supreme Wyrmic of the Pride at level 38 on the 75th Regrowth 124th year of Ascendancy at 23:19 Killed by Gorbat, Supreme Wyrmic of the Pride at level 38 on the 76th Regrowth 124th year of Ascendancy at 02:25 Killed by Gorbat, Supreme Wyrmic of the Pride at level 38 on the 76th Regrowth 124th year of Ascendancy at 04:23 Killed by Gorbat, Supreme Wyrmic of the Pride at level 38 on the 76th Regrowth 124th year of Ascendancy at 06:13 Killed by ritch flamespitter at level 38 on the 76th Regrowth 124th year of Ascendancy at 08:35 Killed by rimebark at level 38 on the 76th Regrowth 124th year of Ascendancy at 11:35 Killed by orc high pyromancer at level 38 on the 1st Time of Balance 124th year of Ascendancy at 06:21 Killed by skeleton warrior at level 39 on the 5th Pyre 124th year of Ascendancy at 00:28 Killed by armoured skeleton warrior at level 39 on the 6th Pyre 124th year of Ascendancy at 07:55 Killed by Rak'shor, Grand Necromancer of the Pride at level 39 on the 8th Pyre 124th year of Ascendancy at 01:39 Killed by orc blood mage at level 39 on the 10th Pyre 124th year of Ascendancy at 09:04 Killed by Emeyavena the orc berserker at level 39 on the 16th Pyre 124th year of Ascendancy at 23:52 Killed by forge-giant at level 40 on the 18th Pyre 124th year of Ascendancy at 01:47 Killed by forge-giant at level 40 on the 18th Pyre 124th year of Ascendancy at 04:36 Killed by orc elite fighter at level 40 on the 19th Pyre 124th year of Ascendancy at 01:02 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 21st Pyre 124th year of Ascendancy at 00:25 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 21st Pyre 124th year of Ascendancy at 02:12 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 21st Pyre 124th year of Ascendancy at 04:44 Killed by greater multi-hued wyrm at level 41 on the 23rd Pyre 124th year of Ascendancy at 04:32 Killed by Nerura the Fearsome at level 41 on the 25th Pyre 124th year of Ascendancy at 03:28 Killed by Nerura the Fearsome at level 41 on the 25th Pyre 124th year of Ascendancy at 06:20 Killed by Nerura the Fearsome at level 41 on the 25th Pyre 124th year of Ascendancy at 08:38 Killed by minotaur at level 41 on the 30th Pyre 124th year of Ascendancy at 11:33 Killed by Numa at level 41 on the 31st Pyre 124th year of Ascendancy at 04:54 Killed by Numa at level 42 on the 31st Pyre 124th year of Ascendancy at 08:55 Killed by Numa at level 42 on the 31st Pyre 124th year of Ascendancy at 12:55 Killed by Numa at level 42 on the 31st Pyre 124th year of Ascendancy at 15:47 Killed by Numa at level 42 on the 32nd Pyre 124th year of Ascendancy at 00:04 Killed by overpowered greater multi-hued wyrm at level 42 on the 39th Pyre 124th year of Ascendancy at 23:36 Killed by overpowered greater multi-hued wyrm at level 42 on the 40th Pyre 124th year of Ascendancy at 04:16 Killed by overpowered greater multi-hued wyrm at level 42 on the 40th Pyre 124th year of Ascendancy at 10:19 Killed by overpowered greater multi-hued wyrm at level 42 on the 40th Pyre 124th year of Ascendancy at 12:15 Killed by overpowered greater multi-hued wyrm at level 42 on the 40th Pyre 124th year of Ascendancy at 16:28 Killed by overpowered greater multi-hued wyrm at level 42 on the 40th Pyre 124th year of Ascendancy at 18:09 Killed by overpowered greater multi-hued wyrm at level 42 on the 40th Pyre 124th year of Ascendancy at 20:05 Killed by overpowered greater multi-hued wyrm at level 42 on the 40th Pyre 124th year of Ascendancy at 21:46 Killed by orc pyromancer at level 42 on the 40th Pyre 124th year of Ascendancy at 23:47 Killed by overpowered greater multi-hued wyrm at level 42 on the 41st Pyre 124th year of Ascendancy at 07:33 Killed by overpowered greater multi-hued wyrm at level 42 on the 41st Pyre 124th year of Ascendancy at 11:01 Killed by overpowered greater multi-hued wyrm at level 42 on the 41st Pyre 124th year of Ascendancy at 13:11 Killed by overpowered greater multi-hued wyrm at level 42 on the 41st Pyre 124th year of Ascendancy at 18:03 Killed by overpowered greater multi-hued wyrm at level 42 on the 41st Pyre 124th year of Ascendancy at 19:26 Killed by overpowered greater multi-hued wyrm at level 42 on the 41st Pyre 124th year of Ascendancy at 20:42 Killed by overpowered greater multi-hued wyrm at level 42 on the 42nd Pyre 124th year of Ascendancy at 00:10 Killed by overpowered greater multi-hued wyrm at level 42 on the 42nd Pyre 124th year of Ascendancy at 01:55 Killed by overpowered greater multi-hued wyrm at level 42 on the 42nd Pyre 124th year of Ascendancy at 03:33 Killed by overpowered greater multi-hued wyrm at level 42 on the 42nd Pyre 124th year of Ascendancy at 05:37 Killed by overpowered greater multi-hued wyrm at level 42 on the 42nd Pyre 124th year of Ascendancy at 07:45 Killed by overpowered greater multi-hued wyrm at level 42 on the 42nd Pyre 124th year of Ascendancy at 09:22 Killed by overpowered greater multi-hued wyrm at level 42 on the 42nd Pyre 124th year of Ascendancy at 11:59 Killed by orc necromancer at level 42 on the 44th Pyre 124th year of Ascendancy at 16:06 Killed by Polurassra the orc grand master assassin at level 42 on the 69th Pyre 124th year of Ascendancy at 17:56 Killed by minotaur at level 42 on the 69th Pyre 124th year of Ascendancy at 19:17 Killed by orc corruptor at level 42 on the 2nd Mirth 124th year of Ascendancy at 05:59 Killed by overpowered greater multi-hued wyrm at level 42 on the 13rd Dusk 124th year of Ascendancy at 19:43 Killed by overpowered greater multi-hued wyrm at level 43 on the 14th Dusk 124th year of Ascendancy at 03:05 Killed by overpowered greater multi-hued wyrm at level 43 on the 14th Dusk 124th year of Ascendancy at 04:33 Killed by overpowered greater multi-hued wyrm at level 43 on the 14th Dusk 124th year of Ascendancy at 06:16 Killed by overpowered greater multi-hued wyrm at level 43 on the 14th Dusk 124th year of Ascendancy at 08:14 Killed by overpowered greater multi-hued wyrm at level 43 on the 14th Dusk 124th year of Ascendancy at 10:46 Killed by overpowered greater multi-hued wyrm at level 43 on the 14th Dusk 124th year of Ascendancy at 13:14 Killed by overpowered greater multi-hued wyrm at level 43 on the 14th Dusk 124th year of Ascendancy at 18:17 Killed by Nerura the Fearsome at level 44 on the 26th Dusk 124th year of Ascendancy at 12:54 Killed by Nerura the Fearsome at level 44 on the 26th Dusk 124th year of Ascendancy at 14:58 Killed by Nerura the Fearsome at level 44 on the 26th Dusk 124th year of Ascendancy at 20:18 Killed by Nerura the Fearsome at level 44 on the 26th Dusk 124th year of Ascendancy at 22:21 Killed by Nerura the Fearsome at level 44 on the 27th Dusk 124th year of Ascendancy at 02:07 Killed by Nerura the Fearsome at level 44 on the 27th Dusk 124th year of Ascendancy at 05:44 Killed by Nerura the Fearsome at level 44 on the 27th Dusk 124th year of Ascendancy at 08:23 Killed by Nerura the Fearsome at level 44 on the 27th Dusk 124th year of Ascendancy at 12:07 Killed by Numa at level 44 on the 27th Dusk 124th year of Ascendancy at 17:00 Killed by Kofla the Crusher at level 44 on the 28th Dusk 124th year of Ascendancy at 11:30 Killed by Kofla the Crusher at level 44 on the 28th Dusk 124th year of Ascendancy at 15:51 Killed by Kofla the Crusher at level 44 on the 28th Dusk 124th year of Ascendancy at 18:51 Killed by Kofla the Crusher at level 44 on the 28th Dusk 124th year of Ascendancy at 21:23 Killed by Kofla the Crusher at level 44 on the 29th Dusk 124th year of Ascendancy at 03:29 Killed by Kofla the Crusher at level 44 on the 29th Dusk 124th year of Ascendancy at 05:59 Killed by Kofla the Crusher at level 44 on the 29th Dusk 124th year of Ascendancy at 08:30 Killed by Kofla the Crusher at level 44 on the 29th Dusk 124th year of Ascendancy at 18:08 Killed by Kofla the Crusher at level 44 on the 30th Dusk 