Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Everything is Unique! 1.3.1Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Male |
Race | Cornac |
Class | Shadowblade |
Level / Exp | 69 / 15% |
Size | medium |
Lifes / Deaths | Killed by Islalrann the rattlesnake at level 10 on the 2nd Mirth 122nd year of Ascendancy at 01:07 / 125Killed by Islalrann the rattlesnake at level 10 on the 2nd Mirth 122nd year of Ascendancy at 03:56 Killed by Islalrann the rattlesnake at level 10 on the 2nd Mirth 122nd year of Ascendancy at 04:54 Killed by fire drake at level 16 on the 1st Summertide 122nd year of Ascendancy at 02:39 Killed by gwelgoroth at level 17 on the 7th Flare 122nd year of Ascendancy at 02:32 Killed by gwelgoroth at level 18 on the 7th Flare 122nd year of Ascendancy at 03:29 Killed by gwelgoroth at level 19 on the 7th Flare 122nd year of Ascendancy at 04:56 Killed by rogue at level 21 on the 6th Dusk 122nd year of Ascendancy at 11:54 Killed by rogue at level 21 on the 6th Dusk 122nd year of Ascendancy at 12:15 Killed by thief at level 22 on the 6th Dusk 122nd year of Ascendancy at 16:01 Killed by bandit at level 22 on the 6th Dusk 122nd year of Ascendancy at 18:21 Killed by shadowblade at level 22 on the 6th Dusk 122nd year of Ascendancy at 21:22 Killed by rogue at level 23 on the 6th Dusk 122nd year of Ascendancy at 23:36 Killed by thief at level 23 on the 7th Dusk 122nd year of Ascendancy at 02:27 Killed by Assassin Lord at level 24 on the 7th Dusk 122nd year of Ascendancy at 05:20 Killed by shadowblade at level 24 on the 7th Dusk 122nd year of Ascendancy at 06:46 Killed by Assassin Lord at level 24 on the 7th Dusk 122nd year of Ascendancy at 08:34 Killed by bandit at level 26 on the 7th Dusk 122nd year of Ascendancy at 10:22 Killed by bandit at level 26 on the 7th Dusk 122nd year of Ascendancy at 10:34 Killed by bandit at level 26 on the 7th Dusk 122nd year of Ascendancy at 10:56 Killed by elven mage at level 26 on the 10th Dusk 122nd year of Ascendancy at 12:48 Killed by mean looking elven guard at level 26 on the 10th Dusk 122nd year of Ascendancy at 13:08 Killed by mean looking elven guard at level 26 on the 10th Dusk 122nd year of Ascendancy at 14:08 Killed by mean looking elven guard at level 26 on the 10th Dusk 122nd year of Ascendancy at 14:24 Killed by elven blood mage at level 27 on the 10th Dusk 122nd year of Ascendancy at 16:11 Killed by elven warrior at level 27 on the 10th Dusk 122nd year of Ascendancy at 16:23 Killed by elven warrior at level 27 on the 10th Dusk 122nd year of Ascendancy at 17:57 Killed by elven mage at level 28 on the 10th Dusk 122nd year of Ascendancy at 20:06 Killed by elven warrior at level 29 on the 10th Dusk 122nd year of Ascendancy at 20:37 Killed by mean looking elven guard at level 29 on the 10th Dusk 122nd year of Ascendancy at 22:27 Killed by elven mage at level 30 on the 11st Dusk 122nd year of Ascendancy at 00:15 Killed by mean looking elven guard at level 30 on the 11st Dusk 122nd year of Ascendancy at 01:42 Killed by mean looking elven guard at level 31 on the 11st Dusk 122nd year of Ascendancy at 03:00 Killed by elven cultist at level 31 on the 11st Dusk 122nd year of Ascendancy at 03:24 Killed by elven cultist at level 31 on the 11st Dusk 122nd year of Ascendancy at 04:25 Killed by elven guard at level 31 on the 11st Dusk 122nd year of Ascendancy at 06:17 Killed by mean looking elven guard at level 32 on the 11st Dusk 122nd year of Ascendancy at 08:08 Killed by elven blood mage at level 33 on the 11st Dusk 122nd year of Ascendancy at 10:24 Killed by ogre guard at level 34 on the 11st Dusk 122nd year of Ascendancy at 11:39 Killed by ogre rune-spinner at level 35 on the 11st Dusk 122nd year of Ascendancy at 16:17 Killed by ogre rune-spinner at level 35 on the 11st Dusk 122nd year of Ascendancy at 18:04 Killed by elven warrior at level 36 on the 11st Dusk 122nd year of Ascendancy at 22:15 Killed by elven cultist at level 37 on the 11st Dusk 122nd year of Ascendancy at 22:58 Killed by elven warrior at level 38 on the 12nd Dusk 122nd year of Ascendancy at 00:42 Killed by elven cultist at level 38 on the 12nd Dusk 122nd year of Ascendancy at 01:14 Killed by Veluvea the elven blood mage at level 39 on the 12nd Dusk 122nd year of Ascendancy at 03:04 Killed by Veluvea the elven blood mage at level 39 on the 12nd Dusk 122nd year of Ascendancy at 03:32 Killed by Veluvea the elven blood mage at level 39 on the 12nd