Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Everything is Unique! 1.3.1Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Halfling |
| Class | Marauder |
| Level / Exp | 137 / 27% |
| Size | small |
| Lifes / Deaths | Killed by white wolf at level 3 on the 75th Pyre 122nd year of Ascendancy at 13:00 / 168Killed by Vorumina the large white snake at level 10 on the 1st Summertide 122nd year of Ascendancy at 01:55 Killed by Glorawyn the large white snake at level 11 on the 1st Summertide 122nd year of Ascendancy at 07:49 Killed by dread at level 12 on the 2nd Flare 122nd year of Ascendancy at 07:40 Killed by dread at level 12 on the 2nd Flare 122nd year of Ascendancy at 08:52 Killed by orc corruptor at level 13 on the 2nd Flare 122nd year of Ascendancy at 10:58 Killed by Poryssra the deformed war bear at level 15 on the 40th Dusk 122nd year of Ascendancy at 02:08 Killed by Xuwen the deformed war bear at level 16 on the 40th Dusk 122nd year of Ascendancy at 13:31 Killed by gwelgoroth at level 17 on the 53rd Dusk 122nd year of Ascendancy at 15:54 Killed by gwelgoroth at level 17 on the 53rd Dusk 122nd year of Ascendancy at 16:57 Killed by Lisith the cutpurse at level 18 on the 55th Dusk 122nd year of Ascendancy at 17:24 Killed by minotaur at level 18 on the 55th Dusk 122nd year of Ascendancy at 18:44 Killed by minotaur at level 18 on the 55th Dusk 122nd year of Ascendancy at 20:05 Killed by umbral horror at level 21 on the 56th Dusk 122nd year of Ascendancy at 09:07 Killed by bandit at level 24 on the 56th Dusk 122nd year of Ascendancy at 18:38 Killed by bandit at level 24 on the 56th Dusk 122nd year of Ascendancy at 22:28 Killed by Porariamira the slimy ooze at level 31 on the 58th Dusk 122nd year of Ascendancy at 11:50 Killed by elven mage at level 33 on the 68th Dusk 122nd year of Ascendancy at 08:16 Killed by elven blood mage at level 34 on the 68th Dusk 122nd year of Ascendancy at 09:42 Killed by Betadhewe the elven cultist at level 35 on the 68th Dusk 122nd year of Ascendancy at 11:19 Killed by Betadhewe the elven cultist at level 35 on the 68th Dusk 122nd year of Ascendancy at 11:55 Killed by Betadhewe the elven cultist at level 35 on the 68th Dusk 122nd year of Ascendancy at 13:21 Killed by Emirena the elven warrior at level 37 on the 68th Dusk 122nd year of Ascendancy at 19:52 Killed by Emirena the elven warrior at level 37 on the 68th Dusk 122nd year of Ascendancy at 21:05 Killed by Adaldalratha the ogre warmaster at level 41 on the 69th Dusk 122nd year of Ascendancy at 05:55 Killed by Adaldalratha the ogre warmaster at level 41 on the 69th Dusk 122nd year of Ascendancy at 06:39 Killed by Adaldalratha the ogre warmaster at level 41 on the 69th Dusk 122nd year of Ascendancy at 08:07 Killed by Nerosemira the elven warrior at level 44 on the 69th Dusk 122nd year of Ascendancy at 13:19 Killed by Nerosemira the elven warrior at level 44 on the 69th Dusk 122nd year of Ascendancy at 14:04 Killed by Isulera the mean looking elven guard at level 44 on the 69th Dusk 122nd year of Ascendancy at 19:40 Killed by Neralelaith the elven mage at level 51 on the 70th Dusk 122nd year of Ascendancy at 09:46 Killed by Neralelaith the elven mage at level 51 on the 70th Dusk 122nd year of Ascendancy at 11:29 Killed by Zuboyatira the wolf at level 62 on the 76th Dusk 122nd year of Ascendancy at 08:01 Killed by Zuboyatira the wolf at level 62 on the 76th Dusk 122nd year of Ascendancy at 08:48 Killed by Zuboyatira the wolf at level 62 on the 76th Dusk 122nd year of Ascendancy at 10:22 Killed by Zuboyatira the wolf at level 62 on the 76th Dusk 122nd year of Ascendancy at 10:57 Killed by Zuboyatira the wolf at level 62 on the 76th Dusk 122nd year of Ascendancy at 11:48 Killed by Zuboyatira the wolf at level 62 on the 76th Dusk 122nd year of Ascendancy at 13:15 Killed by Zuboyatira the wolf at level 62 on the 76th Dusk 122nd year of Ascendancy at 14:50 Killed by Zuboyatira the wolf at level 62 on the 76th Dusk 122nd year of Ascendancy at 16:08 Killed by Yvylralaith the war bear at level 64 on the 77th Dusk 122nd year of Ascendancy at 01:23 Killed by Xeryseba the ghoul at level 65 on the 77th Dusk 122nd year of Ascendancy at 07:00 Killed by Xeryseba the ghoul at level 65 on the 77th Dusk 122nd year of Ascendancy at 08:36 Killed by Belilrada the grave wight at level 66 on the 77th Dusk 122nd year of Ascendancy at 15:13 Killed by Belilrada the grave wight at level 66 on the 77th Dusk 122nd year of Ascendancy at 20:14 Killed by Belilrada the grave wight at level 67 on the 78th Dusk 122nd year of Ascendancy at 01:17 Killed by Belilrada the grave wight at level 67 on the 78th Dusk 122nd year of Ascendancy at 07:00 Killed by Belilrada the grave wight's temporal clone at level 68 on the 78th Dusk 122nd year of Ascendancy at 09:54 Killed by skeleton mage at level 103 on the 2nd Haze 122nd year of Ascendancy at 11:28 Killed by Islann the large brown snake at level 103 on the 2nd Haze 122nd year of Ascendancy at 13:02 Killed by skeleton mage at level 103 on the 2nd Haze 122nd year of Ascendancy at 14:27 Killed by Islann the large brown snake at level 103 on the 2nd Haze 122nd year of Ascendancy at 16:16 Killed by Islann the large brown snake at level 103 on the 2nd Haze 122nd year of Ascendancy at 17:16 Killed by Forgery of Haze (Islann the large brown snake) at level 103 on the 2nd Haze 122nd year of Ascendancy at 18:02 Killed by Islann the large brown snake at level 103 on the 2nd Haze 122nd year of Ascendancy at 18:19 Killed by tongguan's Inner Demon at level 104 on the 2nd Haze 122nd year of Ascendancy at 20:11 Killed by nightmare horror at level 104 on the 2nd Haze 122nd year of Ascendancy at 21:01 Killed by tongguan's Inner Demon at level 104 on the 2nd Haze 122nd year of Ascendancy at 22:26 Killed by nightmare horror at level 104 on the 2nd Haze 122nd year of Ascendancy at 23:53 Killed by tongguan's Inner Demon at level 104 on the 3rd Haze 122nd year of Ascendancy at 01:21 Killed by Poromissra the sandworm destroyer at level 107 on the 20th Haze 122nd year of Ascendancy at 09:48 Killed by Poromissra the sandworm destroyer at level 107 on the 20th Haze 122nd year of Ascendancy at 11:24 Killed by Poromissra the sandworm destroyer at level 108 on the 20th Haze 122nd year of Ascendancy at 13:13 Killed by Poromissra the sandworm destroyer at level 108 on the 20th Haze 122nd year of Ascendancy at 14:35 Killed by Poromissra the sandworm destroyer at level 108 on the 20th Haze 122nd year of Ascendancy at 15:52 Killed by Poromissra the sandworm destroyer at level 108 on the 20th Haze 122nd year of Ascendancy at 17:17 Killed by Poromissra the sandworm destroyer at level 108 on the 20th Haze 122nd year