Jemarmi the level 12 Higher Alchemist by ironrhino

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassAlchemist
Level / Exp12 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity19 (base 18)
Constitution15 (base 15)
Magic38 (base 37)
Willpower15 (base 11)
Cunning10 (base 10)

Resources

Life-3/250
Mana154/172
Healing Factor1.41
Regeneration17.2725

Speed

Mental-30%
Attack-30%
Movement+20%
Spell-30%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage59
Accuracy15
Crit Chance5%
APR4
Speed1.43

Offense: Spell

Spellpower35
Crit Chance10%
Speed1.4285714285714

Offense: Mind

Mindpower14.5
Crit Chance2%
Speed1.4285714285714

Defense: Base

Armour (hardiness)11 (30%)
Defense15.15
Ranged Defense18.15
Fatigue0
Physical Save19.125
Spell Save19.425
Mental Save9.625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
4/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
1/5
1/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
4/5
5/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
done
active
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Jemarmi the Higher Alchemist level 10
2nd Summertide 122nd year of Ascendancy at 12:41
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Jemarmi the Higher Alchemist level 8
6th Mirth 122nd year of Ascendancy at 08:07
see stats

Log

Burning from Jemarmi hits Shadowblade for 23 fire damage.
Burning from Jemarmi hits Shadowblade for
23 fire damage.
Jemarmi hits Assassin Lord for 4 light, 11 physical (15 total damage).
Golem (servant of Jemarmi) hits Shadowblade for 76 cold damage.
Shadowblade misses Jemarmi.
Golem (servant of Jemarmi) killed Shadowblade!
Shadowblade hits Jemarmi for 8 physical, 3 darkness (11 total damage).
Jemarmi hits Shadowblade for 5 light, 13 physical (18 total damage).
Golem (servant of Jemarmi) hits Something for 50 physical, 9 lightning (59 total damage).
Jemarmi hits Assassin Lord for 4 light, 11 physical, 4 light, 11 physical (30 total damage).
Burning from Jemarmi hits Shadowblade for
23 fire damage.
Assassin Lord hits Jemarmi for 14 physical, 5 temporal, 4 nature, 5 darkness, 8 physical (35 total damage).
Golem (servant of Jemarmi) reflects damage back to Bandit!
Bandit's Infusion: Insidious Poison hits Golem (servant of Jemarmi) for
(25 absorbed), 0 nature (0 total damage).
Golem (servant of Jemarmi) hits Bandit for 0 nature damage.
Shadowblade performs a melee critical strike against Jemarmi!
Shadowblade hits Jemarmi for 18 physical, 6 mind, 2 cold, 3 darkness, 7 physical, 3 darkness (40 total damage).
Jemarmi hits Shadowblade for 5 light, 13 physical, 5 light, 13 physical (36 total damage).

Jemarmi uses Infusion: Regeneration.

Jemarmi starts regenerating health quickly.

Character control switched to golem (servant of Jemarmi).

Burning from Jemarmi hits Bandit for
21 fire damage.
Jemarmi hits Assassin Lord for 4 light, 11 physical, 4 light, 11 physical (30 total damage).
Assassin Lord hits Jemarmi for 18 physical, 5 temporal, 4 nature (27 total damage).
Assassin Lord killed Jemarmi!
Golem (servant of Jemarmi) uses Self-destruction.

Character control switched to Jemarmi.
Saving game...