Torinir2 the level 7 Draconian Archmage by Torinir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceDraconian
ClassArchmage
Level / Exp7 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic31 (base 29)
Willpower23 (base 20)
Cunning14 (base 11)

Resources

Life156/156
Mana112/112
Healing Factor1.11
Regeneration1.1655

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage16
Accuracy6
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower34.195911627476
Crit Chance13%
Speed1

Offense: Mind

Mindpower20.85
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)7.5182936718405 (30%)
Defense10
Ranged Defense10
Fatigue2
Physical Save9.975
Spell Save19.775
Mental Save13.825

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Draconian1.20
1/5
1/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
active
active

Equipment

Tool
On feet
Around neck
Main armor
Around waist
Light source
Cloak
In main hand

Inventory

Achievements

Log

Torinir2 picks up (e.): balanced iron mace (12-16.8 power, 2 apr).
Torinir2 picks up (a.):
Bill's Tree Trunk (30-51 power, 7 apr).
Lore found:
Bill's Tree Trunk
You can read all your collected lore in the game menu, by pressing Escape.


Talent Infusion: Wild is ready to use.

Talent Infusion: Regeneration is ready to use.
Talent Arcane Reconstruction is ready to use.

Torinir2 casts Illuminate.


Space around you starts to dissolve...


Resting starts...

Talent Illuminate is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.79 gold from the transmogrification of
mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage).
You gain 1.55 gold from the transmogrification of
balanced iron mace (12-16.8 power, 2 apr).
You gain 2.14 gold from the transmogrification of
iron longsword of paradox (13-18.2 power, 2 apr).
You gain 1.23 gold from the transmogrification of
elm longbow of lightning.
You gain 1.19 gold from the transmogrification of
acidic iron greatmaul of massacre (28-42 power, 1 apr).
You gain 4.60 gold from the transmogrification of
Unrathel the steel greatmaul (30.5-45.75 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.