of Ascendancy at 18:37 Killed by Poromissra the sandworm destroyer at level 108 on the 20th Haze 122nd year of Ascendancy at 20:11 Killed by Poromissra the sandworm destroyer at level 108 on the 20th Haze 122nd year of Ascendancy at 21:53 Killed by Poromissra the sandworm destroyer at level 108 on the 20th Haze 122nd year of Ascendancy at 23:02 Killed by Poromissra the sandworm destroyer at level 108 on the 21st Haze 122nd year of Ascendancy at 00:25 Killed by Poromissra the sandworm destroyer at level 108 on the 21st Haze 122nd year of Ascendancy at 02:21 Killed by Poromissra the sandworm destroyer at level 108 on the 21st Haze 122nd year of Ascendancy at 03:51 Killed by Poromissra the sandworm destroyer at level 108 on the 21st Haze 122nd year of Ascendancy at 05:09 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 08:57 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 10:25 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 11:57 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 13:23 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 15:05 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 16:31 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 18:04 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 19:36 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 21:14 Killed by Belatha the carrion worm mass at level 109 on the 21st Haze 122nd year of Ascendancy at 22:40 Killed by Belatha the carrion worm mass at level 109 on the 22nd Haze 122nd year of Ascendancy at 00:12 Killed by Belatha the carrion worm mass at level 109 on the 22nd Haze 122nd year of Ascendancy at 01:57 Killed by Belatha the carrion worm mass at level 109 on the 22nd Haze 122nd year of Ascendancy at 03:24 Killed by Belatha the carrion worm mass at level 109 on the 22nd Haze 122nd year of Ascendancy at 04:57 Killed by Belatha the carrion worm mass at level 109 on the 22nd Haze 122nd year of Ascendancy at 06:37 Killed by ritch flamespitter at level 111 on the 22nd Haze 122nd year of Ascendancy at 11:54 Killed by ritch flamespitter at level 111 on the 22nd Haze 122nd year of Ascendancy at 14:00 Killed by war hound at level 112 on the 22nd Haze 122nd year of Ascendancy at 15:18 Killed by Xerusewe the sandworm destroyer at level 115 on the 22nd Haze 122nd year of Ascendancy at 21:43 Killed by Xerusewe the sandworm destroyer at level 116 on the 22nd Haze 122nd year of Ascendancy at 23:02 Killed by Bethorissra the poison ooze at level 116 on the 23rd Haze 122nd year of Ascendancy at 00:22 Killed by Bethorissra the poison ooze at level 116 on the 23rd Haze 122nd year of Ascendancy at 01:59 Killed by Bethorissra the poison ooze at level 116 on the 23rd Haze 122nd year of Ascendancy at 03:32 Killed by Eleyaretira the venom drake hatchling at level 133 on the 50th Haze 122nd year of Ascendancy at 14:54 Killed by Eleyaretira the venom drake hatchling at level 133 on the 50th Haze 122nd year of Ascendancy at 16:13 Killed by Eleyaretira the venom drake hatchling at level 133 on the 50th Haze 122nd year of Ascendancy at 19:21 Killed by Eleyaretira the venom drake hatchling at level 133 on the 50th Haze 122nd year of Ascendancy at 20:40 Killed by Eleyaretira the venom drake hatchling at level 133 on the 50th Haze 122nd year of Ascendancy at 22:13 Killed by Eleyaretira the venom drake hatchling at level 133 on the 51st Haze 122nd year of Ascendancy at 00:35 Killed by Eleyaretira the venom drake hatchling at level 133 on the 51st Haze 122nd year of Ascendancy at 02:45 Killed by Eleyaretira the venom drake hatchling at level 133 on the 51st Haze 122nd year of Ascendancy at 04:24 Killed by Porildavena the greater telugoroth at level 134 on the 51st Haze 122nd year of Ascendancy at 11:13 Killed by Porildavena the greater telugoroth at level 135 on the 51st Haze 122nd year of Ascendancy at 13:48 Killed by Porildavena the greater telugoroth at level 136 on the 51st Haze 122nd year of Ascendancy at 17:58 Killed by Porildavena the greater telugoroth at level 136 on the 51st Haze 122nd year of Ascendancy at 20:09 Killed by Porildavena the greater telugoroth at level 136 on the 51st Haze 122nd year of Ascendancy at 21:52 Killed by Porildavena the greater telugoroth at level 136 on the 51st Haze 122nd year of Ascendancy at 23:05 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 00:27 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 02:42 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 03:57 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 06:31 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 10:23 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 12:15 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 13:57 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 15:58 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 17:52 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 21:18 Killed by Porildavena the greater telugoroth at level 136 on the 52nd Haze 122nd year of Ascendancy at 23:13 Killed by Porildavena the greater telugoroth at level 136 on the 53rd Haze 122nd year of Ascendancy at 00:19 Killed by Porildavena the greater telugoroth at level 136 on the 53rd Haze 122nd year of Ascendancy at 02:02 Killed by Porildavena the greater telugoroth at level 136 on the 53rd Haze 122nd year of Ascendancy at 03:47 Killed by Porildavena the greater telugoroth at level 136 on the 53rd Haze 122nd year of Ascendancy at 06:15 Killed by Porildavena the greater telugoroth at level 136 on the 53rd Haze 122nd year of Ascendancy at 07:07 Killed by Porildavena the greater telugoroth at level 136 on the 53rd Haze 122nd year of Ascendancy at 08:35 Killed by Porildavena the greater telugoroth at level 136 on the 53rd Haze 122nd year of Ascendancy at 10:26 Killed by Porildavena the greater telugoroth at level 137 on the 53rd Haze 122nd year of Ascendancy at 20:01 Killed by Porildavena the greater telugoroth at level 137 on the 53rd Haze 122nd year of Ascendancy at 21:53 Killed by Porildavena the greater telugoroth at level 137 on the 53rd Haze 122nd year of Ascendancy at 23:22 Killed by Porildavena the greater telugoroth at level 137 on the 54th Haze 122nd year of Ascendancy at 01:09 Killed by Porildavena the greater telugoroth at level 137 on the 54th Haze 122nd year of Ascendancy at 03:12 Killed by Porildavena the greater telugoroth at level 137 on the 54th Haze 122nd year of Ascendancy at 04:51 Killed by Porildavena the greater telugoroth at level 137 on the 54th Haze 122nd year of Ascendancy at 06:03 Killed by Porildavena the greater telugoroth at level 137 on the 54th Haze 122nd year of Ascendancy at 13:46 Killed by Porildavena the greater telugoroth at level 137 on the 54th Haze 