Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens DLC Class 1.2.2Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Skeleton |
Class | Cursed |
Level / Exp | 20 / 98% |
Size | huge |
Lifes / Deaths | Killed by skeleton mage at level 2 on the 75th Pyre 122nd year of Ascendancy at 21:22 / 85Killed by armoured skeleton warrior at level 2 on the 76th Pyre 122nd year of Ascendancy at 11:24 Killed by The Shade at level 8 on the 9th Dusk 122nd year of Ascendancy at 02:29 Killed by snow giant boulder thrower at level 13 on the 46th Dusk 122nd year of Ascendancy at 16:21 Killed by Islebrelaith the greater telugoroth at level 13 on the 47th Dusk 122nd year of Ascendancy at 10:03 Killed by Chronolith Twin at level 14 on the 48th Dusk 122nd year of Ascendancy at 17:31 Killed by Chronolith Clone at level 14 on the 48th Dusk 122nd year of Ascendancy at 18:45 Killed by Chronolith Clone at level 14 on the 48th Dusk 122nd year of Ascendancy at 20:23 Killed by Chronolith Twin at level 14 on the 48th Dusk 122nd year of Ascendancy at 23:26 Killed by Chronolith Twin at level 14 on the 49th Dusk 122nd year of Ascendancy at 00:57 Killed by Chronolith Twin at level 14 on the 49th Dusk 122nd year of Ascendancy at 04:07 Killed by Chronolith Twin at level 14 on the 49th Dusk 122nd year of Ascendancy at 05:46 Killed by Chronolith Twin at level 14 on the 49th Dusk 122nd year of Ascendancy at 10:01 Killed by Chronolith Twin at level 14 on the 49th Dusk 122nd year of Ascendancy at 13:19 Killed by Chronolith Clone at level 14 on the 49th Dusk 122nd year of Ascendancy at 14:23 Killed by Chronolith Twin at level 14 on the 49th Dusk 122nd year of Ascendancy at 17:23 Killed by Chronolith Twin at level 14 on the 49th Dusk 122nd year of Ascendancy at 22:05 Killed by Chronolith Twin at level 14 on the 49th Dusk 122nd year of Ascendancy at 23:16 Killed by Chronolith Twin at level 14 on the 50th Dusk 122nd year of Ascendancy at 00:42 Killed by Chronolith Clone at level 14 on the 50th Dusk 122nd year of Ascendancy at 01:58 Killed by Chronolith Twin at level 14 on the 50th Dusk 122nd year of Ascendancy at 03:13 Killed by Chronolith Twin at level 14 on the 50th Dusk 122nd year of Ascendancy at 05:48 Killed by Chronolith Twin at level 14 on the 50th Dusk 122nd year of Ascendancy at 07:40 Killed by Chronolith Twin at level 14 on the 50th Dusk 122nd year of Ascendancy at 10:44 Killed by telugoroth at level 14 on the 50th Dusk 122nd year of Ascendancy at 12:28 Killed by Chronolith Clone at level 14 on the 50th Dusk 122nd year of Ascendancy at 13:53 Killed by Chronolith Twin at level 14 on the 50th Dusk 122nd year of Ascendancy at 15:35 Killed by Chronolith Twin at level 14 on the 50th Dusk 122nd year of Ascendancy at 15:46 Killed by Chronolith Clone at level 14 on the 50th Dusk 122nd year of Ascendancy at 17:11 Killed by Chronolith Twin at level 14 on the 50th Dusk 122nd year of Ascendancy at 21:03 Killed by Chronolith Twin at level 14 on the 51st Dusk 122nd year of Ascendancy at 00:47 Killed by Chronolith Twin at level 14 on the 51st Dusk 122nd year of Ascendancy at 02:25 Killed by Rantha the Worm at level 14 on the 51st Dusk 122nd year of Ascendancy at 10:25 Killed by Brafion the human at level 15 on the 62nd Dusk 122nd year of Ascendancy at 21:18 Killed by Agir the human at level 15 on the 62nd Dusk 122nd year of Ascendancy at 22:41 Killed by Agir the human at level 15 on the 62nd Dusk 122nd year of Ascendancy at 23:50 Killed by Brafion the human at level 15 on the 63rd Dusk 122nd year of Ascendancy at 01:27 Killed by Breearry the human at level 15 on the 63rd Dusk 122nd year of Ascendancy at 02:37 Killed by Emymitira the shadow claw at level 15 on the 67th Dusk 122nd year of Ascendancy at 19:26 Killed by Rysci the halfling at level 16 on the 6th Haze 122nd year of Ascendancy at 22:38 Killed by Aredhebeth the broken golem at level 17 on the 30th Haze 122nd year of Ascendancy at 08:57 Killed by Aredhebeth the broken golem at level 17 on the 30th Haze 122nd year of Ascendancy at 10:13 Killed by luminous horror at level 19 on the 56th Haze 122nd year of Ascendancy at 02:11 Killed by elven blood mage at level 19 on the 3rd Regrowth 123rd year of Ascendancy at 04:34 Killed by Mr. Bones at level 19 on the 3rd Regrowth 123rd year of Ascendancy at 05:48 Killed by Grand Corruptor at level 19 on the 3rd Regrowth 123rd year of Ascendancy at 21:41 Killed by Grand Corruptor at level 19 on the 3rd Regrowth 123rd year of Ascendancy at 23:26 Killed by Grand Corruptor at level 19 on the 4th Regrowth 123rd year of Ascendancy at 00:55 Killed by Grand Corruptor at level 19 on the 4th Regrowth 123rd year of Ascendancy at 02:28 Killed by Grand Corruptor at level 19 on the 4th Regrowth 123rd year of Ascendancy at 03:49 Killed by Grand Corruptor at level 19 on the 4th Regrowth 123rd year of Ascendancy at 05:04 Killed by Grand Corruptor at level 19 on the 4th Regrowth 123rd year of Ascendancy at 07:00 Killed by luminous horror at level 19 on the 5th Regrowth 123rd year