Dusk 122nd year of Ascendancy at 04:04 Killed by elven warrior at level 39 on the 12nd Dusk 122nd year of Ascendancy at 07:09 Killed by mean looking elven guard at level 40 on the 12nd Dusk 122nd year of Ascendancy at 07:41 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 09:54 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 11:31 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 12:47 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 13:47 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 14:06 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 15:44 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 17:37 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 19:27 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 21:13 Killed by Xanatira the elven cultist at level 41 on the 12nd Dusk 122nd year of Ascendancy at 22:53 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 00:49 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 02:16 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 04:05 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 05:50 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 07:42 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 09:31 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 10:04 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 11:05 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 12:23 Killed by Xanatira the elven cultist at level 41 on the 13rd Dusk 122nd year of Ascendancy at 12:41 Killed by elven blood mage at level 42 on the 13rd Dusk 122nd year of Ascendancy at 16:11 Killed by elven cultist at level 43 on the 13rd Dusk 122nd year of Ascendancy at 17:48 Killed by ogre pounder at level 43 on the 13rd Dusk 122nd year of Ascendancy at 18:52 Killed by elven mage at level 43 on the 13rd Dusk 122nd year of Ascendancy at 20:09 Killed by elven blood mage at level 45 on the 13rd Dusk 122nd year of Ascendancy at 21:16 Killed by elven blood mage at level 45 on the 13rd Dusk 122nd year of Ascendancy at 23:06 Killed by elven tempest at level 46 on the 14th Dusk 122nd year of Ascendancy at 01:50 Killed by elven blood mage at level 47 on the 14th Dusk 122nd year of Ascendancy at 07:28 Killed by elven blood mage at level 47 on the 14th Dusk 122nd year of Ascendancy at 09:05 Killed by wretchling at level 48 on the 14th Dusk 122nd year of Ascendancy at 10:11 Killed by elven corruptor at level 49 on the 14th Dusk 122nd year of Ascendancy at 16:37 Killed by Velegavena the elven warrior at level 50 on the 14th Dusk 122nd year of Ascendancy at 18:39 Killed by Velegavena the elven warrior at level 50 on the 14th Dusk 122nd year of Ascendancy at 21:47 Killed by shadow at level 50 on the 15th Dusk 122nd year of Ascendancy at 01:17 Killed by shadow at level 50 on the 15th Dusk 122nd year of Ascendancy at 03:09 Killed by shadow at level 50 on the 15th Dusk 122nd year of Ascendancy at 04:54 Killed by shadow at level 50 on the 15th Dusk 122nd year of Ascendancy at 06:40 Killed by Velegavena the elven warrior at level 50 on the 15th Dusk 122nd year of Ascendancy at 08:25 Killed by shadow at level 50 on the 15th Dusk 122nd year of Ascendancy at 10:18 Killed by shadow at level 50 on the 15th Dusk 122nd year of Ascendancy at 11:15 Killed by Velegavena the elven warrior at level 50 on the 15th Dusk 122nd year of Ascendancy at 12:56 Killed by Velegavena the elven warrior at level 50 on the 15th Dusk 122nd year of Ascendancy at 14:39 Killed by Kryl-Feijan at level 52 on the 15th Dusk 122nd year of Ascendancy at 20:45 Killed by Kryl-Feijan at level 52 on the 15th Dusk 122nd year of Ascendancy at 22:28 Killed by Kryl-Feijan at level 53 on the 16th Dusk 122nd year of Ascendancy at 00:36 Killed by Kryl-Feijan at level 53 on the 16th Dusk 122nd year of Ascendancy at 02:41 Killed by Kryl-Feijan at level 53 on the 16th Dusk 122nd year of Ascendancy at 04:21 Killed by Kryl-Feijan at level 53 on the 16th Dusk 122nd year of Ascendancy at 06:06 Killed by Kryl-Feijan at level 53 on the 16th Dusk 122nd year of Ascendancy at 07:46 Killed by Beltchto the wretchling at level 54 on the 16th Dusk 122nd year of Ascendancy at 10:04 Killed by Beltchto the wretchling at level 54 on the 16th Dusk 122nd year of Ascendancy at 11:29 Killed by Beltchto the wretchling at level 54 on the 16th Dusk 122nd year of Ascendancy at 12:27 Killed by elven mage at level 55 on the 16th Dusk 122nd year of Ascendancy at 18:41 Killed by