122nd year of Ascendancy at 15:26 Killed by Porildavena the greater telugoroth at level 137 on the 54th Haze 122nd year of Ascendancy at 17:07 Killed by Porildavena the greater telugoroth at level 137 on the 54th Haze 122nd year of Ascendancy at 18:27 Killed by Porildavena the greater telugoroth's temporal clone at level 137 on the 54th Haze 122nd year of Ascendancy at 21:47 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 00:11 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 01:41 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 03:19 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 04:56 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 06:31 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 07:45 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 09:24 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 11:16 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 13:14 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 16:16 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 17:44 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 19:16 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 21:10 Killed by Porildavena the greater telugoroth at level 137 on the 55th Haze 122nd year of Ascendancy at 22:55 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 00:24 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 02:11 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 03:35 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 05:37 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 07:07 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 09:03 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 11:02 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 12:52 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 15:30 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 17:36 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 19:20 Killed by Porildavena the greater telugoroth at level 137 on the 56th Haze 122nd year of Ascendancy at 21:36 Killed by Porildavena the greater telugoroth at level 137 on the 57th Haze 122nd year of Ascendancy at 00:15 |
| Antimagic | Follower |
Primary Stats
| Strength | 123 (base 100) |
| Dexterity | 167 (base 100) |
| Constitution | 90 (base 76) |
| Magic | 12 (base 12) |
| Willpower | 67 (base 35) |
| Cunning | 174 (base 100) |
Resources
| Life | 5533/5533 |
| Stamina | 660/660 |
| Equilibrium | 0 |
| Healing Factor | 1 |
| Regeneration | 6.35 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -58.770826571859% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 13 |
| Infravision | 8 |
| See Stealth | 6 |
| See Invisible | 23 |
| ESP Range | 10 |
| ESP Kinds | dragon, animal/canine, humanoid/orc |
Offense: Mainhand
| Damage | 276 |
| Accuracy | 121 |
| Crit Chance | 135% |
| APR | 101 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 247 |
| Accuracy | 121 |
| Crit Chance | 132% |
| APR | 110 |
| Speed | 0.90 |
Offense: Spell
| Spellpower | 6 |
| Crit Chance | 80% |
| Speed | 1 |
Offense: Mind
| Mindpower | 60.625 |
| Crit Chance | 80% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Offense: Damage Penetration
| All | +8% |
Defense: Base
| Armour (hardiness) | 78.19 (93.452380952381%) |
| Defense | 101.32038883457 |
| Ranged Defense | 101.32038883457 |
| Fatigue | 17.075890552401 |
| Physical Save | 70.6 |
| Spell Save | 80.9 |
| Mental Save | 84.84 |
Defense: Resistances
| All | + 3%( 70%) |
Defense: Immunities
| Stun Resistance | 99% |
| Confusion Resistance | 82% |
| Poison Resistance | 26% |
| Blind Resistance | 35% |
| Disarm Resistance | 50% |
| Teleport Resistance | 10% |
| Pinning Resistance | 50% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 50% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 627 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
| Cunning / Tactical | 1.20 |
| 8/5 |
| 7/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.30 |
| 7/5 |
| 7/5 |
| 13/5 |
| 13/5 |
| Cunning / Poisons | 0.90 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.00 |
| 1/5 |
| 1/5 |
| 11/5 |
| 2/5 |
| Technique / Dual techniques | 1.20 |
| 1/5 |
| 10/5 |
| 10/5 |
| 10/5 |
| Technique / Battle tactics | 1.20 |
| 1/5 |
| 10/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.40 |
| 13/5 |
| 10/5 |
| 7/5 |
| 1/5 |
| Cunning / Dirty fighting | 1.30 |
| 8/5 |
| 8/5 |
| 1/5 |
| 10/5 |
Generic Talents
| Race / Halfling | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 10/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 13/5 |
| 13/5 |
| 13/5 |
| Technique / Field control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 8/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 4/5 |
| 3/5 |
| 11/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Thuggery | 1.30 |
| 1/5 |
| 8/5 |
| 13/5 |
| 1/5 |
| Cunning / Survival | 1.30 |
| 3/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You failed to protect the injured seer from death by mountain troll thunderer. Escort: injured seer (level 3 of Old Forest) | failed |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved mental save by +4. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved spell save by +4. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Equipment
| On feet | Neronne the pair of hardened leather boots (19 def, 11 armour) Neronne the pair of hardened leather boots (19 def, 11 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +17 Physical crit. chance: +10.0% Physical power: +10 (+1 eff.) Armour: +11 Defense: +19 (+3 eff.) Fatigue: +3% Damage when hit (Melee): 8 acid Changes stats: +22 Dex / +5 Wil / +5 Cun / +5 Con / +32 Lck Changes resistances: +1% physical / +11% cold / +11% fire Changes resistances penetration: +5% mind / +8% physical Changes damage: +12% mind Stealth bonus: +33 Physical save: +55 (+12 eff.) Spell save: +21 (+4 eff.) Mental save: +22 (+4 eff.) Blindness immunity: +15% Teleport immunity: +10% Hate when firing a critical mind attack: +3.00 Only die when reaching: -80.00 life Mindpower: +6 (+1 eff.) It can be used to activate talent Disengage, placing all other charms into a 13 cooldown : Effective talent level: 2.6 Power cost: 13 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. A pair of boots made of leather. |
