Mikkel the level 12 Orc Sawbutcher by Ramadah

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceOrc
ClassSawbutcher
Level / Exp12 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength53 (base 37)
Dexterity11 (base 10)
Constitution21 (base 11)
Magic9 (base 10)
Willpower14 (base 10)
Cunning28 (base 27)

Resources

Life350/350
Steam100/100
Healing Factor1.410387434555
Regeneration2.0450617801047

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage63
Accuracy26
Crit Chance7%
APR0
Speed1.00

Offense: Offhand

Damage31
Accuracy26
Crit Chance7%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+7%
All0%

Defense: Base

Armour (hardiness)37.08934837382 (81.030927835052%)
Defense17
Ranged Defense17
Fatigue33
Physical Save31
Spell Save15
Mental Save23

Defense: Resistances

Nature+ 30%( 70%)
Fire+ 12%( 70%)
Blight+ 20%( 70%)
Physical+ 4%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance18%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (4/4)

Implants
Implants
Implants
Runes

Class Talents

Steamtech / Battlefield management1.30
1/5
2/5
0/5
0/5
Steamtech / Sawmaiming1.30
4/5
2/5
2/5
0/5
Steamtech / Butchery1.30
5/5
1/5
1/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Blacksmith1.20
4/5
1/5
1/5
0/5
Race / Orc1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

active
done
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Mikkel the Orc Sawbutcher level 10
30th Retaking 124th year of Ascendancy at 18:41
see stats

Log

You gain 0.25 gold from the melting of pouch of steel shots (14/14, 19.5-23.4 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.81 gold from the melting of
arcing pouch of steel shots of vileness (25/25, 21-25.2 power, 2 apr).
You gain 1.17 gold from the melting of
cured leather armour of resilience (2 def, 4 armour).
You gain 0.60 gold from the melting of
cured leather armour (2 def, 4 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.03 gold from the melting of
spiked steel mail armour of temporal resistance (2 def, 6 armour).
You gain 3.16 gold from the melting of
mindcaging hardened leather hat (0 def, 3 armour).
You gain 2.14 gold from the melting of
thick cashmere cloak of the Shaloren (2 def, 6 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (12.5-17.5 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.54 gold from the melting of
balanced steel waraxe of vileness (11.5-16.1 power, 3 apr).
You gain 1.64 gold from the melting of
cured leather sling of power.
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 0.50 gold from the melting of
vined mindstar (4.5-4.95 power, 18 apr, mind damage).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 1.52 gold from the melting of
nature's vined mindstar (5-5.5 power, 18 apr, nature damage).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 0.90 gold from the melting of
gifted vined mindstar (5-5.5 power, 18 apr, nature damage).
You gain 3.58 gold from the melting of
mighty ash longbow of power.
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel battleaxe of massacre (25.5-38.25 power, 2 apr).
You gain 0.61 gold from the melting of
manasurge rune (777% regen over 10 turns; 39 instant mana).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.62 gold from the melting of
sun infusion (rad 5; power 20; turns 3; dispels darkness).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.36 gold from the melting of
regeneration infusion of the psychic (heal 169 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Mikkel deactivates Grinding Shield.