Jimmy the level 10 Cornac Archer by theglorp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp10 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity34 (base 34)
Constitution17 (base 10)
Magic11 (base 10)
Willpower12 (base 10)
Cunning21 (base 19)

Resources

Life250/250
Stamina132/132
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision6
See Stealth26.970039208598
See Invisible27.970039208598

Offense: Mainhand

Damage45
Accuracy47
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+4%
Lightning+9%
Nature+5%

Defense: Base

Armour (hardiness)7 (49.007671158813%)
Defense39
Ranged Defense39
Fatigue0
Physical Save18
Spell Save11
Mental Save17

Defense: Resistances

Nature+ 10%( 70%)
Acid+ 5%( 70%)
Light+ 10%( 70%)
Temporal+ 3%( 70%)
Darkness+ 11%( 70%)
Cold+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
2/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.00
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
2/5
1/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
3/5
0/5
0/5
Technique / Mobility1.00
2/5
3/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Jimmy the Cornac Archer level 10
6th Mirth 122nd year of Ascendancy at 09:36
see stats
The Arena Unlocked Arena mode.
By Jimmy the Cornac Archer level 7
78th Pyre 122nd year of Ascendancy at 04:40
see stats

Log

Ran for 38 turns (stop reason: at exit).

Space around you starts to dissolve...

Jimmy deactivates
Concealment.

Talent Concealment is ready to use.
Jimmy activates
Concealment.

You are yanked out of this place!


Jimmy wears:
Flashrebel the copper ring.

Jimmy wears (replacing
brass lantern): bright brass lantern.

New shimmer option unlocked: elm longbow
Jimmy wears (replacing
elm longbow): steady elm longbow.

You gain 5.00 gold from the transmogrification of
elm wand of shielding [power 116] (20 cooldown).
You gain 16.00 gold from the transmogrification of
Eye of the Dreaming One.
You gain 0.48 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.54 gold from the transmogrification of
surging elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 1.63 gold from the transmogrification of
rough leather sling of dampening.
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 3; cd 16).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.