Neraleba the elven tempest at level 55 on the 16th Dusk 122nd year of Ascendancy at 19:27 Killed by elven warrior at level 55 on the 16th Dusk 122nd year of Ascendancy at 21:04 Killed by Neraleba the elven tempest at level 55 on the 16th Dusk 122nd year of Ascendancy at 21:38 Killed by elven mage at level 57 on the 17th Dusk 122nd year of Ascendancy at 03:47 Killed by Xamina the elven warrior at level 59 on the 17th Dusk 122nd year of Ascendancy at 18:45 Killed by Xamina the elven warrior at level 59 on the 17th Dusk 122nd year of Ascendancy at 20:43 Killed by Xamina the elven warrior at level 59 on the 17th Dusk 122nd year of Ascendancy at 22:41 Killed by Xamina the elven warrior at level 59 on the 18th Dusk 122nd year of Ascendancy at 00:24 Killed by brittle clear ooze at level 60 on the 19th Dusk 122nd year of Ascendancy at 16:45 Killed by Vorewyn the crimson ooze at level 63 on the 19th Dusk 122nd year of Ascendancy at 20:13 Killed by Vorewyn the crimson ooze at level 64 on the 19th Dusk 122nd year of Ascendancy at 21:42 Killed by brittle clear ooze at level 65 on the 19th Dusk 122nd year of Ascendancy at 23:54 Killed by brittle clear ooze at level 66 on the 20th Dusk 122nd year of Ascendancy at 01:23 Killed by Vorewyn the crimson ooze at level 66 on the 20th Dusk 122nd year of Ascendancy at 02:51 Killed by Vorewyn the crimson ooze at level 66 on the 20th Dusk 122nd year of Ascendancy at 04:40 Killed by brittle clear ooze at level 66 on the 20th Dusk 122nd year of Ascendancy at 06:12 Killed by slimy ooze at level 68 on the 20th Dusk 122nd year of Ascendancy at 11:02 Killed by Polilessra the slimy ooze at level 69 on the 20th Dusk 122nd year of Ascendancy at 11:50 Killed by Polilessra the slimy ooze at level 69 on the 20th Dusk 122nd year of Ascendancy at 13:25 Killed by Polilessra the slimy ooze at level 69 on the 20th Dusk 122nd year of Ascendancy at 14:05 Killed by Polilessra the slimy ooze at level 69 on the 20th Dusk 122nd year of Ascendancy at 16:21 Killed by disarming trap at level 69 on the 20th Dusk 122nd year of Ascendancy at 17:54 |
Primary Stats
Strength | 55 (base 37) |
Dexterity | 81 (base 79) |
Constitution | 64 (base 36) |
Magic | 28 (base 26) |
Willpower | 36 (base 10) |
Cunning | 99 (base 79) |
Resources
Life | -534/1799 |
Mana | 634/638 |
Stamina | 366/366 |
Healing Factor | 1.6 |
Regeneration | 17.228075162376 |
Speed
Mental | -1.1102230246252E-14% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 9 |
Infravision | 10 |
Offense: Mainhand
Damage | 130 |
Accuracy | 79 |
Crit Chance | 66% |
APR | 25 |
Speed | 1.00 |
Offense: Offhand
Damage | 119 |
Accuracy | 79 |
Crit Chance | 66% |
APR | 25 |
Speed | 1.00 |
Offense: Spell
Spellpower | 42.212402232178 |
Crit Chance | 40% |
Speed | 1 |
Offense: Mind
Mindpower | 46.266666666667 |
Crit Chance | 40% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 23 (30%) |
Defense | 60.573609920562 |
Ranged Defense | 61.073609920562 |
Fatigue | 13 |
Physical Save | 43.875 |
Spell Save | 47.958333333333 |
Mental Save | 51.075 |
Defense: Resistances
All | + 21%( 70%) |
Defense: Immunities
Disarm Resistance | 56% |
Teleport Resistance | 5% |
Stun Resistance | 5% |
Pinning Resistance | 33% |
Instadeath Resistance | 100% |
Knockback Resistance | 36% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Cunning / Shadow magic | 1.30 |
| 6/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Combat techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.70 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Temporal | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 2/5 |
Technique / Dual techniques | 1.40 |
| 2/5 |
| 6/5 |
| 6/5 |
| 6/5 |
Technique / Dual weapons | 1.40 |
| 6/5 |
| 6/5 |
| 6/5 |
| 6/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.50 |
| 6/5 |
| 6/5 |
| 6/5 |
| 1/5 |
Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.60 |
| 5/5 |
| 0/5 |
| 6/5 |
| 6/5 |
| 6/5 |
Cunning / Survival | 1.10 |
| 6/5 |
| 6/5 |
| 6/5 |
| 6/5 |
Spell / Conveyance | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Shadow Combat |