of Ascendancy at 01:48 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 06:51 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 08:11 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 09:22 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 10:37 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 11:46 Killed by luminous horror at level 20 on the 5th Regrowth 123rd year of Ascendancy at 13:01 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 14:15 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 15:30 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 16:41 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 18:00 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 19:23 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 20:48 Killed by fire imp at level 20 on the 5th Regrowth 123rd year of Ascendancy at 22:38 Killed by uruivellas at level 20 on the 5th Regrowth 123rd year of Ascendancy at 23:51 Killed by uruivellas at level 20 on the 6th Regrowth 123rd year of Ascendancy at 01:05 Killed by luminous horror at level 20 on the 6th Regrowth 123rd year of Ascendancy at 02:23 Killed by uruivellas at level 20 on the 6th Regrowth 123rd year of Ascendancy at 04:11 Killed by uruivellas at level 20 on the 6th Regrowth 123rd year of Ascendancy at 10:31 Killed by uruivellas at level 20 on the 6th Regrowth 123rd year of Ascendancy at 12:50 Killed by uruivellas at level 20 on the 6th Regrowth 123rd year of Ascendancy at 14:08 Killed by fire drake at level 20 on the 6th Regrowth 123rd year of Ascendancy at 21:35 Killed by uruivellas at level 20 on the 6th Regrowth 123rd year of Ascendancy at 23:55 Killed by fire wyrm at level 20 on the 7th Regrowth 123rd year of Ascendancy at 11:43 Killed by fire wyrm at level 20 on the 7th Regrowth 123rd year of Ascendancy at 12:55 Killed by fire wyrm at level 20 on the 7th Regrowth 123rd year of Ascendancy at 15:50 Killed by luminous horror at level 20 on the 7th Regrowth 123rd year of Ascendancy at 19:41 Killed by fire wyrm at level 20 on the 7th Regrowth 123rd year of Ascendancy at 21:06 Killed by fire wyrm at level 20 on the 7th Regrowth 123rd year of Ascendancy at 22:30 Killed by fire wyrm at level 20 on the 8th Regrowth 123rd year of Ascendancy at 00:18 Killed by fire wyrm at level 20 on the 8th Regrowth 123rd year of Ascendancy at 01:45 Killed by luminous horror at level 20 on the 9th Regrowth 123rd year of Ascendancy at 09:56 Killed by luminous horror at level 20 on the 9th Regrowth 123rd year of Ascendancy at 14:35 |
Primary Stats
Strength | 57.956558708535 (base 30) |
Dexterity | 32.956558708535 (base 10) |
Constitution | 50 (base 36) |
Magic | 14 (base 10) |
Willpower | 44 (base 33) |
Cunning | 13 (base 10) |
Resources
Life | 836/836 |
Mana | 264/264 |
Hate | 85/106 |
Healing Factor | 1.1772358098938 |
Regeneration | 2.0601626673142 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 5 |
See Stealth | 8 |
See Invisible | 5 |
Offense: Mainhand
Damage | 107 |
Accuracy | 36 |
Crit Chance | 0% |
APR | 10 |
Speed | 1.00 |
Offense: Spell
Spellpower | 19 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 43 |
Crit Chance | 5% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 32.92 (81.030927835052%) |
Defense | 12.834795547987 |
Ranged Defense | 12.834795547987 |
Fatigue | 12 |
Physical Save | 41.419931849329 |
Spell Save | 23.8875 |
Mental Save | 47.475 |
Defense: Resistances
All | + 7%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Stun Resistance | 15% |
Bleed Resistance | 100% |
Confusion Resistance | 0% |
Fear Resistance | 95% |
Knockback Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 27% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 326.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 251 damage for 4 turns. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune: Biting GaleUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 42.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 20. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. |
Class Talents
Cursed / Gloom | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cursed / Rampage | 1.00 |
| 2/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Cursed / Strife | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Slaughter | 1.30 |
| 4/5 |
| 2/5 |
| 3/5 |
| 1/5 |
Cursed / Endless hunt | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Fears | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cursed / Cursed form | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Undead / Skeleton | 1.10 |
| 4/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Technique / Combat training | 1.30 |
| 2/5 |
| 3/5 |
| 2/5 |
| 3/5 |
| 0/5 |
Effects
talent | Premonition |
talent | Cleave |
talent | Gloom |
beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Norgos Lair. Escort: injured seer (level 2 of Norgos Lair)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved Dexterity by +1. | done |