124th year of Ascendancy at 00:01 Killed by Kofla the Crusher at level 44 on the 30th Dusk 124th year of Ascendancy at 08:27 Killed by Kofla the Crusher at level 44 on the 30th Dusk 124th year of Ascendancy at 13:39 Killed by Kofla the Crusher at level 44 on the 30th Dusk 124th year of Ascendancy at 18:17 Killed by Kofla the Crusher at level 44 on the 30th Dusk 124th year of Ascendancy at 23:09 Killed by Kofla the Crusher at level 44 on the 31st Dusk 124th year of Ascendancy at 07:33 Killed by orc grand master assassin at level 45 on the 38th Dusk 124th year of Ascendancy at 00:23 Killed by shadow at level 45 on the 39th Dusk 124th year of Ascendancy at 16:52 Killed by slimy ooze at level 45 on the 42nd Dusk 124th year of Ascendancy at 18:33 Killed by uruivellas at level 45 on the 43rd Dusk 124th year of Ascendancy at 02:32 Killed by Porygada the dream seed at level 45 on the 44th Dusk 124th year of Ascendancy at 10:33 Killed by Numa at level 46 on the 50th Dusk 124th year of Ascendancy at 09:58 Killed by Kofla the Crusher at level 46 on the 50th Dusk 124th year of Ascendancy at 21:16 Killed by Kofla the Crusher at level 46 on the 51st Dusk 124th year of Ascendancy at 05:17 Killed by Kofla the Crusher at level 46 on the 51st Dusk 124th year of Ascendancy at 11:01 Killed by Kofla the Crusher at level 46 on the 51st Dusk 124th year of Ascendancy at 17:40 Killed by Yvalrawen the Neverdead at level 46 on the 52nd Dusk 124th year of Ascendancy at 03:00 Killed by Guldanor the skeleton archer at level 46 on the 53rd Dusk 124th year of Ascendancy at 03:44 Killed by naga tide huntress at level 46 on the 57th Dusk 124th year of Ascendancy at 16:02 Killed by orc necromancer at level 46 on the 57th Dusk 124th year of Ascendancy at 20:39 Killed by dolleg at level 46 on the 57th Dusk 124th year of Ascendancy at 22:17 Killed by Emyrawe the orc pyromancer at level 46 on the 58th Dusk 124th year of Ascendancy at 15:53 Killed by Emyrawe the orc pyromancer at level 46 on the 58th Dusk 124th year of Ascendancy at 21:39 Killed by Emyrawe the orc pyromancer at level 46 on the 58th Dusk 124th year of Ascendancy at 23:24 Killed by orc berserker at level 46 on the 59th Dusk 124th year of Ascendancy at 10:42 Killed by orc grand master assassin at level 46 on the 59th Dusk 124th year of Ascendancy at 17:53 Killed by skeleton mage at level 46 on the 59th Dusk 124th year of Ascendancy at 19:41 Killed by orc elite fighter at level 46 on the 59th Dusk 124th year of Ascendancy at 21:03 Killed by armoured skeleton warrior at level 47 on the 60th Dusk 124th year of Ascendancy at 22:07 Killed by armoured skeleton warrior at level 47 on the 60th Dusk 124th year of Ascendancy at 23:44 Killed by skeleton mage at level 47 on the 61st Dusk 124th year of Ascendancy at 01:17 Killed by skeleton mage at level 47 on the 61st Dusk 124th year of Ascendancy at 03:12 Killed by armoured skeleton warrior at level 47 on the 61st Dusk 124th year of Ascendancy at 04:33 Killed by skeleton warrior at level 47 on the 61st Dusk 124th year of Ascendancy at 06:04 Killed by orc high cryomancer at level 47 on the 61st Dusk 124th year of Ascendancy at 07:38 Killed by orc cryomancer at level 47 on the 61st Dusk 124th year of Ascendancy at 10:33 Killed by Ivumima the orc berserker at level 47 on the 63rd Dusk 124th year of Ascendancy at 04:59 Killed by Ivumima the orc berserker at level 47 on the 63rd Dusk 124th year of Ascendancy at 06:35 Killed by golem (servant of Girena the fire drake hatchling) at level 47 on the 63rd Dusk 124th year of Ascendancy at 09:41 Killed by golem (servant of Girena the fire drake hatchling) at level 47 on the 63rd Dusk 124th year of Ascendancy at 13:13 Killed by Girena the fire drake hatchling at level 47 on the 63rd Dusk 124th year of Ascendancy at 14:50 Killed by Numa at level 47 on the 63rd Dusk 124th year of Ascendancy at 19:00 Killed by treant at level 47 on the 63rd Dusk 124th year of Ascendancy at 21:27 Killed by Beeon the thalore at level 47 on the 63rd Dusk 124th year of Ascendancy at 22:48 Killed by minotaur at level 47 on the 63rd Dusk 124th year of Ascendancy at 23:59 Killed by stone golem at level 47 on the 64th Dusk 124th year of Ascendancy at 01:12 Killed by greater multi-hued wyrm at level 47 on the 65th Dusk 124th year of Ascendancy at 20:52 Killed by stone golem at level 47 on the 66th Dusk 124th year of Ascendancy at 04:58 Killed by orc high pyromancer at level 47 on the 66th Dusk 124th year of Ascendancy at 07:26 Killed by orc high pyromancer at level 47 on the 66th Dusk 124th year of Ascendancy at 20:31 Killed by skeleton master archer at level 47 on the 67th Dusk 124th year of Ascendancy at 07:47 Killed by orc elite berserker at level 47 on the 67th Dusk 124th year of Ascendancy at 09:28 Killed by Nerurassra the orc mage-hunter at level 47 on the 68th Dusk 124th year of Ascendancy at 05:40 Killed by Nerurassra the orc mage-hunter at level 47 on the 68th Dusk 124th year of Ascendancy at 07:55 Killed by Numa at level 47 on the 68th Dusk 124th year of Ascendancy at 10:30 Killed by orc pyromancer at level 48 on the 69th Dusk 124th year of Ascendancy at 05:54 Killed by orc elite berserker at level 48 on the 70th Dusk 124th year of Ascendancy at 12:20 Killed by skeleton master archer at level 48 on the 70th Dusk 124th year of Ascendancy at 13:53 Killed by Numa at level 48 on the 71st Dusk 124th year of Ascendancy at 15:53 Killed by Elandar at level 48 on the 71st Dusk 124th year of Ascendancy at 19:35 Killed by Elandar at level 48 on the 71st Dusk 124th year of Ascendancy at 21:46 Killed by Argoniel at level 48 on the 71st Dusk 124th year of Ascendancy at 22:52 Killed by Elandar at level 48 on the 72nd Dusk 124th year of Ascendancy at 00:41 Killed by Elandar at level 48 on the 72nd Dusk 124th year of Ascendancy at 02:13 |
Primary Stats
| Strength | 75 (base 35) |
| Dexterity | 39 (base 25) |
| Constitution | 52 (base 25) |
| Magic | 91 (base 60) |
| Willpower | 89 (base 60) |
| Cunning | 55 (base 11) |
Resources
| Life | 976/976 |
| Mana | 924/924 |
| Positive | 0/191 |
| Healing Factor | 0.5 |
| Regeneration | -0.875 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 12 |
| Infravision | 1 |
Offense: Mainhand
| Damage | 77 |
| Accuracy | 26 |
| Crit Chance | 18% |
| APR | 16 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 60.25 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Mind
| Mindpower | 55.433333333333 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +10% |
| Light | +25% |
| Darkness | +15% |
| Blight | +8% |
| Fire | +52% |
| Cold | +10% |
| All | 0% |
Offense: Damage Penetration
| Fire | +10% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 24 (30%) |
| Defense | 36.575 |
| Ranged Defense | 36.575 |
| Fatigue | 6 |
| Physical Save | 49.816666666667 |
| Spell Save | 59.666666666667 |
| Mental Save | 33.2 |
Defense: Resistances
| Acid | + 34%( 70%) |
| Blight | + 5%( 70%) |
| Physical | + 17%( 70%) |
| Cold | + 39%( 70%) |
| All | + 5%( 70%) |
| Lightning | + 43%( 70%) |
| Light | + 16%( 70%) |
| Temporal | + 14%( 70%) |
| Darkness | + 35%( 70%) |
| Fire | + 40%( 70%) |
| Arcane | + 40%( 75%) |
Defense: Immunities
| Blind Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 50% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 444 damage for 3 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 346 life. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 493 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1589% over 10 turns and instantly restoring 79 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Air | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 4/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Phantasm | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aether | 1.30 |
| 4/5 |
| 2/5 |
| 3/5 |
| 3/5 |