beneficial effect | Parrying melee attacks: Has a 40% chance to deflect up to 36 damage from the next 2.2 attack(s). Parrying |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved Cunning by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (91 power, based on Willpower), costing 6 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | Windwell (8 def, 14 armour) Windwell (8 def, 14 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +14 Defense: +8 (+2 eff.) Fatigue: +5% Damage when hit (Melee): 4 arcane Changes stats: +5 Str / +6 Wil / +17 Lck Changes resistances: +14% acid / +14% lightning / +12% nature / +30% fire / +30% cold / +5% arcane / +7% all Changes resistances penetration: +10% fire / +5% arcane / +10% nature Changes damage: +15% arcane Physical save: +15 (+5 eff.) Mental save: +15 (+5 eff.) Stamina when hit: +2.80 Equilibrium when hit: +2.40 Spell crit. chance: +8% Mental crit. chance: +8% Light radius: +2 A cap made of leather. |
On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+0 eff.) It can be used to activate talent Flamespit (costing 5 power out of 24/24) : Effective talent level: 3.0 Power cost: 5 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 67.35 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Tool | Dimvile the iron pickaxe (dig speed 15 turns) Dimvile the iron pickaxe (dig speed 15 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +8 Effects on melee hit: * 15% chance to inflict damage reduction Damage when hit (Melee): 16 physical Changes stats: +3 Str Critical mult.: +6.00% Maximum life: +23.00 Maximum stamina: +17.00 Healing mod.: +5% When carried: Talent granted: +1 Dig It can be used to activate talent Perfect Strike, placing all other charms into a 15 cooldown : Effective talent level: 3.9 Power cost: 15 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +85 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns. Allows you to dig a wall, remove a tree, create ways. |
On fingers | copper ring of lightning (+20%) copper ring of lightning (+20%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% lightning Changes damage: +10% lightning Rings can have magical properties. |
On fingers | titan's stralite ring of tenacity titan's stralite ring of tenacityInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +6 Con Physical save: +12 (+4 eff.) Disarm immunity: +28% Pinning immunity: +33% Knockback immunity: +36% Maximum life: +39.00 Rings can have magical properties. |
Around neck | voratun amulet 'Nyzilahir' voratun amulet 'Nyzilahir'Powered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +9 (+1 eff.) Armour penetration: +8 Physical crit. chance: +6.0% Changes stats: +10 Str / +2 Wil / +9 Cun / +10 Con Changes resistances: +6% blight Changes resistances penetration: +15% arcane Changes damage: +15% blight / +15% fire Talent masteries: +0.40 Cunning / Stealth +0.40 Technique / Combat training Critical mult.: +50.00% Spellpower on spell critical (stacks up to 3 times): +2 Maximum vim: +20.00 Spellpower: +17 (+5 eff.) Amulets can have magical properties. |
In main hand | stralite dagger of massacre (35-45.5 power, 9 apr) stralite dagger of massacre (35-45.5 power, 9 apr)Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% Sharp, short and deadly. |
Around waist | hardened leather belt 'Flashknight' hardened leather belt 'Flashknight'Infused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Defense: +18 (+4 eff.) Ranged Defense: +2 (+0 eff.) Changes stats: +4 Wil / +6 Con Changes resistances: +8% acid / +9% light / +7% lightning / +3% blight / +11% fire / +5% arcane / +8% cold Changes damage: +6% light Stealth bonus: +10 Mental save: +28 (+9 eff.) Stun/Freeze immunity: +5% Teleport immunity: +5% Life regen: +2.00 Maximum life: +70.00 Mindpower: +12 (+4 eff.) Light radius: +1 Healing mod.: +19% A belt that goes around your waist. |
In off hand | balanced stralite dagger of massacre (36.5-47.45 power, 9 apr) balanced stralite dagger of massacre (36.5-47.45 power, 9 apr)Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 36.5 - 47.5 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% When wielded/worn: Accuracy: +11 (+2 eff.) Defense: +7 (+1 eff.) Disarm immunity: +28% Sharp, short and deadly. |
Cloak | linen cloak of Eldoral (1 def, 0 armour) linen cloak of Eldoral (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Cun / +1 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | reinforced leather armour 'Hanagostir' (4 def, 7 armour) reinforced leather armour 'Hanagostir' (4 def, 7 armour)Requires: - Strength 18 Infused by nature Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+1 eff.) Fatigue: +8% Damage when hit (Melee): 24 light / 18 physical Changes stats: +1 Dex / +11 Wil / +5 Cun / +6 Con Changes resistances: +52% blight / +25% fire / +52% darkness / +27% cold Life regen: +5.10 Light radius: +4 Healing mod.: +26% A suit of armour made of leather. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the wizard (rad 6; power 36; turns 5; dispells darkness) sun infusion of the wizard (rad 6; power 36; turns 5; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 18). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 36) for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
