Sheld the level 9 Cornac Adventurer by psychoangel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp9 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic35 (base 30)
Willpower14 (base 12)
Cunning27 (base 21)

Resources

Life207/207
Mana128/128
Paradox300
Positive74/74
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage17
Accuracy6
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+21%
Light+13%
Nature+3%

Defense: Base

Armour (hardiness)12.942606412463 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save15
Spell Save27
Mental Save21

Defense: Resistances

Nature+ 12%( 70%)
Lightning+ 15%( 70%)
Light+ 17%( 70%)
Temporal+ 10%( 70%)
Darkness+ 47%( 70%)
Cold+ 18%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance18%
Bleed Resistance18%
Confusion Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Stasis1.00
2/5
2/5
1/5
0/5
Spell / Temporal1.20
2/5
3/5
0/5
0/5
Chronomancy / Matter1.20
4/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.00
3/5
2/5
2/5
0/5
Spell / Aegis1.20
2/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
failed
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Sheld wears (replacing
rough leather gloves (0 def, 1 armour)): naturalist's rough leather gloves of strength (+2) (0 def, 1 armour).

Sheld wears:
insulating copper amulet of cunning (+3).

Sheld wears (replacing
elm starstaff (10-12 power, 2 apr, temporal element)): potent elm starstaff of power (13-15.6 power, 2 apr, light element).

You gain 6.45 gold from the melting of
Radhylar the Skyhack (0 def, 1 armour).
You gain 1.50 gold from the melting of
Cloud Caller (0 def, 0 armour).
You gain 2.56 gold from the melting of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.66 gold from the melting of
mossy mindstar of clarity (3-3.3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (11-15.4 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.25 gold from the melting of
arcing iron mace of phasing (13.5-18.9 power, 8 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Sheld deactivates
Shielding.
Sheld deactivates
Matter Weaving.