| Spell / Stone | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Staff combat | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Race / Higher | 1.00 |
| 2/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 2/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You failed to protect the injured seer from death by Numa. Escort: injured seer (level 2 of Trollmire) | failed |
You failed to protect the lost anorithil from death by green jelly. Escort: lost anorithil (level 3 of Old Forest) | failed |
You successfully escorted the lost anorithil to the recall portal on level 5 of Dreadfell. Escort: lost anorithil (level 5 of Dreadfell)As a reward you improved talent Bathe in Light (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost sun paladin (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Daikara. Escort: lost sun paladin (level 2 of Daikara)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Dreadfell. Escort: lost sun paladin (level 8 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by naga myrmidon. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Strength by +2. | done |
You failed to protect the worried loremaster from death by Numa. Escort: worried loremaster (level 1 of Old Forest) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 362. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Stire of Derth. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. Stire of Derth has completed an elixir of precision without your aid. You have aided Marus of Elvala in creating an elixir of the savior. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within9 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 24 power out of 5/24. A wispy purple aura surrounds these translucent black boots. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +10 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | warlord's drakeskin leather cap of might (0 def, 5 armour) warlord's drakeskin leather cap of might (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +13 Armour: +5 Fatigue: +5% Changes stats: +8 Str / +5 Wil / +5 Con Changes resistances: +13% physical Physical save: +11 A cap made of leather. |
| Tool | Lightbringer's Rod Lightbringer's RodPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when the wearer is hit: 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 Light radius: +2 It can be used to summon a shining orb, costing 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
| On fingers | gladiator's gold ring of warding gladiator's gold ring of wardingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +5 Str / +6 Con Changes resistances: +21% fire / +15% cold / +12% lightning / +10% acid Rings can have magical properties. |
| On fingers | savage's gold ring of warding savage's gold ring of wardingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Con Changes resistances: +10% fire / +11% cold / +18% lightning / +14% acid Spell save: +12 Maximum stamina: +17.00 Rings can have magical properties. |
| Around waist | Rope Belt of the Thaloren Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +12 The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
| In main hand | Voice of Telos (42-50.4 power, 6 apr, fire damage) Voice of Telos (42-50.4 power, 6 apr, fire damage)Requires: - Magic 45 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 42.0 - 50.4 Uses stat: 100% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Mag / +5 Wil / +4 Cun Changes damage: +42% fire Damage affinity(heal): +5% arcane / +5% fire / +5% cold / +5% lightning / +5% acid / +5% blight / +5% light / +5% darkness Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +30 Spell crit. chance: +15% Light radius: +1 A closer look at this pure white staff reveals that it is really a plethora of colors swirling and scintillating. |
| On hands | Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10.0 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 148.93 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
| Main armor | The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to double the damage taken. This rugged jacket is subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
| Cloak | Radiancestrike (17 def, 0 armour) Radiancestrike (17 def, 0 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +17 Changes stats: +6 Str / +6 Wil / +4 Cun / +4 Con Damage when the wearer hits(melee): 4 light Damage when the wearer is hit: 8 light Changes resistances: +6% fire / +6% acid / +9% temporal Changes resistances penetration: +10% fire Physical save: +30 Maximum life: +90.00 Mental crit. chance: +7% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Limmir's Amulet of the Moon Limmir's Amulet of the Moon0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +5 Changes stats: +4 Str / +4 Dex / +9 Mag / +4 Wil / +4 Cun / +9 Con Changes resistances: +5% all Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level. sun infusion (rad 9; power 23; turns 4; dispells darkness)sun infusion (rad 9; power 23; turns 4; dispells darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 9 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 12). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 23) for 4 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion (resist 14%; cure mental, magical) wild infusion (resist 14%; cure mental, magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental, magical effects and reduce all damage taken by 14% for 4 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vision rune (radius 16; dur 22; see demon)vision rune (radius 16; dur 22; see demon) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (16 radius) and to allow you to see invisible and stealthed creatures (power 16) for 22 turns. Your mind will become more receptive for 22 turns, allowing you to sense any demon around. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Beterin the voratun amulet Beterin the voratun amuletPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +1 Con Allows you to breathe in: water Teleport immunity: +50% Stamina each turn: +0.40 See invisible: +9 It can be used to teleports you randomly (rad 65), placing all other charms into a 15 cooldown. Amulets can have magical properties. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Fiery Choker Fiery ChokerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +20% fire / -20% cold Changes damage: +10% fire / -5% cold Damage affinity(heal): +30% fire Blindness immunity: +40% Spellpower: +7 Spell crit. chance: +8% Talent on hit(spell): Volcano (10% chance level 3). A choker made of pure flame, forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer. |
Frost Lord's Chain Frost Lord's ChainPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when the wearer is hit: 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 Gives all your cold damage a 20% chance to freeze the target, and allows 20% of your damage to ignore ice blocks. This impossibly cold chain of frost coated metal radiates a strange and imposing aura. |
Velatira VelatiraCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -7% Changes stats: +1 Mag / +5 Wil / +3 Cun Damage when the wearer is hit: 8 arcane Changes resistances: +9% blight Changes resistances penetration: +6% mind Changes damage: +6% mind Mental save: +11 Confusion immunity: +18% Life regen: +2.20 Stamina when hit: +0.20 Mana when hit: +1.80 Equilibrium when hit: +1.00 Psi when hit: +1.00 Hate when hit: +0.20 Spell crit. chance: +1% Mindpower: +10 Damage Shield penetration: +20% It can be used to forces nearby enemies to attack you (rad 11), placing all other charms into a 15 cooldown. Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. voratun amuletvoratun amulet 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