| Light source | alchemist's lamp 'Viperpeal' alchemist's lamp 'Viperpeal'Infused by arcane disrupting forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Armour penetration: +8 Effects on melee hit: * 15% chance to blind Damage when hit (Melee): 8 nature Changes resistances: +9% acid / +3% light / +6% lightning / +9% darkness / +6% nature / +3% all Changes resistances penetration: +8% all Spell save: +19 (+3 eff.) Mental save: +9 (+1 eff.) Light radius: +9 See stealth: +6 See invisible: +14 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | dwarven-steel helm 'Daimydogrim' (0 def, 4 armour) dwarven-steel helm 'Daimydogrim' (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +5 Dex Changes resistances: +17% darkness Blindness immunity: +20% Confusion immunity: +15% Knockback immunity: +10% Only die when reaching: -40.00 life Infravision radius: +4 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Olidrasta the Lavahue [power 25] (18 cooldown) Olidrasta the Lavahue [power 25] (18 cooldown)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 1 When wielded/worn: Effects on melee hit: * Slows global speed by 40% Changes resistances: +3% lightning / +3% light / +3% darkness Maximum wards: +2 physical / +2 mind / +2 darkness Changes damage: +6% fire Talent granted: +1 Ward It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 25 for 7 turns, putting all charms on cooldown for 18 turns. When used: 100% chance to regenerate 1 psi. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Prismwind PrismwindInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 12% chance to cause random gloom Damage (Melee): 15 bleed Effects on ranged hit: * 13% chance to cause random gloom Damage (Ranged): 16 bleed Changes stats: +4 Cun Changes resistances: +3% blight / +3% light Changes damage: +9% light Spell save: +16 (+3 eff.) Hate when firing a critical mind attack: +2.00 Maximum hate: +9.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 4.8 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 168% weapon damage. If the attack hits, the target will bleed for 317% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings can have magical properties. |
| On fingers | Elylranne the Lightninghunger Elylranne the LightninghungerInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +12 (+1 eff.) Physical power: +11 (+1 eff.) Effects on melee hit: * 15% chance to daze Changes stats: +8 Str / +4 Dex / +8 Wil / +7 Cun / +8 Con Changes resistances: +12% acid / +11% blight / +9% cold / +20% nature / +6% lightning Mental save: +16 (+3 eff.) Poison immunity: +26% Disease immunity: +20% Stun/Freeze immunity: +32% Life regen: +3.10 Light radius: +2 Rings can have magical properties. |
| Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In main hand | Orc Feller (45-58.5 power, 11 apr) Orc Feller (45-58.5 power, 11 apr)Requires: - Dexterity 44 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 45.0 - 58.5 Uses stats: 35% Str, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +11 Physical crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +5 Dex / +10 Cun / +25 Lck Changes damage: +8% light / +10% physical Grants telepathy: Humanoid/Orc Pinning immunity: +50% Light radius: +1 During the invasion of Eldoral the Halfling Rogue Herah is said to have slain over one hundred orcs while defending a group of refugees. |
| On hands | Shimmerpython the rough leather gloves (0 def, 1 armour) Shimmerpython the rough leather gloves (0 def, 1 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Effects on melee hit: * 20 arcane resource burn * Slows global speed by 15% Damage (Melee): 12 acid Changes resistances: +18% acid / +3% lightning Changes damage: +8% acid Grants telepathy: Dragon See invisible: +3 When used to modify unarmed attacks: Base power: 6.5 - 7.2 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +1.0% Attack speed: 100% When this weapon hits: Acid Breath (20% chance level 1). Burst (radius 1) on hit: +8 lightning Burst (radius 2) on crit: +13 acid Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| In off hand | Swordbreaker (25-32.5 power, 20 apr) Swordbreaker (25-32.5 power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+2 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+3 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
| Main armor | voratun mail armour 'Ebonybolt' (47 def, 50 armour) voratun mail armour 'Ebonybolt' (47 def, 50 armour)Requires: - Strength 48 - Talent Armour Training Infused by nature Crafted by a master Infused by psionic forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Physical crit. chance: +1.0% Armour: +50 Defense: +47 (+7 eff.) Fatigue: +16% Effects on melee hit: * 10 arcane resource burn * 30% chance to inflict damage reduction Damage when hit (Melee): 12 physical Changes stats: +17 Cun Changes resistances: +30% acid / +30% cold / +27% lightning Allows you to breathe in: water Critical mult.: +3.00% Mental save: +71 (+14 eff.) Maximum life: +40.00 Maximum stamina: +10.00 See invisible: +6 A suit of armour made of mail. |
| Around neck | voratun amulet 'Glowmortal' voratun amulet 'Glowmortal'Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +45 (+6 eff.) Armour penetration: +7 Physical crit. chance: +6.0% Defense: +37 (+6 eff.) Damage when hit (Melee): 8 acid Changes stats: +18 Str / +20 Dex / +19 Wil / +20 Cun / +40 Lck Changes resistances: +9% light / +6% acid Changes resistances penetration: +5% nature Changes damage: +6% light / +9% nature Critical mult.: +20.00% Light radius: +3 Reduce all damage from unseen attackers: 31% Amulets can have magical properties. |
Inventory
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
phase door rune of the duelist (range 16; power 50; dur 4) phase door rune of the duelist (range 16; power 50; dur 4)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 16. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 50%, your defense is increased by 50 and all your resistances by 50%. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the wizard (range 57) teleportation rune of the wizard (range 57)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 57 with a minimum range of 15. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+0 eff.) Blindness immunity: +100% Spellpower: +5 (+2 eff.) See invisible: +10 It can be used to summon an elder vampire to your side for 15 turns, costing 52 power out of 60/60. The evilness of undeath radiates from this amulet. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Chaledor the voratun ring Chaledor the voratun ringInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +12 (+1 eff.) Armour penetration: +15 Physical power: +11 (+1 eff.) Defense: +15 (+2 eff.) Fatigue: -9% Changes stats: +9 Str / +3 Dex / +2 Mag / +2 Cun / +10 Con Changes resistances: +40% acid / +12% fire / +3% nature / +3% blight Changes damage: +20% acid Maximum encumbrance: +40 Spell save: +9 (+1 eff.) Stun/Freeze immunity: +42% Life regen: +2.90 Infravision radius: +2 It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.6 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Radiancescar RadiancescarInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +1 Wil Changes resistances: +6% blight / +5% arcane / +9% lightning Changes damage: +9% mind / +6% light Grants telepathy: Demon/Minor Humanoid/Orc Demon/Major Spell save: +3 (+0 eff.) Mental save: +10 (+2 eff.) Confusion immunity: +38% Maximum psi: +10.00 Rings can have magical properties. |
Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 16.68 cold and 18.35 physical damage (based on Willpower) each turn and knocking opponents back, costing 52 power out of 60/60. This azure ring seems to be always moist to the touch. |
savage's copper ring savage's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +1 Con Spell save: +11 (+2 eff.) Maximum stamina: +12.00 Rings can have magical properties. |
titan's copper ring titan's copper ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Physical save: +4 (+1 eff.) Rings can have magical properties. |
Blazewing (18.5-24.05 power, 7 apr) Blazewing (18.5-24.05 power, 7 apr)Requires: - Dexterity 24 Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage (Melee): +11 darkness Damage against: +12% Living When wielded/worn: Physical crit. chance: +1.0% Changes resistances: +5% arcane / +6% lightning Changes resistances penetration: +10% lightning Only die when reaching: -40.00 life Maximum life: +30.00 Sharp, short and deadly. |
Umbral Razor (25-32.5 power, 10 apr) Umbral Razor (25-32.5 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 45% Dex, 10% Mag, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +9.0% Attack speed: 100% Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 7 power out of 10/10) : Effective talent level: 2.0 Power cost: 7 out of 10/10. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of darkness, doing 44.17 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
inquisitor's dwarven-steel dagger of crippling (19.5-25.35 power, 7 apr) inquisitor's dwarven-steel dagger of crippling (19.5-25.35 power, 7 apr)Requires: - Dexterity 24 Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 19.5 - 25.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% On weapon hit: * 11 arcane resource burn On weapon crit: * cripple the target * burns latent spell energy When wielded/worn: Physical crit. chance: +6.0% Sharp, short and deadly. |
insidious dwarven-steel dagger of the leech (21-27.3 power, 7 apr) insidious dwarven-steel dagger of the leech (21-27.3 power, 7 apr)Requires: - Dexterity 24 Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 21.0 - 27.3 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% On weapon hit: * Slows global speed by 6% * leeches stamina from the target Damage (Melee): +22 insidious poison When wielded/worn: Damage when hit (Melee): 7 nature slow Sharp, short and deadly. |
iron dagger (9-11.7 power, 5 apr) iron dagger (9-11.7 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 9.0 - 11.7 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
manaburning iron dagger (11-14.3 power, 5 apr) manaburning iron dagger (11-14.3 power, 5 apr)Requires: - Dexterity 11 Infused by arcane disrupting forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 11.0 - 14.3 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% On weapon hit: * 10 arcane resource burn Sharp, short and deadly. |
steel dagger 'Notobers' (11.5-14.95 power, 6 apr) steel dagger 'Notobers' (11.5-14.95 power, 6 apr)Requires: - Dexterity 16 Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 11.5 - 15.0 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 111% Burst (radius 1) on hit: +4 mind When wielded/worn: Accuracy: +6 (+0 eff.) Armour penetration: +6 Changes stats: +3 Dex / +3 Wil Changes resistances: +9% acid / +11% fire / +8% lightning / +8% cold Changes resistances penetration: +7% physical Changes damage: +5% physical Grants telepathy: Dragon Spell save: +9 (+1 eff.) Disarm immunity: +15% Teleport immunity: +5% Mindpower: +4 (+1 eff.) Sharp, short and deadly. |
Skyquarry SkyquarryRequires: - Dexterity 48 - Talent Shoot Infused by arcane disrupting forces Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 On weapon hit: * Slows global speed by 60% On weapon crit: * silences the target Damage (Ranged): +50 nature Burst (radius 1) on hit: +2 fire When wielded/worn: Accuracy: +57 (+8 eff.) Physical crit. chance: +55.0% Physical power: +14 (+2 eff.) Changes stats: +7 Str / +13 Dex / +3 Cun Changes resistances: +9% lightning / +3% blight Changes resistances penetration: +27% nature / +44% physical Changes damage: +3% lightning / +12% fire / +81% physical Grants telepathy: Demon/Minor Demon/Major Talents cooldown: Volley of Arrows (-6 turns) Steady Shot (-3 turns) Pinning Shot (-3 turns) Mental save: +3 (+0 eff.) Maximum hate: +2.00 Longbows are used to shoot arrows at your foes. |
Eilinutira the Cindervile (5.5-6.05 power, 18 apr, mind damage) Eilinutira the Cindervile (5.5-6.05 power, 18 apr, mind damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Base power: 5.5 - 6.1 Uses stats: 35% Wil, 15% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +4.0% Attack speed: 100% Burst (radius 2) on crit: +4 fire When wielded/worn: Damage when hit (Melee): 5 mind / 4 darkness Changes damage: +5% mind / +3% darkness Critical mult.: +6.00% Physical save: +9 (+2 eff.) Life regen: +0.70 Stamina each turn: +0.40 Maximum life: +49.00 Mindpower: +4 (+1 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Lisunne the Vilesorrow (2.5-2.75 power, 12 apr, mind damage) Lisunne the Vilesorrow (2.5-2.75 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 It is part of a set of items. This harmonious mindstar will complement other natural mindstars. Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% Damage (Melee): +8 nature When wielded/worn: Damage when hit (Melee): 8 nature Changes resistances: +3% nature / +6% cold / +5% arcane / +3% fire Changes resistances penetration: +3% nature Changes damage: +3% nature Talent mastery: +0.20 Wild-gift / Harmony Equilibrium when hit: +0.70 Mindpower: +5 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Oakbender the vined mindstar (4.5-4.95 power, 18 apr, nature damage) Oakbender the vined mindstar (4.5-4.95 power, 18 apr, nature damage)Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. This psionic mindstar hates not to be wrathful. This honing mindstar will focus other psionic mindstars. This natural sand should be returned to the wyrm. This psionic mindstar has an epiphany about dreams. Base power: 4.5 - 5.0 Uses stats: 35% Wil, 15% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 40 arcane resource burn * Slows global speed by 54% Damage (Melee): +4 light Burst (radius 1) on hit: +4 nature When wielded/worn: Damage when hit (Melee): 4 nature / 11 physical Changes stats: +7 Cun / +8 Wil Changes resistances: +6% blight / +14% physical / +9% cold / +9% lightning Changes resistances penetration: +25% fire / +15% physical / +18% darkness / +18% mind Changes damage: +6% acid / +14% physical / +26% darkness / +39% mind / +5% nature Talent masteries: +0.20 Psionic / Voracity +0.20 Cursed / Dark sustenance Critical mult.: +11.00% Physical save: +6 (+1 eff.) Disease immunity: +15% Life regen: +1.10 Equilibrium when hit: +1.30 Hate per kill: +3.00 Psi per kill: +2.00 Maximum life: +26.00 Mindpower: +7 (+1 eff.) Mental crit. chance: +5% Light radius: +2 It can be used to inflict 104.02 mind damage (range 10), gaining psi and hate equal to 1/10 of the damage done, putting all charms on cooldown for 18 turns. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Borolarath (30-36 power, 6 apr, fire element) Borolarath (30-36 power, 6 apr, fire element)Requires: - Magic 48 Infused by nature Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 58% chance to cause random gloom When wielded/worn: Accuracy: +42 (+6 eff.) Physical crit. chance: +59.0% Physical power: +44 (+7 eff.) Armour: +4 Defense: +48 (+8 eff.) Ranged Defense: +4 (+0 eff.) Effects on melee hit: * 56% chance to blind Changes stats: +1 Mag / +28 Con Changes resistances: +3% acid Changes damage: +15% mind / +30% fire Grants telepathy: Demon/Minor Demon/Major Talent granted: +1 Command Staff Critical mult.: +81.00% Disease immunity: +15% Pinning immunity: +15% Stun/Freeze immunity: +5% Knockback immunity: +5% Teleport immunity: +5% Life regen: +7.10 Spellpower: +84 (+20 eff.) Spell crit. chance: +17% Light radius: +15 Healing mod.: +110% It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 45.22 light damage. Staves designed for wielders of magic, by the greats of the art. |
dragonbone starstaff 'Flaremarrow' (30-36 power, 6 apr, light element) dragonbone starstaff 'Flaremarrow' (30-36 power, 6 apr, light element)Requires: - Magic 48 Infused by nature Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 58 arcane resource burn When wielded/worn: Physical crit. chance: +44.0% Defense: +18 (+3 eff.) Ranged Defense: +4 (+0 eff.) Effects on melee hit: * 17% chance to blind Damage when hit (Melee): 12 fire Changes stats: +53 Con Changes resistances: +2% physical Changes damage: +30% light Talent granted: +1 Command Staff Critical mult.: +71.00% Spell save: +3 (+0 eff.) Mental save: +6 (+1 eff.) Poison immunity: +5% Life regen: +14.90 Spellpower: +95 (+21 eff.) Spell crit. chance: +5% Mindpower: +2 (+0 eff.) Light radius: +5 Healing mod.: +227% It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 33.58 light damage. Staves designed for wielders of magic, by the greats of the art. |
Glaresteel the silk robe (3 def, 0 armour) Glaresteel the silk robe (3 def, 0 armour)Infused by nature Infused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+0 eff.) Effects when hit in melee: * 9 arcane resource burn * Slows global speed by 9% Damage when hit (Melee): 26 light Changes stats: +8 Str / +7 Mag / +7 Wil / +7 Cun / +42 Con Changes resistances: +28% lightning / +6% darkness / +9% light / +6% nature / +18% cold / +18% mind / +25% fire Changes resistances penetration: +16% mind Changes damage: +15% lightning / +13% physical / +3% acid / +35% mind / +17% fire / +85% nature / +17% cold Critical mult.: +18.00% Spell save: +9 (+1 eff.) Mental save: +27 (+5 eff.) Poison immunity: +204% Disease immunity: +206% Psi each turn: +0.86 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +5.00 Maximum psi: +32.00 Mindpower: +14 (+3 eff.) Mental crit. chance: +11% Light radius: +3 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Goreraider (2 def, 0 armour) Goreraider (2 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Effects on melee hit: * Slows global speed by 45% Damage when hit (Melee): 12 mind / 4 nature Changes stats: +14 Str / +14 Mag / +13 Wil / +7 Cun / +21 Con Changes resistances: +52% lightning / +6% temporal / +21% darkness / +33% fire / +13% blight / +22% cold / +22% mind / +24% acid Changes damage: +16% acid / +22% physical / +16% fire / +27% cold / +41% nature / +43% lightning Critical mult.: +15.00% Physical save: +49 (+11 eff.) Spell save: +16 (+3 eff.) Mental save: +79 (+15 eff.) Poison immunity: +112% Disease immunity: +104% Stun/Freeze immunity: +15% Life regen: +4.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Maximum life: +65.00 Mindpower: +9 (+2 eff.) Mental crit. chance: +10% Healing mod.: +22% The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
silk robe 'Eremoyakath' (3 def, 0 armour) silk robe 'Eremoyakath' (3 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+0 eff.) Changes resistances: +21% lightning / +9% temporal / +6% darkness / +32% blight / +21% cold / +12% fire / +6% acid Changes damage: +14% lightning / +14% cold Spell save: +3 (+0 eff.) Life regen: +6.60 Maximum life: +127.00 Healing mod.: +36% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Aretha (23 def, 5 armour) Aretha (23 def, 5 armour)Requires: - Level 35 Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour penetration: +12 Physical crit. chance: +6.0% Physical power: +6 (+1 eff.) Armour: +5 Defense: +23 (+3 eff.) Fatigue: +5% Changes stats: +10 Str / +8 Dex / +6 Wil / +15 Con / +15 Lck Changes resistances: +1% physical / +30% temporal / +39% darkness / +12% cold Changes resistances penetration: +19% temporal / +20% darkness / +10% physical Changes damage: +9% physical / +6% temporal Stealth bonus: +15 Mental save: +9 (+1 eff.) Disarm immunity: +5% Stun/Freeze immunity: +15% Only die when reaching: -40.00 life Mindpower: +9 (+2 eff.) Movement speed: +20% Defense after a teleport: +27 Resist all after a teleport: +18% New effects duration reduction after a teleport: +28% Size category: +1 It can be used to activate talent Blindside, placing all other charms into a 22 cooldown : Effective talent level: 3.0 Power cost: 22 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 48% (at 0 Hate) to 162% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 34 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. This item has been sent to the Item's Vault. |
Cherehek the Brandwar (0 def, 1 armour) Cherehek the Brandwar (0 def, 1 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Damage when hit (Melee): 20 fire Changes stats: +6 Lck / +4 Dex Changes resistances: +6% fire Changes resistances penetration: +10% acid Stealth bonus: +7 Silence immunity: +24% Confusion immunity: +22% Stun/Freeze immunity: +24% A pair of boots made of leather. |
Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+0 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 18 power out of 20/20) : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Aeratta the rough leather gloves (0 def, 5 armour) Aeratta the rough leather gloves (0 def, 5 armour)Infused by arcane disrupting forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +26 (+3 eff.) Armour: +5 Effects when hit in melee: * 19% chance to reduce powers by 20% * 19 arcane resource burn Changes stats: +3 Str / +9 Dex / +5 Cun / +5 Con Changes resistances: +6% acid / +7% darkness / +6% lightning Talent cooldown: Double Strike (-1 turn) Reduces incoming crit damage: 15.00% Physical save: +41 (+10 eff.) Spell save: +40 (+8 eff.) Mental save: +23 (+4 eff.) Disarm immunity: +76% Pinning immunity: +5% Stun/Freeze immunity: +15% Maximum life: +47.00 Infravision radius: +5 When used to modify unarmed attacks: Base power: 13.0 - 14.3 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +26 Armour Penetration: +1 Physical crit. chance: +17.0% Attack speed: 100% When this weapon hits: Perfect Control (10% chance level 1). When this weapon hits: Battle Shout (10% chance level 1). When this weapon hits: Juggernaut (20% chance level 2). When this weapon hits: Set Up (10% chance level 1). When this weapon crits: Dominate (10% chance level 1). On weapon hit: * 19% chance to reduce powers by 20% * 19 arcane resource burn * Slows global speed by 48% Damage (Melee): +18 physical / +9 darkness It can be used to activate talent Juggernaut, placing all other charms into a 26 cooldown : Effective talent level: 2.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 21% and provides a 11% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
cleansing hardened leather cap of strength (+5) (0 def, 3 armour) cleansing hardened leather cap of strength (+5) (0 def, 3 armour)Infused by arcane disrupting forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +5 Str Changes resistances: +7% nature / +7% blight A cap made of leather. |
iron helm (0 def, 3 armour) iron helm (0 def, 3 armour)Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Healbrand the iron mail armour (2 def, 11 armour) Healbrand the iron mail armour (2 def, 11 armour)Requires: - Strength 14 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +11 Defense: +2 (+0 eff.) Fatigue: +12% Damage when hit (Melee): 12 mind Changes stats: +1 Wil Changes resistances: +6% acid / +6% cold Changes resistances penetration: +10% nature Changes damage: +6% nature Allows you to breathe in: water Mindpower: +4 (+1 eff.) A suit of armour made of mail. |
dwarven-steel mail armour 'Scorpionwinter' (3 def, 8 armour) dwarven-steel mail armour 'Scorpionwinter' (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+0 eff.) Fatigue: +16% Effects on melee hit: * Slows global speed by 40% Damage when hit (Melee): 12 fire Changes resistances: +23% acid / +3% fire / +6% nature Changes damage: +9% fire A suit of armour made of mail. |
iron mail armour 'Airtide' (2 def, 4 armour) iron mail armour 'Airtide' (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+0 eff.) Fatigue: +12% Damage (Melee): 10 acid / 10 fire Damage when hit (Melee): 9 acid / 9 fire Changes stats: +1 Str Changes resistances: +12% acid / +30% fire / +2% physical Changes resistances penetration: +10% lightning Physical save: +9 (+2 eff.) Life regen: +0.20 A suit of armour made of mail. |
Death's Embrace (18 def, 18 armour) Death's Embrace (18 def, 18 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 (+3 eff.) Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Mag / +5 Cun Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Shades +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 (+4 eff.) Healing mod.: -15% It can be used to turn yourself invisible (power 41, based on Cunning and Magic) for 10 turns, costing 43 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Emybrebretta (4 def, 7 armour) Emybrebretta (4 def, 7 armour)Requires: - Strength 18 Infused by nature Crafted by a master Infused by psionic forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 4 When wielded/worn: Physical crit. chance: +5.0% Physical power: +8 (+1 eff.) Armour: +7 Defense: +4 (+0 eff.) Fatigue: +8% Changes stats: +1 Mag Changes resistances: +26% fire / +9% mind / +5% arcane Critical mult.: +17.00% Reduces incoming crit damage: 10.00% Spell save: +6 (+1 eff.) Mental save: +21 (+4 eff.) Life regen: +20.30 Maximum hate: +2.00 Mindpower: +6 (+1 eff.) Mental crit. chance: +3% Healing mod.: +44% Heals friendly targets nearby when you use a nature summon: +40 A suit of armour made of leather. |
The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+2 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
123 alchemist agate 123 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 aquamarine 4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+1 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz 2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+0 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+0 eff.) When used to imbue an object: Defense: +4 (+0 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+0 eff.) Mental save: +4 (+0 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of wreckage (dig speed 29 turns) iron pickaxe of wreckage (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +7 Changes stats: +3 Str When carried: Talent granted: +1 Dig It can be used to activate talent Perfect Strike, placing all other charms into a 23 cooldown : Effective talent level: 3.9 Power cost: 23 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +85 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns. Allows you to dig a wall, remove a tree, create ways. |
voratun pickaxe 'Dawnwilder' (dig speed 3 turns) voratun pickaxe 'Dawnwilder' (dig speed 3 turns)Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Armour penetration: +11 Damage when hit (Melee): 12 fire Changes stats: +8 Str Changes resistances: +3% acid / +3% temporal / +6% light / +8% fire / +38% nature / +10% darkness Changes resistances penetration: +20% fire Changes damage: +20% nature Spell save: +9 (+1 eff.) Maximum life: +80.00 Maximum stamina: +60.00 Light radius: +1 When carried: Talent granted: +1 Dig It can be used to activate talent Perfect Strike, placing all other charms into a 23 cooldown : Effective talent level: 5.2 Power cost: 23 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +102 accuracy and allowing you to attack creatures you cannot see without penalty for the next 6 turns. Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 36 turns) woodsman's iron pickaxe (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 69 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Geturab the Burnstreak Geturab the BurnstreakInfused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Armour penetration: +28 Physical crit. chance: +8.0% Physical power: +12 (+2 eff.) Defense: +7 (+1 eff.) Changes stats: +8 Wil / +5 Cun / +2 Con Changes resistances: +22% blight / +9% temporal / +18% light Changes resistances penetration: +28% all Changes damage: +9% fire Critical mult.: +24.00% Physical save: +12 (+3 eff.) Spell save: +42 (+8 eff.) Mental save: +12 (+2 eff.) Life regen: +2.00 Maximum life: +48.00 Maximum hate: +6.00 Mental crit. chance: +1% Light radius: +9 Infravision radius: +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (123 power, based on Willpower), costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +5% fire Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 174 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pouch of the Subconscious (20/20, 38-45.6 power, 15 apr) Pouch of the Subconscious (20/20, 38-45.6 power, 15 apr)Requires: - Dexterity 28 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 38.0 - 45.6 Uses stats: 10% Wil, 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 20 On weapon hit: * 50% chance to reload 1 ammo Damage (Ranged): +25 mind / +30 mind slow You find yourself constantly fighting an urge to handle this strange pouch of shot. |
Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+0 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+3 eff.) Mindpower: +3 (+0 eff.) It can be used to activate talent Psionic Pull (costing 16 power out of 35/35) : Effective talent level: 3.0 Power cost: 16 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 83 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
Eilinylrakira [power 96] (26 cooldown) Eilinylrakira [power 96] (26 cooldown)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Changes stats: +2 Str / +1 Dex Changes resistances: +6% cold / +2% physical Maximum wards: +4 acid / +4 nature / +5 light Grants telepathy: Humanoid/Orc Talents granted: +4 Rushing Claws +1 Ward +4 Lay Web Critical mult.: +10.00% Maximum stamina: +10.00 It can be used to harden the skin for 7 turns increasing armour by 96 and armour hardiness by 70%, putting all charms on cooldown for 26 turns. When used: 100% chance to regenerate 18 equilibrium. Natural totems are made by powerful wilders to store nature power. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 ametrine 7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Antimagic! (Exploration mode) (Uniques)
Completed antimagic training in the Ziguranth camp.By tongguan the Halfling Marauder level 13
2nd Flare 122nd year of Ascendancy at 12:13 see stats
Curse Lifter (Exploration mode) (Uniques)
Killed Ben Cruthdar the Cursed.By tongguan the Halfling Marauder level 116
45th Haze 122nd year of Ascendancy at 10:20 see stats
Exterminator (Exploration mode) (Uniques)
Killed 1000 creatures.By tongguan the Halfling Marauder level 111
22nd Haze 122nd year of Ascendancy at 14:49 see stats
Home sweet home (Exploration mode) (Uniques)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By tongguan the Halfling Marauder level 107
3rd Haze 122nd year of Ascendancy at 17:01 see stats
Level 10 (Exploration mode) (Uniques)
Got a character to level 10.By tongguan the Halfling Marauder level 10
10th Mirth 122nd year of Ascendancy at 23:35 see stats
Level 20 (Exploration mode) (Uniques)
Got a character to level 20.By tongguan the Halfling Marauder level 20
55th Dusk 122nd year of Ascendancy at 23:30 see stats
Level 30 (Exploration mode) (Uniques)
Got a character to level 30.By tongguan the Halfling Marauder level 30
57th Dusk 122nd year of Ascendancy at 23:45 see stats
Level 40 (Exploration mode) (Uniques)
Got a character to level 40.By tongguan the Halfling Marauder level 40
69th Dusk 122nd year of Ascendancy at 01:02 see stats
Level 50 (Exploration mode) (Uniques)
Got a character to level 50.By tongguan the Halfling Marauder level 50
70th Dusk 122nd year of Ascendancy at 06:40 see stats
Size is everything (Exploration mode) (Uniques)
Did over 1500 damage in one attack.By tongguan the Halfling Marauder level 103
2nd Haze 122nd year of Ascendancy at 09:07 see stats
Size matters (Exploration mode) (Uniques)
Did over 600 damage in one attack.By tongguan the Halfling Marauder level 47
70th Dusk 122nd year of Ascendancy at 02:00 see stats
That was close (Exploration mode) (Uniques)
Killed your target while having only 1 life left.By tongguan the Halfling Marauder level 51
70th Dusk 122nd year of Ascendancy at 09:32 see stats
The bigger the better! (Exploration mode) (Uniques)
Did over 3000 damage in one attack.By tongguan the Halfling Marauder level 116
49th Haze 122nd year of Ascendancy at 04:57 see stats
Treasure Hunter (Exploration mode) (Uniques)
Amassed 1000 gold pieces.By tongguan the Halfling Marauder level 86
79th Dusk 122nd year of Ascendancy at 16:53 see stats
Log
Bleeding from Porildavena the greater telugoroth's temporal clone hits tongguan for (7 refused), 0 physical (0 total damage).
Tongguan is invigorated by the attack!
Crippling Poison from Porildavena the greater telugoroth's temporal clone hits tongguan for 15 nature damage.
Porildavena the greater telugoroth slows down.
Tongguan's mind surges with critical power!
Tongguan is invigorated by the attack!
Tongguan's mind surges with critical power!
Tongguan is invigorated by the attack!
tongguan performs a melee critical strike against Porildavena the greater telugoroth!
Tongguan's mind surges with critical power!
Tongguan is invigorated by the attack!
Tongguan's mind surges with critical power!
Tongguan is invigorated by the attack!
Tongguan's blood frenzy intensifies!
Porildavena the greater telugoroth shrugs off the effect 'Sunder Arms'!
Tongguan deactivates Precision.
Tongguan deactivates Crippling Poison.
Tongguan deactivates Insidious Poison.
Tongguan no longer revels in blood quite so much.
Tongguan is no longer poisoned.
Tongguan is no longer attuned.
From the brink of death you seem to be yanked to another plane.
Saving game...
Porildavena the greater telugoroth teleports some damage to tongguan!
Porildavena the greater telugoroth hits tongguan for 40 light, 23 temporal, 40 light, 23 temporal (127 total damage).
tongguan hits Porildavena the greater telugoroth for (51 teleported), 0 physical, , 0 arcane, (slow 55%), , 1 acid, (0 teleported), 0 physical, , , 111 physical, , 0 arcane, (slow 55%), , 1 acid, 0 physical, , (114 total damage).
tongguan hits Porildavena the greater telugoroth's temporal clone for 51 teleported, 0 teleported (52 total damage).
tongguan the level 137 halfling marauder was temporally distorted to death by Porildavena the greater telugoroth (yet again) and lost outside time on level 1 of Temporal Rift.
Saving done.