You failed to protect the lost sun paladin from death by Norgos, the Frozen. Escort: lost sun paladin (level 3 of Norgos Lair) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 6 of Dreadfell. Escort: repented thief (level 6 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past. You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has changed the iron acorn which now serves as a cruel reminder of your past and present. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed bear paw. * You've found the needed length of troll intestine. * You've found the needed pouch of luminous horror dust. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed bloated horror heart. * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed electric eel tail. * You've found the needed pouch of faeros ash. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | traveler's pair of dwarven-steel boots (0 def, 4 armour) traveler's pair of dwarven-steel boots (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: -2% Maximum encumbrance: +20 Physical save: +5 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | alchemist's lamp 'Thundervice' alchemist's lamp 'Thundervice'Powered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 14 fire Changes resistances: +6% fire Changes resistances penetration: +10% lightning Changes damage: +3% mind Maximum hate: +6.00 Light radius: +3 Heals friendly targets nearby when you use a nature summon: +20 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Daimudur the cashmere wizard hat (2 def, 0 armour) Daimudur the cashmere wizard hat (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Damage when hit (Melee): 12 mind Changes stats: +4 Mag / +3 Wil / +3 Cun Critical mult.: +5.00% Spell save: +8 Mental save: +13 Confusion immunity: -20% Fear immunity: -20% Life regen: +1.50 Mindpower: +2 Mental crit. chance: +4% Damage Shield Power: +7% It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 4.0 Power cost: 15 out of 15/15. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Send a whisper filled with hate to spread throughout your foes. When the whisper is first heard, they will suffer 181 mind damage and feed you 2 hate. For the first 3 turns, the whisper will travel from the original victim to a new one within a range of 2.8. Every victim of the whisper has a 30% chance of spreading it to another victim every turn. 25% chance of cross tier effects. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
Tool | Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 Mindpower: +3 It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 62 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
On fingers | gladiator's steel ring gladiator's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +6 Changes stats: +5 Str / +6 Con Rings can have magical properties. |
On fingers | Singewilder the gold ring Singewilder the gold ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +3% fire Changes resistances penetration: +15% fire Blindness immunity: +27% Infravision radius: +4 See stealth: +8 See invisible: +5 Rings can have magical properties. |
Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. The set is complete. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +100.00 Size category: +2 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
In main hand | Obliterator (48-72 power, 10 apr) Obliterator (48-72 power, 10 apr)Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 48.0 - 72.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +0.0% Attack speed: 100% Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target. When wielded/worn: Changes stats: +5 Str / +5 Con Critical mult.: +10.00% This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact. |
On hands | Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. The set is complete. When wielded/worn: Physical power: +10 Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Physical save: +10 Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 140.31 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Main armor | Thalore-Wood Cuirass (4 def, 12 armour) Thalore-Wood Cuirass (4 def, 12 armour)Requires: - Strength 24 - Talent Armour Training (level 3) Infused by nature Crafted by a master 12.00 Encumbrance. [Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +12 Defense: +4 Fatigue: +14% Changes stats: +3 Dex / +3 Wil / +3 Con Changes resistances: +18% cold / +18% darkness / +18% nature Healing mod.: +25% Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight. |
Cloak | Cloak of Deception Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 Spellpower: +5 Mindpower: +5 A black cloak, with subtle illusion enchantments woven into its very fabric. |
Around neck | Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 Confusion immunity: -100% Mindpower: +8 It can be used to activate talent Inner Demons (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 16% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
Inventory
