Dakota the level 3 Skeleton Anorithil by dfnskjl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassAnorithil
Level / Exp3 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic25 (base 25)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life-15/118
Positive7/56
Negative36/36
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.1
Ranged Defense3.1
Fatigue0
Physical Save8.05
Spell Save12.25
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
4/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Celestial / Hymns1.30
4/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

On hands
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Moonlight Ray is ready to use.
The shield around Dakota crumbles.

Talent Searing Light is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Talent Twilight is ready to use.
Talent Rune: Shielding is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the east (Skeleton archer's Shoot)).


Skeleton archer's Shoot hits
Dakota for 27 physical, 17 physical (44 total damage).

Dakota casts Rune: Shielding.

A shield forms around Dakota.

Skeleton archer's Shoot hits
Dakota for (36 absorbed), 0 physical, (17 absorbed), 0 physical (0 total damage).

Something misses Dakota.

Skeleton archer's Shoot hits
Dakota for (30 absorbed), 0 physical, (17 absorbed), 0 physical (0 total damage).

Ran for 2 turns (stop reason: taken damage).

Your shield crumbles under the damage!

The shield around Dakota crumbles.

Skeleton archer's Shoot hits
Dakota for (30 absorbed), 4 physical, 17 physical (21 total damage).

Dakota casts Healing Light.

Skeleton archer's Shoot hits
Dakota for 34 physical, 17 physical (51 total damage).
Dakota receives 114 healing.
Skeleton archer's Shoot hits
Dakota for 29 physical, 17 physical (46 total damage).
Dakota casts Twilight.

Saving game...