Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Male |
| Race | Shalore |
| Class | Shadowblade |
| Level / Exp | 9 / 14% |
| Size | medium |
| Lifes / Deaths | Killed by Ivulaith the wolf at level 9 on the 6th Flare 122nd year of Ascendancy at 21:08 / 1 |
Primary Stats
| Strength | 10 (base 12) |
| Dexterity | 23 (base 15) |
| Constitution | 10 (base 10) |
| Magic | 20 (base 18) |
| Willpower | 21 (base 10) |
| Cunning | 41 (base 25) |
Resources
| Life | -6/174 |
| Mana | 96/203 |
| Stamina | 118/131 |
| Healing Factor | 1 |
| Regeneration | 10 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 5 |
| See Stealth | 6 |
| See Invisible | 8 |
Offense: Mainhand
| Damage | 13 |
| Accuracy | 25 |
| Crit Chance | 22% |
| APR | 13 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 8 |
| Accuracy | 25 |
| Crit Chance | 22% |
| APR | 13 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 24.480431689687 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26.55 |
| Crit Chance | 21% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 21.275 |
| Ranged Defense | 21.275 |
| Fatigue | 7 |
| Physical Save | 7 |
| Spell Save | 21.675 |
| Mental Save | 40.566666666667 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Fear Resistance | 0% |
| Confusion Resistance | 0% |
| Blind Resistance | 23% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 12% for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Cunning / Shadow magic | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Shalore | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Shadow Combat |
| beneficial effect | The target is near a font of life, granting +9.75 life regeneration, -9.75 equilibrium regeneration, +9.75 stamina regeneration and +9.75 psi regeneration. Undeads are not affected. Font of Life |
Quests
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You successfully escorted the lost anorithil to the recall portal on level 2 of Trollmire. Escort: lost anorithil (level 2 of Trollmire)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
Equipment
| On feet | Brenukalthodan (12 def, 1 armour) Brenukalthodan (12 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +12 Fatigue: +1% Changes resistances: +9% acid Changes resistances penetration: +10% acid Changes damage: +3% acid It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 2.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 24% chance to completely evade them and granting you 12 defense for 7 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. A pair of boots made of leather. |
| Light source | scorching brass lantern scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 11 fire Changes resistances: +6% fire Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | elven-silk wizard hat 'Yvuwyn' (3 def, 0 armour) elven-silk wizard hat 'Yvuwyn' (3 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Effects on melee hit: * 10% chance to disease Changes stats: +10 Cun / +8 Wil Changes resistances: +12% lightning / +10% temporal / +9% blight Mental save: +40 Confusion immunity: -20% Fear immunity: -20% Maximum hate: +4.00 Mindpower: +2 Mental crit. chance: +6% Heals friendly targets nearby when you use a nature summon: +10 It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 4.0 Power cost: 15 out of 15/15. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Send a whisper filled with hate to spread throughout your foes. When the whisper is first heard, they will suffer 85 mind damage and feed you 2 hate. For the first 3 turns, the whisper will travel from the original victim to a new one within a range of 2.8. Every victim of the whisper has a 30% chance of spreading it to another victim every turn. 25% chance of cross tier effects. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
| Tool | ash totem of thorny skin [power 27] (20 cooldown) ash totem of thorny skin [power 27] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to harden the skin for 7 turns increasing armour by 27 and armour hardiness by 40%, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power. |
| On fingers | marksman's steel ring of sensing marksman's steel ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 Changes stats: +3 Dex Blindness immunity: +23% Infravision radius: +3 See stealth: +6 See invisible: +8 Rings can have magical properties. |
| In main hand | iron dagger (10.5-13.65 power, 5 apr) iron dagger (10.5-13.65 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
| In off hand | iron dagger (9-11.7 power, 5 apr) iron dagger (9-11.7 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 9.0 - 11.7 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
| Cloak | Poxgasher the cashmere cloak (2 def, 0 armour) Poxgasher the cashmere cloak (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +8 Armour penetration: +8 Defense: +2 Damage when hit (Melee): 8 nature Changes stats: +5 Cun / +4 Dex Changes damage: +12% nature Spell save: +9 Psi when hit: +0.12 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
Inventory
This item will automatically be transmogrified when you leave the level. cruel ash vilestaff (15-18 power, 3 apr, fire element)cruel ash vilestaff (15-18 power, 3 apr, fire element) Requires: - Magic 16 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +6.0% Changes damage: +15% fire Talent granted: +1 Command Staff Critical mult.: +10.00% Spellpower: +6 Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
stealthassassin420 hits Treant for 7 nature, 11 fire (19 total damage).
Bee swarm hits stealthassassin420 for 8 physical damage.
stealthassassin420 hits Bee swarm for 8 nature, 11 fire (20 total damage).
Stealthassassin420 uses Dirty Fighting.
stealthassassin420 performs a melee critical strike against Treant!
stealthassassin420 performs a melee critical strike against Treant!
Treant is stunned!
Bee swarm misses stealthassassin420.
stealthassassin420 hits Treant for 10 physical, 9 darkness, 6 physical, 9 darkness (37 total damage).
Bee swarm hits stealthassassin420 for 8 physical damage.
stealthassassin420 hits Bee swarm for 8 nature, 11 fire (20 total damage).
Treant hits stealthassassin420 for 7 physical damage.
stealthassassin420 hits Treant for 7 nature, 11 fire (19 total damage).
Bee swarm misses stealthassassin420.
Bee swarm hits stealthassassin420 for 8 physical damage.
stealthassassin420 hits Bee swarm for 8 nature, 11 fire (20 total damage).
stealthassassin420 killed Bee swarm!
Stealthassassin420 uses Dual Strike.
stealthassassin420 hits Treant for 8 physical, 9 darkness, 14 physical, 9 darkness (43 total damage).
Ivulaith the wolf rushes out!
Stealthassassin420 is dazed!
Ivulaith the wolf hits stealthassassin420 for 30 physical, 5 physical, 5 physical (41 total damage).
stealthassassin420 hits Ivulaith the wolf for (8 resist armour), 0 nature, (8 resist armour), 2 fire (3 total damage).
Stealthassassin420 is not dazed anymore.
Treant hits stealthassassin420 for 7 physical damage.
stealthassassin420 hits Treant for 7 nature, 11 fire (19 total damage).
Ivulaith the wolf throws a finishing uppercut.
Saving game...
