Mad the level 9 Halfling Archer by Mad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassArcher
Level / Exp9 / 100%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity39 (base 31)
Constitution21 (base 20)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 12)

Resources

Life-10/304
Stamina7/124
Healing Factor1.1
Regeneration13.475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+91.743119266055%

Vision

Sight10
Lite5
Infravision5

Offense: Mainhand

Damage38
Accuracy44
Crit Chance5%
APR7
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense16.15
Ranged Defense16.15
Fatigue13
Physical Save13.125
Spell Save7.875
Mental Save11.025

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.30
3/5
2/5
1/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
1/5
1/5
0/5

Generic Talents

Race / Halfling1.00
2/5
0/5
0/5
0/5
Technique / Field control1.00
5/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

failed
done
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Mad the Halfling Archer level 9
1st Mirth 122nd year of Ascendancy at 09:54
see stats

Log

Mad uses Infusion: Regeneration.
Mad starts regenerating health quickly.

Rogue deactivates Stealth.

Mad resists the mind attack!

Betimith the thief uses Beckon.

Mad has been beckoned.

Mad hits Rogue for 11 physical, 11 physical (22 total damage).
Rogue hits Mad for 17 physical, 2 mind, 8 physical, 5 temporal (32 total damage).

Mad uses Crippling Shot.

Mad performs a ranged critical strike against Minotaur of the Labyrinth!
Minotaur of the Labyrinth shrugs off the effect 'Slow'!
Mad's Crippling Shot hits Minotaur of the Labyrinth for
76 physical damage.
Minotaur of the Labyrinth is no longer pinned.

Mad hits Rogue for 11 physical, 11 physical (22 total damage).
Rogue hits Mad for 17 physical, 4 mind, 8 physical, 5 temporal (34 total damage).
Mad killed Rogue!
Mad slows down.

Minotaur of the Labyrinth hits Mad for 6 nature damage.
Mad hits Minotaur of the Labyrinth for 12 physical, 6 lightning (18 total damage).
Betimith the thief uses Infusion: Wild.

Betimith the thief lessens the pain.

Minotaur of the Labyrinth uses Sunder Arms.

Mad hits Minotaur of the Labyrinth for 11 physical damage.
Minotaur of the Labyrinth hits Mad for 65 physical damage.

Mad uses Steady Shot.

Mad's Steady Shot hits Minotaur of the Labyrinth for
91 physical damage.
Minotaur of the Labyrinth uses Sunder Armour.

Saving game...