wanderer's gold amulet of willpower (+5) wanderer's gold amulet of willpower (+5)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +5 Dex / +4 Wil / +4 Cun / +5 Con Life regen: +0.60 Stamina each turn: +0.50 Movement speed: +10% Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. warmaker's voratun amulet of healingwarmaker's voratun amulet of healing Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +10 Str / +10 Dex / +8 Wil Cut immunity: +70% Healing mod.: +23% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 296 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
Elawyn ElawynInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when the wearer hits(melee): 2 arcane Changes resistances penetration: +25% arcane Changes damage: +9% mind Mental save: +9 Confusion immunity: +23% Rings can have magical properties. |
Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Siluma the gold ring Siluma the gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -2% Damage when the wearer hits(melee): 4 arcane Changes resistances penetration: +5% blight Disarm immunity: +23% Pinning immunity: +30% Knockback immunity: +27% Maximum life: +27.00 Spell crit. chance: +2% Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. warrior's voratun ring of lightning (+34%)warrior's voratun ring of lightning (+34%) Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Armour: +14 Changes stats: +7 Str Changes resistances: +34% lightning Changes damage: +17% lightning Rings can have magical properties. |
wizard's gold ring of sensing wizard's gold ring of sensingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Mag Spell save: +6 Blindness immunity: +20% See stealth: +8 See invisible: +5 Rings can have magical properties. |
Eksatin's Ultimatum (63-94.5 power, 25 apr) Eksatin's Ultimatum (63-94.5 power, 25 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 63.0 - 94.5 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +25.0% Attack speed: 100% Special effect when this weapon crits: decapitate a weakened target When wielded/worn: Critical mult.: +25.00% This gore stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty. |
Khulmanar's Wrath (70-105 power, 8 apr) Khulmanar's Wrath (70-105 power, 8 apr)Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +8.0% Attack speed: 100% Damage when this weapon hits: +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 212.69 fire damage, and flames will be left dealing a further 49.38 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
Dagger of the Past (25-32.5 power, 20 apr) Dagger of the Past (25-32.5 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 111% Damage when this weapon hits: +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 Changes damage: +5% temporal Spell save: +10 Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair; twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Kinetic Spike (38-49.4 power, 40 apr) Kinetic Spike (38-49.4 power, 40 apr)Requires: - Willpower 42 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 30% Wil, 40% Dex, 30% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +40 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +8 Physical power: +15 Changes resistances penetration: +30% physical It can be used to fires a bolt of kinetic force, doing 150% weapon damage, costing 10 power out of 10/10. A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly. |
Life Drinker (42-54.6 power, 11 apr) Life Drinker (42-54.6 power, 11 apr)Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 55% Mag, 35% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +11 Physical crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +25 Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6.0 Travel Speed: 600% of base Is: a spell Description: Infects the target with parasitic carrion worm larvae for 6 turns. Each turn the disease will remove a beneficial physical effect and deal 11.74 acid and 12.68 blight damage. If not cleared after five turns it will inflict 169.86 acid damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Black blood for foul deads. This dagger serves evil. |
Mandible of Ungolmor (40-52 power, 12 apr) Mandible of Ungolmor (40-52 power, 12 apr)Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 30% Cun, 35% Str, 35% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +12 Physical crit. chance: +22.0% Attack speed: 100% Special effect when this weapon crits: inflicts pinning spydric poison upon the target Damage conversion: 30% darkness When wielded/worn: Armour: +5 Armour Hardiness: +5% Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Light radius: -2 It can be used to activate talent Creeping Darkness (costing 25 power out of 40/40) : Effective talent level: 3.0 Power cost: 25 out of 40/40. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: Creeping dark slowly spreads from 4 spots in a radius of 3 around the targeted location. The dark deals 30 damage, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing. The damage will increase with your Mindpower. You do +12% damage to anything that has entered your creeping dark. This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
Mercy (35-45.5 power, 9 apr) Mercy (35-45.5 power, 9 apr)Requires: - Dexterity 42 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 55% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +20.0% Attack speed: 100% Special effect when this weapon hits: deals physical damage up to 15% of foe's missing health, based on enemy rank When wielded/worn: Changes stats: +6 Str / +6 Dex Critical mult.: +25.00% This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened. |
Orc Feller (45-58.5 power, 11 apr) Orc Feller (45-58.5 power, 11 apr)Requires: - Dexterity 44 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 45.0 - 58.5 Uses stats: 35% Str, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +11 Physical crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Cun / +5 Dex Changes damage: +10% physical / +8% light Grants telepathy: Humanoid/Orc Pinning immunity: +50% Light radius: +1 During the invasion of Eldoral the Halfling Rogue Herah is said to have slain over one hundred orcs while defending a group of refugees. |
Shantiz the Stormblade (30-39 power, 20 apr) Shantiz the Stormblade (30-39 power, 20 apr)Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 Base power: 30.0 - 39.0 Uses stat: 100% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +18.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to strike and destroy any projectiles in a radius of 10, dealing damage and stunning enemies around the projectile. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. This surreal dagger crackles with the intensity of a vicious storm. |
Silent Blade (25-32.5 power, 10 apr) Silent Blade (25-32.5 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Str, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% When used from stealth a simple attack with it will not break stealth. Damage when this weapon hits: +10 silence When wielded/worn: Accuracy: +10 A thin, dark dagger that seems to meld seamlessly into the shadows. This item has been sent to the Item's Vault. |
Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage when this weapon hits: +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Blighted Maul (96-144 power, 22 apr) Blighted Maul (96-144 power, 22 apr)Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 83% Special effect when this weapon hits: 25% chance to damage nearby creatures Damage when this weapon hits: +30 infective blight Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away nearby foes, costing 50 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
This item will automatically be transmogrified when you leave the level. arcing voratun greatmaul of torment (69-103.5 power, 4 apr)arcing voratun greatmaul of torment (69-103.5 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 69.0 - 103.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to arc to a second target Damage when this weapon hits: +20 lightning When wielded/worn: Changes resistances penetration: +10% mind / +16% darkness Massive two-handed maul. |