biting gale rune of the titan (107 cold damage; 52 apply power) biting gale rune of the titan (107 cold damage; 52 apply power)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 107.80 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 52. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
manasurge rune of the sneak (1736% regen over 10 turns; 86 instant mana) manasurge rune of the sneak (1736% regen over 10 turns; 86 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1736% over 10 turns and instantly restoring 86 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
manasurge rune of the sneak (996% regen over 10 turns; 49 instant mana) manasurge rune of the sneak (996% regen over 10 turns; 49 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 996% over 10 turns and instantly restoring 49 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the titan (range 9; power 29; dur 4) phase door rune of the titan (range 9; power 29; dur 4)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 9. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 29%, your defense is increased by 29 and all your resistances by 29%. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the warrior (absorb 338 for 6 turns) shielding rune of the warrior (absorb 338 for 6 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 338 damage for 6 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
vision rune of the warrior (radius 15; dur 23; see undead) vision rune of the warrior (radius 15; dur 23; see undead)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (15 radius) and to allow you to see invisible and stealthed creatures (power 26) for 23 turns. Your mind will become more receptive for 23 turns, allowing you to sense any undead around. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
serendipitous stralite amulet of manastreaming serendipitous stralite amulet of manastreamingPowered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Defense: +15 (+3 eff.) Changes stats: +13 Lck / +4 Mag Mana each turn: +0.41 Spellpower on spell critical (stacks up to 3 times): +5 Maximum mana: +29.00 Reduce all damage from unseen attackers: 13% Amulets can have magical properties. |
warrior's copper amulet of cunning (+2) warrior's copper amulet of cunning (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Cun Changes resistances: +5% physical Stamina each turn: +0.40 Amulets can have magical properties. |
copper ring 'Chamylen' copper ring 'Chamylen'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Damage when hit (Melee): 8 blight Changes stats: +2 Str / +5 Mag / +5 Wil Changes resistances: +3% mind Changes damage: +12% blight / +15% mind Stun/Freeze immunity: +22% Life regen: +1.10 Spellpower: +7 (+2 eff.) Rings can have magical properties. |
copper ring of blight (+11%) copper ring of blight (+11%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +11% blight Changes damage: +11% blight Rings can have magical properties. |
psionicist's steel ring of darkness (+24%) psionicist's steel ring of darkness (+24%)Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Wil Changes resistances: +24% darkness Changes damage: +12% darkness Mental save: +4 (+1 eff.) Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. quick dwarven-steel battleaxe of amnesia (32.5-48.75 power, 2 apr)quick dwarven-steel battleaxe of amnesia (32.5-48.75 power, 2 apr) Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 32.5 - 48.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 111% On weapon hit: * 25% chance to put talents on cooldown When wielded/worn: Accuracy: +16 (+3 eff.) Changes stats: +7 Dex Massive two-handed battleaxes. |
