Bill the level 2 Thalore Necromancer by Alzrius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassNecromancer
Level / Exp2 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic14 (base 16)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life143/143
Mana118/118
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.75
Spell Save9.8
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Bill's Invoke Darkness hits Wolf for 75 darkness damage.
Bill's Invoke Darkness killed Wolf!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (wolf)).


Bill casts Invoke Darkness.

Bill's Invoke Darkness hits Wolf for
74 darkness damage.
Bill's Invoke Darkness killed Wolf!

Talent Invoke Darkness is ready to use.
Bill picks up (a.):
iron dagger of paradox (5-6.5 power, 5 apr).
Ran for 10 turns (stop reason: hostile spotted to the north (wolf)).


Bill casts Invoke Darkness.

Bill's Invoke Darkness hits Wolf for
75 darkness damage.

Talent Invoke Darkness is ready to use.

Bill casts Invoke Darkness.

Bill's Invoke Darkness hits Wolf for
75 darkness damage.
Bill's Invoke Darkness killed Wolf!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).