Borosk's Hate (60-96 power, 22 apr) Borosk's Hate (60-96 power, 22 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 100% Special effect when this weapon hits: 25% chance to strike the target again When wielded/worn: Changes stats: +10 Str / +5 Dex Talent mastery: +0.20 Technique / Two-handed maiming This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well. |
Latafayn (68-108.8 power, 5 apr) Latafayn (68-108.8 power, 5 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 68.0 - 108.8 Uses stat: 125% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +8% Damage conversion: 50% fire burn / 10% blight When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire It can be used to accelerate burns, instantly inflicting 125% of all burn damage, costing 25 power out of 25/25. This massive, flame coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
Spectral Blade (24-38.4 power, 25 apr) Spectral Blade (24-38.4 power, 25 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 0.10 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.0 - 38.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +25 Physical crit. chance: +3.0% Attack speed: 111% Damage when this weapon hits: +10 arcane When wielded/worn: Mana each turn: +0.50 Spellpower: +5 See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
Warmaster Gnarg's Murderblade (60-96 power, 19 apr) Warmaster Gnarg's Murderblade (60-96 power, 19 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +19 Physical crit. chance: +10.0% Attack speed: 100% Special effect when this weapon hits: 10% chance to send the wielder into a killing frenzy When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Con Talent masteries: +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed weapons See invisible: +25 It can be used to activate talent Unstoppable (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: You enter a battle frenzy for 3 turns. During that time, you can not use items, healing has no effect, and your health cannot drop below 1. At the end of the frenzy, you regain 4% of your health per foe slain during the frenzy. A blood-etched greatsword, it has seen many foes. From the inside. |
Merkul's Second Eye Merkul's Second EyeRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage when the wearer hits(ranged): 25 arcane Light radius: +2 This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
Storm Fury Storm FuryRequires: - Magic 30 - Dexterity 30 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 143% Firing range: +10 When wielded/worn: Ranged Defense: +15 Changes stats: +5 Dex / +7 Mag Damage when the wearer hits(ranged): 75 lightning Changes resistances: +20% lightning Changes damage: +20% lightning Talent masteries: +0.10 Spell / Storm +0.20 Spell / Air Spellpower: +20 Automatically fires lightning bolts at nearby enemies, with a chance to inflict Daze. This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you. |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: inflicts bonus temporal damage and slows target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 75.78 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2.3. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Blood-Edge (46-64.4 power, 7 apr) Blood-Edge (46-64.4 power, 7 apr)Requires: - Magic 20 - Strength 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 46.0 - 64.4 Uses stats: 10% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Special effect when this weapon hits: 15% chance to animate a bleeding foe's blood Lifesteal (this weapon only): +5% Damage conversion: 50% blight When wielded/worn: Changes damage: +15% physical / +15% blight Grants telepathy: Undead/Blood Maximum vim: +25.00 Spellpower: +21 Spell crit. chance: +8% It can be used to activate talent Bleeding Edge (costing 20 power out of 20/20) : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%. This deep red sword weeps blood continuously. It was born in the labs of the orcish corrupter Hurik, who sought to make a crystal that would house his soul after death. But his plans were disrupted by a band of sun paladins, and though most died purging his keep of dread minions, their leader Raasul fought through to Hurik's lab, sword in hand. There the two did battle, blade against blood magic, till both fell to the floor with weeping wounds. The orc with his last strength crawled towards his fashioned phylactery, hoping to save himself, but Raasul saw his plans and struck the crystal with his light-bathed sword. It shattered, and in the sudden impulse of energies the steel, crystal and blood were fused into one. Now the broken fragments of Raasul's soul are trapped in this terrible artifact, his mind warped beyond all sanity by decades of imprisonment. Only the taste of blood calls him forth, his soul stealing the lifeblood of others to take on physical form again, that he may thrash and wail against the living. |
Punae's Blade (46-64.4 power, 4 apr) Punae's Blade (46-64.4 power, 4 apr)Requires: - Strength 30 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 46.0 - 64.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +10.0% Combat speed: +10% Chance to avoid attacks: +10% This very thin sword cuts through the air with ease, allowing remarkably quick movement. |
Spellblade (50-70 power, 2 apr) Spellblade (50-70 power, 2 apr)Requires: - Dexterity 28 - Magic 28 - Strength 28 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 50.0 - 70.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Mag Changes damage: +18% physical / +18% fire / +18% light Spellpower: +20 Spell crit. chance: +9% Light radius: +1 Mages sometimes have funny ideas. Archmage Varil once learned how to handle a sword and found he preferred wielding it instead of his staff. |
Witch-Bane (42-58.8 power, 4 apr) Witch-Bane (42-58.8 power, 4 apr)Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 42.0 - 58.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +20.0% Attack speed: 100% Damage when this weapon hits: +50 manaburn arcane When wielded/worn: Changes resistances: -10% physical / +10% all Talents cooldown: Mana Clash (-2 turns) Aura of Silence (-2 turns) A thin voratun blade with an ivory handle wrapped in purple cloth. The weapon is nearly as legendary as its former owner, Marcus Dunn, and was thought to have been destroyed after Marcus was slain near the end of the Spellhunt. It seems somebody well versed in antimagic could use it to its fullest potential. |
Bloomsoul (8-8.8 power, 13 apr, nature damage) Bloomsoul (8-8.8 power, 13 apr, nature damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Base power: 8.0 - 8.8 Uses stats: 25% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +13 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Talent mastery: +0.20 Wild-gift / Fungus Life regen: +0.50 Mindpower: +12 Mental crit. chance: +8% Healing mod.: +10% It can be used to activate talent Bloom Heal (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Call upon the power of nature to regenerate your body for 52 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. This item has been sent to the Item's Vault. |
Psionic Fury (12-13.2 power, 25 apr, mind damage) Psionic Fury (12-13.2 power, 25 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 12.0 - 13.2 Uses stats: 40% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +25 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Cun / +5 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +10 Mental crit. chance: +8% It can be used to release a wave of psionic power, costing 40 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