arcing iron dagger of projection (10-13 power, 5 apr) arcing iron dagger of projection (10-13 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +5 lightning / +4 mind It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 4 turns. Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. elemental stralite longsword of amnesia (31-43.4 power, 5 apr)elemental stralite longsword of amnesia (31-43.4 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 31.0 - 43.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * Random elemental explosion * 25% chance to put talents on cooldown When wielded/worn: Changes resistances penetration: +15% acid / +15% fire / +15% cold / +15% lightning Sharp, long, and deadly. |
Serpent's Glare (7-7.7 power, 15 apr, nature damage) Serpent's Glare (7-7.7 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +15 Physical crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+1 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 5 power out of 8/8) : Effective talent level: 2.0 Power cost: 5 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 247.68 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
Velurenn (5-5.5 power, 18 apr, nature damage) Velurenn (5-5.5 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. The natural wyrm seeks an element. Base power: 5.0 - 5.5 Uses stats: 35% Wil, 15% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 12 arcane resource burn On weapon crit: * burns latent spell energy Burst (radius 2) on crit: +4 physical When wielded/worn: Damage when hit (Melee): 3 lightning / 3 physical / 2 cold / 2 fire / 2 acid Changes stats: +2 Con Changes resistances: +3% lightning / +3% physical / +3% cold / +4% acid / +3% fire Changes damage: +4% arcane / +3% physical Talent masteries: +0.10 Psionic / Voracity +0.10 Cursed / Dark sustenance Maximum encumbrance: +30 Spell save: +2 (+0 eff.) Hate per kill: +2.00 Psi per kill: +2.00 Mindpower: +4 (+1 eff.) Mental crit. chance: +2% It can be used to inflict 71.77 mind damage (range 10), gaining psi and hate equal to 1/10 of the damage done, putting all charms on cooldown for 11 turns. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Lightningblur (20-24 power, 4 apr, darkness element) Lightningblur (20-24 power, 4 apr, darkness element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +8.0% Damage (Melee): 15 arcane Changes resistances penetration: +10% arcane Changes damage: +20% darkness Talent granted: +1 Command Staff Critical mult.: +5.00% Physical save: +7 (+2 eff.) Spell save: +16 (+5 eff.) Mental save: +7 (+2 eff.) Mana each turn: +0.10 Maximum mana: +64.00 Spellpower: +14 (+4 eff.) Spell crit. chance: +6% Staves designed for wielders of magic, by the greats of the art. |
Sunmonster the dragonbone starstaff (30-36 power, 6 apr, temporal element) Sunmonster the dragonbone starstaff (30-36 power, 6 apr, temporal element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Damage (Melee): +12 fire Burst (radius 1) on hit: +4 fire When wielded/worn: Damage (Melee): 34 fire Changes stats: +1 Wil Changes resistances: +15% physical / +15% light / +3% fire / +15% darkness / +15% temporal Changes resistances penetration: +10% mind / +5% fire Changes damage: +30% temporal / +30% light / +6% fire / +30% physical / +30% darkness Talent granted: +1 Command Staff Critical mult.: +26.00% Psi when hit: +0.12 Spellpower on spell critical (stacks up to 3 times): +9 Spellpower: +37 (+12 eff.) Spell crit. chance: +5% See invisible: +15 It can be used to conjure elemental energy in a radius 10 cone, dealing 27.90 - 33.48 temporal damage, putting all charms on cooldown for 5 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. potent yew magestaff (28-33.6 power, 4 apr, fire element)potent yew magestaff (28-33.6 power, 4 apr, fire element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 28.0 - 33.6 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +28% fire Talent granted: +1 Command Staff Spellpower: +13 (+4 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. shimmering ash starstaff of blasting (15-18 power, 3 apr, temporal element)shimmering ash starstaff of blasting (15-18 power, 3 apr, temporal element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% temporal Talent granted: +1 Command Staff Mana each turn: +0.18 Maximum mana: +50.00 Spellpower: +13 (+4 eff.) Spell crit. chance: +9% It can be used to unleash an elemental blastwave, dealing 22.53 - 27.04 temporal damage in a radius 3 around the user, putting all charms on cooldown for 6 turns. Staves designed for wielders of magic, by the greats of the art. |