This item will automatically be transmogrified when you leave the level. biting gale rune of the duelist (95 cold damage; 40 apply power)biting gale rune of the duelist (95 cold damage; 40 apply power) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 94.55 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 40. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vision rune (radius 9; dur 19; see undead)vision rune (radius 9; dur 19; see undead) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (9 radius) and to allow you to see invisible and stealthed creatures (power 17) for 19 turns. Your mind will become more receptive for 19 turns, allowing you to sense any undead around. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
This item will automatically be transmogrified when you leave the level. dwarven-steel greatsword of vileness (36-57.6 power, 2 apr)dwarven-steel greatsword of vileness (36-57.6 power, 2 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 36.0 - 57.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% On weapon hit: * 7% chance to disease Damage (Melee): +13 blight Massive two-handed swords. |
Malediction (55-66 power, 15 apr) Malediction (55-66 power, 15 apr)Requires: - Strength 55 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 4 Base power: 55.0 - 66.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +15 Physical crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +5% Burst (radius 1) on hit: +25 blight When wielded/worn: Changes damage: +20% blight Life regen: -0.30 The land withers and crumbles wherever this cursed axe rests. |
This item will automatically be transmogrified when you leave the level. shimmering cashmere robe (2 def, 0 armour)shimmering cashmere robe (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes damage: +12% arcane Maximum mana: +14.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. Black Mesh (8 def, 2 armour, 110 block)Black Mesh (8 def, 2 armour, 110 block) Requires: - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes resistances: +15% blight / +30% darkness Talent granted: +3 Block Stamina each turn: +2.00 Special effect on block: 30% chance of pulling in the attacker Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
6 onyx 6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Iron Acorn Iron AcornInfused by psionic forces 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 When carried: Changes resistances: +30% mind / +8% physical Maximum life: +40.00 Mindpower: +15 A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. You find having the acorn helps to anchor your mind and prepare you for the trials ahead. |
9 amethyst 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. yew wand of conjuration [power 205] (10 cooldown)yew wand of conjuration [power 205] (10 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 It can be used to fire a bolt of a random element (dam 102-205), placing all other charms into a 10 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
Achievements
By Mr. Bones the Skeleton Cursed level 11
28th Dusk 122nd year of Ascendancy at 14:01 see stats
By Mr. Bones the Skeleton Cursed level 16
9th Haze 122nd year of Ascendancy at 21:53 see stats
By Mr. Bones the Skeleton Cursed level 19
56th Haze 122nd year of Ascendancy at 08:39 see stats
By Mr. Bones the Skeleton Cursed level 10
19th Dusk 122nd year of Ascendancy at 10:45 see stats
By Mr. Bones the Skeleton Cursed level 20
5th Regrowth 123rd year of Ascendancy at 06:30 see stats
By Mr. Bones the Skeleton Cursed level 12
44th Dusk 122nd year of Ascendancy at 11:49 see stats
By Mr. Bones the Skeleton Cursed level 15
67th Dusk 122nd year of Ascendancy at 19:25 see stats
By Mr. Bones the Skeleton Cursed level 9
14th Dusk 122nd year of Ascendancy at 02:04 see stats
By Mr. Bones the Skeleton Cursed level 12
45th Dusk 122nd year of Ascendancy at 19:43 see stats
By Mr. Bones the Skeleton Cursed level 15
66th Dusk 122nd year of Ascendancy at 14:53 see stats
By Mr. Bones the Skeleton Cursed level 17
50th Haze 122nd year of Ascendancy at 03:55 see stats
Log
Ghoul wanders around!.
Mr. Bones hits Ghoul for 149 physical damage.
Ghoul is weakened by the gloom.
You revel in attacking a weakened foe! (+2 hate)
Mr. Bones hits Ghoul for 125 physical damage.
Ghoul hits Mr. Bones for 4 physical damage.
Mr. Bones hits Ghoul for 14 fire, 13 mind (27 total damage).
Mr. Bones hits Ghoul for 141 physical damage.
Ghoul is confused and fails to use Attack.
You end your target with a crushing blow!
You have taken the life of an experienced foe! (+5 hate)
You collect a new ingredient: chunk of ghoul flesh.
Mr. Bones hits Ghoul for 207 physical damage.
Mr. Bones killed Ghoul!
Mr. Bones receives 21 healing from Unnatural Body.
Mr. Bones receives 16 healing from Unnatural Body.
Mr. Bones picks up (g.): Black Mesh (8 def, 2 armour, 110 block).
Lore found: Black Mesh
You can read all your collected lore in the game menu, by pressing Escape.
Mr. Bones picks up (v.): yew wand of conjuration [power 205] (10 cooldown).
Saving game...
Saving done.