Lost Staff of Archmage Tarelion (30-36 power, 4 apr, arcane damage) Lost Staff of Archmage Tarelion (30-36 power, 4 apr, arcane damage)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes damage: +30% arcane / +30% fire / +30% cold / +30% lightning Talents cooldown: Chain Lightning (-2 turns) Ice Storm (-2 turns) Arcane Vortex (-2 turns) Fireflash (-2 turns) Talent granted: +1 Command Staff Silence immunity: +40% Mana when firing critical spell: +12.00 Maximum mana: +40.00 Spellpower: +40 Spell crit. chance: +25% Archmage Tarelion travelled the world in his youth. But the world is not a nice place and it seems he had to run fast. |
Penitence (15-18 power, 4 apr, nature damage) Penitence (15-18 power, 4 apr, nature damage)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 120% Mag Damage type: Nature Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes resistances: +30% blight Damage affinity(heal): +20% nature Spellpower: +15 Spell crit. chance: +10% It can be used to cure diseases and poisons, costing 10 power out of 60/60. A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. |
Rod of Sarrilon (30-36 power, 4 apr, temporal damage) Rod of Sarrilon (30-36 power, 4 apr, temporal damage)Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.20 Chronomancy / Timeline Threading +0.20 Spell / Temporal +0.20 Chronomancy / Time Travel +0.20 Chronomancy / Paradox Talents cooldown: Temporal Clone (-5 turns) Temporal Reprieve (-10 turns) Paradox Clone (-7 turns) Body Reversion (-2 turns) Gravity Well (-6 turns) Teleport immunity: +100% Spellpower: +40 Spell crit. chance: +15% Reduces paradox failures(equivalent to willpower): +50 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
Telos's Staff (Top Half) (35-42 power, 0 apr, arcane damage) Telos's Staff (Top Half) (35-42 power, 0 apr, arcane damage)Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. [Unique] Type: weapon / staff ; tier 5 Base power: 35.0 - 42.0 Uses stat: 100% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +0 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% arcane Talent granted: +1 Command Staff Mental save: +8 Spellpower: +30 Spell crit. chance: +15% The top part of Telos's broken staff. |
magewarrior's short dragonbone magestaff of illumination (38-45.6 power, 6 apr, lightning damage) magewarrior's short dragonbone magestaff of illumination (38-45.6 power, 6 apr, lightning damage)Requires: - Magic 48 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 Base power: 38.0 - 45.6 Uses stat: 100% Mag Damage type: Lightning Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +13 Physical crit. chance: +8.0% Physical power: +14 Defense: +12 Damage when the wearer hits(melee): 13 blinding light / 19 silence Changes damage: +30% lightning Talent granted: +1 Command Staff Critical mult.: +20.00% Spellpower: +20 Spell crit. chance: +12% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.6 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 139.31 light damage. Staves designed for wielders of magic, by the greats of the art. |
magewarrior's short dragonbone starstaff of wizardry (40-48 power, 6 apr, light damage) magewarrior's short dragonbone starstaff of wizardry (40-48 power, 6 apr, light damage)Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 Base power: 40.0 - 48.0 Uses stat: 100% Mag Damage type: Light Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +11 Physical crit. chance: +7.0% Physical power: +7 Changes stats: +3 Mag / +4 Wil Damage when the wearer hits(melee): 12 silence Changes damage: +30% light Talent granted: +1 Command Staff Critical mult.: +15.00% Maximum mana: +55.00 Spellpower: +31 Spell crit. chance: +12% Staves designed for wielders of magic, by the greats of the art. |
Blood-Letter (33-46.2 power, 4.5 apr) Blood-Letter (33-46.2 power, 4.5 apr)Requires: - Dexterity 24 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +7.0% Attack speed: 100% Damage conversion: 50% ice When wielded/worn: Armour: +20 Changes resistances penetration: +20% cold A hand axe carved out of the most frozen parts of the northern wasteland. |
Hydra's Bite (56-61.6 power, 7 apr) Hydra's Bite (56-61.6 power, 7 apr)Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 4 It must be held with both hands. Base power: 56.0 - 61.6 Uses stat: 110% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +14.0% Attack speed: 125% When this weapon hits: Lightning Breath (10% chance level 1). When this weapon hits: Poison Breath (10% chance level 1). When this weapon hits: Acid Breath (10% chance level 1). Special effect when this weapon hits: hit up to two adjacent enemies Damage conversion: 25% lightning / 25% acid / 25% nature When wielded/worn: Changes damage: +8% lightning / +8% acid / +8% nature This three headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you. |
Whip of Urh'Rok (55-60.5 power, 0 apr) Whip of Urh'Rok (55-60.5 power, 0 apr)Requires: - Dexterity 48 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 5 Base power: 55.0 - 60.5 Uses stat: 100% Dex Damage type: Fire repulsion Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +0 Physical crit. chance: +9.0% Attack speed: 125% When this weapon hits: Bone Nova (20% chance level 4). When this weapon hits: Blood Boil (15% chance level 3). When wielded/worn: Changes damage: +20% fire / +20% blight Grants telepathy: Demon/Minor Demon/Major Spellpower: +15 See invisible: +2 When carried: Changes damage: +8% blight With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat. |
Destala's Scales (10 def, 0 armour) Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
spellcowled cashmere cloak of implacability (2 def, 0 armour) spellcowled cashmere cloak of implacability (2 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +1 Mag / +2 Wil Physical save: +8 Spell save: +5 Mental save: +6 Only die when reaching: -50.00 life Maximum mana: +55.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Black Robe (6 def, 0 armour) Black Robe (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 Defense: +6 Changes stats: +5 Mag / +4 Wil / +3 Cun Spell save: +25 Blindness immunity: +50% Spellpower: +30 See invisible: +10 Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). Talent on hit(spell): Bone Spear (5% chance level 3). A silk robe, darker than the darkest night sky, it radiates power. |
Robe of Force (12 def, 8 armour) Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 Changes stats: +3 Cun / +4 Wil Changes resistances: +12% physical / +15% acid Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 Mindpower: +8 Mental crit. chance: +4% It can be used to send out a beam of kinetic energy, costing 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed, costing 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
Scorched Boots (4 def, 4 armour) Scorched Boots (4 def, 4 armour)Requires: - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +4 Defense: +4 Fatigue: +8% Changes damage: +15% blight / +15% darkness / +15% fire Spellpower: +13 Spell crit. chance: +6% It can be used to activate talent Poison Storm (costing 30 power out of 40/40) : Effective talent level: 3.0 Power cost: 30 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A furious poison storm rages around the caster in a radius of 4 for 8 turns. Each creature hit by the storm is poisoned for 79.10 nature damage over 6 turns. Poisoning is cumulative; the longer they stay in the storm, the higher the poison damage they take. The damage will increase with your Spellpower, and can critical. The master blood mage Ru'Khan was the first orc to experiment with the power of the Sher'Tul farportals in the Age of Pyre. However, that first experiment was not particularly successful, and after the explosion of energy all that could be found of Ru'Khan was a pair of scorched boots. |