grounding rough leather belt of the giants grounding rough leather belt of the giantsInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +2 (+0 eff.) Changes resistances: +6% lightning / +5% temporal Spell save: +5 (+1 eff.) Size category: +1 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. verdant woollen robe (0 def, 0 armour)verdant woollen robe (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Con Changes damage: +11% nature Poison immunity: +32% Disease immunity: +32% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. pair of dwarven-steel boots of evasion (18 def, 4 armour)pair of dwarven-steel boots of evasion (18 def, 4 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +18 (+4 eff.) Fatigue: +3% It can be used to activate talent Evasion, placing all other charms into a 17 cooldown : Effective talent level: 3.3 Power cost: 17 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 35% chance to completely evade them and granting you 37 defense for 9 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. steady hardened leather gloves of butchering (0 def, 2 armour)steady hardened leather gloves of butchering (0 def, 2 armour) Infused by arcane disrupting forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +18 (+3 eff.) Armour penetration: +11 Physical power: +9 (+2 eff.) Armour: +2 Changes resistances: +11% blight Physical save: +8 (+2 eff.) Spell save: +17 (+5 eff.) Mental save: +8 (+2 eff.) Disarm immunity: +28% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Abyssresolve (1 def, 0 armour) Abyssresolve (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +11% temporal Changes resistances penetration: +15% light / +15% fire Changes damage: +11% temporal / +9% fire Mana each turn: +0.13 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Light radius: +2 A pointy cloth hat, very wizardly... |
rough leather cap 'Bogtitan' (0 def, 1 armour) rough leather cap 'Bogtitan' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Effects on melee hit: * Slows global speed by 15% Changes stats: +2 Str Changes resistances: +6% mind Changes resistances penetration: +5% nature Changes damage: +15% nature Physical save: +11 (+3 eff.) A cap made of leather. |
rough leather cap 'Vorawe' (0 def, 1 armour) rough leather cap 'Vorawe' (0 def, 1 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +23% light / +3% blight / +7% cold / +3% mind / +31% darkness Allows you to breathe in: water Reduces incoming crit damage: 5.00% Spell save: +13 (+4 eff.) Disease immunity: +10% A cap made of leather. |
This item will automatically be transmogrified when you leave the level. spellwoven cashmere wizard hat of darkness (+24%) (2 def, 0 armour)spellwoven cashmere wizard hat of darkness (+24%) (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes resistances: +24% darkness Changes damage: +16% darkness Mana each turn: +0.22 Spellpower: +5 (+1 eff.) Spell crit. chance: +4% A pointy cloth hat, very wizardly... |
Glorubrewyn the rough leather armour (3 def, 6 armour) Glorubrewyn the rough leather armour (3 def, 6 armour)Requires: - Strength 10 Powered by arcane forces Infused by nature Infused by psionic forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 1 When wielded/worn: Armour: +6 Defense: +3 (+0 eff.) Ranged Defense: +2 (+0 eff.) Fatigue: +6% Damage (Melee): 6 arcane Damage (Ranged): 6 arcane Damage when hit (Melee): 6 light Changes stats: +4 Wil / +2 Con Changes resistances: +13% blight / +11% darkness / +6% mind Mental save: +12 (+4 eff.) Disarm immunity: +5% Mana each turn: +0.14 Spellpower: +8 (+2 eff.) Light radius: +2 A suit of armour made of leather. |
caller's reinforced leather armour of the deep (4 def, 12 armour) caller's reinforced leather armour of the deep (4 def, 12 armour)Requires: - Strength 18 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +12 Defense: +4 (+1 eff.) Fatigue: +8% Changes resistances: +11% acid / +9% physical / +22% cold / +9% nature / +9% fire Allows you to breathe in: water A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. radiant rough leather armour of Eyal (1 def, 2 armour)radiant rough leather armour of Eyal (1 def, 2 armour) Requires: - Strength 10 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% Damage when hit (Melee): 6 light Changes stats: +2 Wil Changes resistances: +14% blight / +14% darkness Life regen: +1.60 Maximum life: +47.00 Light radius: +2 Healing mod.: +14% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. warded iron shield of radiance (4 def, 2 armour, 23 block)warded iron shield of radiance (4 def, 2 armour, 23 block) Requires: - Strength 11 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +2 Defense: +4 (+1 eff.) Ranged Defense: +4 (+1 eff.) Fatigue: +6% Effects when hit in melee: * 16% chance to blind Changes stats: +4 Con / +2 Mag Changes resistances: +11% light Maximum wards: +2 lightning / +2 temporal / +2 blight / +2 fire / +2 cold Talents granted: +1 Block +1 Ward Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. quiver of elm arrows 'Gunetodur' (19/260, 34.5-48.3 power, 18 apr)quiver of elm arrows 'Gunetodur' (19/260, 34.5-48.3 power, 18 apr) Requires: - Dexterity 11 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 1 Base power: 34.5 - 48.3 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Physical crit. chance: +1.0% Capacity: 260 Turns elapse between self-loadings: 0 On weapon hit: * 25% chance to put talents on cooldown On weapon crit: * splashes the target with acid Damage (Ranged): +16 acid / +20 physical / +12 mind / +12 arcane Burst (radius 1) on hit: +4 mind / +13 fire When wielded/worn: Ammo reloads per turn: +2 Arrows are used with bows to pierce your foes to death. |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
158 alchemist agate 158 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Byrion the iron pickaxe (dig speed 39 turns) Byrion the iron pickaxe (dig speed 39 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Accuracy: +4 (+0 eff.) Fatigue: -5% Changes stats: +2 Str Maximum encumbrance: +10 Life regen: +0.40 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 44 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern 'Sootjustice' brass lantern 'Sootjustice'Powered by arcane forces Infused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Armour penetration: +14 Effects on melee hit: * 30% chance to inflict damage reduction Damage when hit (Melee): 8 mind / 13 fire Changes stats: +4 Wil / +2 Con Changes resistances: +14% blight / +6% fire / +13% darkness / +12% mind Changes resistances penetration: +10% darkness / +14% all Changes damage: +7% mind / +9% darkness Life regen: +1.70 Spellpower: +4 (+1 eff.) Spell crit. chance: +4% Light radius: +6 Infravision radius: +4 See invisible: +7 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 17 cooldown : Effective talent level: 1.0 Power cost: 17 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 7 turns, and deals 29 blight damage or heals 38 life. Creatures standing in the retch also have 5% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (3/3) Rod of Recall (3/3)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 110 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 ametrine 8 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Beer the Cornac Shadowblade level 10
1st Mirth 122nd year of Ascendancy at 22:41 see stats
By Beer the Cornac Shadowblade level 20
7th Flare 122nd year of Ascendancy at 05:23 see stats
By Beer the Cornac Shadowblade level 30
11st Dusk 122nd year of Ascendancy at 00:12 see stats
By Beer the Cornac Shadowblade level 40
12nd Dusk 122nd year of Ascendancy at 07:33 see stats
By Beer the Cornac Shadowblade level 50
14th Dusk 122nd year of Ascendancy at 18:26 see stats
By Beer the Cornac Shadowblade level 51
15th Dusk 122nd year of Ascendancy at 19:40 see stats
Log
Talent Whirlwind is ready to use.
Talent Flurry is ready to use.
Talent Deadly Strikes is ready to use.
Talent Dual Strike is ready to use.
Talent Precision is ready to use.
Talent Bloodspring is ready to use.
Talent Evasion is ready to use.
Talent Momentum is ready to use.
Talent Snap is ready to use.
Talent Willful Combat is ready to use.
Rested for 51 turns (stop reason: all resources and life at maximum).
You may not auto-explore this level.
Saving done.
Beer activates Shadow Combat.
You are sent back to the material plane!
Beer uses Windblade.
Beer performs a melee critical strike against Polilessra the slimy ooze!
Polilessra the slimy ooze shrugs off the critical damage!
Beer performs a melee critical strike against Polilessra the slimy ooze!
Polilessra the slimy ooze shrugs off the critical damage!
Polilessra the slimy ooze is disarmed!
Beer's bloodspring area effect hits Polilessra the slimy ooze for 0 blight damage.
Beer hits Polilessra the slimy ooze for 0 physical, , 0 darkness, 0 physical, , 0 darkness (0 total damage).
Polilessra the slimy ooze's Living Lightning hits Beer for 113 lightning damage.
Something hits Beer for 735 acid damage.
Beer triggers a trap (Polilessra the slimy ooze's disarming trap)!