Unbreakable Greaves (8 def, 20 armour) Unbreakable Greaves (8 def, 20 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 Armour: +20 Armour Hardiness: +20% Defense: +8 Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% physical / +15% acid Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. This item has been sent to the Item's Vault. |
Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent masteries: +0.20 Psionic / Grip +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6.0 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. This talent receives a reduced benefit from the Reach talent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Storm Bringer's Gauntlets (0 def, 3 armour) Storm Bringer's Gauntlets (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +3 Changes stats: +4 Mag Changes resistances: +15% lightning Changes resistances cap: +5% lightning Changes damage: +10% lightning Critical mult.: +20.00% Spell crit. chance: +5% It can be used to activate talent Chain Lightning (costing 16 power out of 16/16) : Effective talent level: 3.9 Power cost: 16 out of 16/16. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Invokes a forking beam of lightning doing 63.89 to 191.68 damage and forking to another target. It can hit up to 7 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery but odds are the crafter knew a thing or two about magic. |
Crown of Command (3 def, 6 armour) Crown of Command (3 def, 6 armour)Requires: - Cunning 25 - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 Fatigue: +4% Changes stats: +3 Con / +10 Wil Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Technique / Field control Mindpower: +5 It can be used to activate talent Indomitable (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years. Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns. This talent takes no time to use. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
Crown of Eternal Night (0 def, 3 armour) Crown of Eternal Night (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +0 Cun Damage when the wearer hits(melee): 0 darkness Reduce damage by fixed amount: +10 all Changes damage: +0% darkness Talent mastery: +0.00(-) Cunning / Stealth Spell save: +0 Mental save: +0 Confusion immunity: +0% Knockback immunity: +0% Light radius: +0 This crown looks useless, yet you can feel it woven with fell magics of undeath. Maybe it has a use. |
Eye of the Forest (8 def, 0 armour) Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around your in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Malslek the Accursed's Hat (2 def, 0 armour) Malslek the Accursed's Hat (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +2 Damage when the wearer hits(melee): 30 gloom Changes resistances: +20% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 Mindpower: +15 Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
This item will automatically be transmogrified when you leave the level. elven-silk wizard hat of arcana (3 def, 0 armour)elven-silk wizard hat of arcana (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes stats: +6 Mag / +6 Wil Spellpower: +5 A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. elven-silk wizard hat of earthrunes (3 def, 6 armour)elven-silk wizard hat of earthrunes (3 def, 6 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +6 Defense: +3 Changes stats: +5 Con It can be used to activate talent Stone Wall, placing all other charms into a 80 cooldown : Effective talent level: 3.9 Power cost: 80 out of 80/80. Range: 7.0 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 9 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 182.81 physical dmage. Duration and damage will improve with your Spellpower. A pointy cloth hat, very wizardly... |
Breath of Eyal (10 def, 10 armour) Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 Fatigue: +20% Changes resistances: +15% arcane / +20% fire / +20% cold / +20% lightning / +20% acid / +20% nature / +20% blight / +20% light / +20% darkness / +20% temporal Spell save: +20 Mindpower: +10 This light weight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it felt in your hands. |
Eel-skin armour (10 def, 1 armour) Eel-skin armour (10 def, 1 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +1 Defense: +10 Fatigue: +2% Changes stats: +3 Cun / +2 Dex Poison immunity: +30% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 18 power out of 50/50) : Effective talent level: 2.0 Power cost: 18 out of 50/50. Range: 10.0 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 65.94 to 197.82 damage. The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
troll-hide drakeskin leather armour of the deep (5 def, 12 armour) troll-hide drakeskin leather armour of the deep (5 def, 12 armour)Requires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +12 Defense: +5 Fatigue: +8% Changes resistances: +8% acid / +10% cold Allows you to breathe in: water Life regen: +10.30 A suit of armour made of leather. |
Plate Armor of the King (15 def, 20 armour) Plate Armor of the King (15 def, 20 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Defense: +15 Fatigue: +26% Changes stats: +9 Wil Changes resistances: +10% arcane / +25% fire / +25% acid / +25% blight / +25% darkness Physical save: +15 Spell save: +25 Mental save: +25 Stun/Freeze immunity: +30% Knockback immunity: +30% Maximum stamina: +60.00 Light radius: +1 Beautifully detailed with images of King Toknor's defence of Last Hope. Despair fills the hearts of even the blackest villains at the sight of it. |
This item will automatically be transmogrified when you leave the level. enlightening voratun plate armour of command (18 def, 26 armour)enlightening voratun plate armour of command (18 def, 26 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +26 Defense: +18 Fatigue: +26% Changes stats: +14 Cun / +7 Wil Mental save: +40 A suit of armour made of metal plates. |
Bindings of Eternal Night (12 def, 12 armour) Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 3 It is part of a set of items. When wielded/worn: Armour: +12 Defense: +12 Changes stats: +5 Wil / +5 Mag Damage when the wearer is hit: 10 darkness Changes resistances: -10% light / +30% blight / +30% darkness / -10% fire Changes damage: +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fel magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
Lunar Shield (12 def, 7 armour, 250 block) Lunar Shield (12 def, 7 armour, 250 block)Requires: - Strength 35 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +7 Defense: +12 Ranged Defense: +5 Fatigue: +2% Changes resistances: +25% darkness Changes damage: +15% darkness Talent masteries: +0.20 Celestial / Star fury +0.10 Celestial / Twilight Talent granted: +5 Block Spellpower: +10 Light radius: +1 Talent on hit(spell): Moonlight Ray (10% chance level 2). A large section of chitin removed from Nimisil. It continues to give off a strange white glow. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
Goedalath Rock Goedalath RockPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / black ; tier 5 When carried: Damage when the wearer is hit: 34 healing Mental save: -18 Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 Damage when the wearer is hit: 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 Infravision radius: +3 See invisible: +14 Healing mod.: +50% A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
759 alchemist agate 759 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
9 onyx 9 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
16 aquamarine 16 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
12 opal 12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
9 sapphire 9 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
12 topaz 12 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
7 jade 7 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
14 turquoise 14 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Dรบathedlen Heart Dรบathedlen HeartPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 Changes resistances: +30% light Changes resistances cap: +10% light Talent mastery: +0.10 Cunning / Stealth Light radius: -1000 Infravision radius: +6 It can be used to activate talent Blood Grasp (costing 10 power out of 15/15) : Effective talent level: 3.0 Power cost: 10 out of 15/15. Range: 10.0 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 194.74 blight damage and healing you for half the damage done. The damage will increase with your Spellpower. This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
Void Star Void StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% arcane / +6% fire / +6% cold / +6% lightning / +6% acid Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10.0 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 46.14 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star - deep black - and yet it somehow shines. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7.0 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 13 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
8 bloodstone 8 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
8 fire opal 8 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
12 ruby 12 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. webbed dragonbone totem of cure poisons [power 4] (20 cooldown)webbed dragonbone totem of cure poisons [power 4] (20 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Talent granted: +4 Lay Web It can be used to remove up to 4 poisons from the target, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power. |
13 amethyst 13 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
void dragonbone wand of conjuration [power 469] (6 cooldown) void dragonbone wand of conjuration [power 469] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Talent cooldown: Void Blast (+6 turn) Talent granted: +2 Void Blast It can be used to fire a bolt of a random element (dam 234-469), placing all other charms into a 6 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
5 diamond 5 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
12 moonstone 12 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
7 pearl 7 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
15 quartz 15 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
6 amber 6 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Numa the Higher Archmage level 32
5th Dusk 123rd year of Ascendancy at 07:46 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Numa the Higher Archmage level 36
39th Regrowth 124th year of Ascendancy at 08:23 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Numa the Higher Archmage level 34
78th Haze 123rd year of Ascendancy at 22:08 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Numa the Higher Archmage level 34
2nd Haze 123rd year of Ascendancy at 12:55 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Numa the Higher Archmage level 32
35th Dusk 123rd year of Ascendancy at 19:59 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Numa the Higher Archmage level 18
68th Dusk 122nd year of Ascendancy at 19:57 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Numa the Higher Archmage level 42
64th Pyre 124th year of Ascendancy at 09:51 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Numa the Higher Archmage level 18
12nd Haze 122nd year of Ascendancy at 07:46 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Numa the Higher Archmage level 33
41st Dusk 123rd year of Ascendancy at 12:01 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Numa the Higher Archmage level 44
31st Dusk 124th year of Ascendancy at 12:19 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Numa the Higher Archmage level 21
2nd Wintertide 123rd year of Ascendancy at 22:35 see stats
Explorer (Exploration mode)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.By Numa the Higher Archmage level 45
42nd Dusk 124th year of Ascendancy at 16:40 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Numa the Higher Archmage level 17
66th Dusk 122nd year of Ascendancy at 18:29 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Numa the Higher Archmage level 21
2nd Wintertide 123rd year of Ascendancy at 09:53 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Numa the Higher Archmage level 46
52nd Dusk 124th year of Ascendancy at 07:34 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Numa the Higher Archmage level 39
1st Pyre 124th year of Ascendancy at 17:41 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Numa the Higher Archmage level 15
7th Flare 122nd year of Ascendancy at 07:46 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Numa the Higher Archmage level 43
15th Dusk 124th year of Ascendancy at 01:03 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Numa the Higher Archmage level 10
8th Mirth 122nd year of Ascendancy at 10:19 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Numa the Higher Archmage level 20
74th Haze 122nd year of Ascendancy at 12:23 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Numa the Higher Archmage level 30
41st Pyre 123rd year of Ascendancy at 16:46 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Numa the Higher Archmage level 40
17th Pyre 124th year of Ascendancy at 04:03 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Numa the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:30 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Numa the Higher Archmage level 40
21st Pyre 124th year of Ascendancy at 11:45 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Numa the Higher Archmage level 35
18th Regrowth 124th year of Ascendancy at 12:50 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Numa the Higher Archmage level 34
79th Dusk 123rd year of Ascendancy at 05:59 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Numa the Higher Archmage level 25
15th Regrowth 123rd year of Ascendancy at 14:01 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Numa the Higher Archmage level 41
21st Pyre 124th year of Ascendancy at 12:18 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Numa the Higher Archmage level 30
54th Pyre 123rd year of Ascendancy at 05:11 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By Numa the Higher Archmage level 30
53rd Pyre 123rd year of Ascendancy at 15:49 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Numa the Higher Archmage level 28
33rd Regrowth 123rd year of Ascendancy at 18:59 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Numa the Higher Archmage level 18
24th Haze 122nd year of Ascendancy at 23:36 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Numa the Higher Archmage level 31
3rd Dusk 123rd year of Ascendancy at 11:49 see stats
Log
Numa's arcane area effect hits Argoniel for 51 arcane damage.
Numa HEALS from fire damage!
Burning from Elandar hits Numa for 80 fire, 2 healing (80 total damage) [2 healing].
Elandar casts Manathrust.
Elandar's spell attains critical power!
Numa shrugs off the critical damage!
Elandar hits Numa for 352 arcane damage.
Numa the level 48 higher archmage was imploded to death by a Elandar on level 11 of High Peak.
Numa deactivates Feather Wind.
You carry too much--you are encumbered!
Drop some of your items.
The protective shield of Numa disappears.
Numa deactivates Blur Sight.
Numa deactivates Arcane Power.
Numa deactivates Phantasmal Shield.
Numa deactivates Arcane Shield.
Numa deactivates Stone Skin.
Numa deactivates Shielding.
Numa deactivates Premonition.
Numa stops burning.
Numa deactivates Pure Aether.
Numa stops regenerating health quickly.
You are no longer encumbered.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Elandar killed Numa!
Saving done.
Saving game...
Saving done.
