Milt the level 10 Whitehoof Demonologist by Mad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassDemonologist
Level / Exp10 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 34)
Dexterity9 (base 10)
Constitution14 (base 12)
Magic38 (base 23)
Willpower15 (base 10)
Cunning11 (base 10)

Resources

Life-2/306
Stamina67/102
Vim152/152
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4
See Stealth5
See Invisible6

Offense: Mainhand

Damage46
Accuracy27
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower46
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+5%
Darkness+10%

Defense: Base

Armour (hardiness)56.804356245554 (80%)
Defense17
Ranged Defense17
Fatigue23
Physical Save20
Spell Save22
Mental Save20

Defense: Resistances

Cold+ 26%( 70%)
Darkness+ 20%( 70%)
Fire+ 42%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
2/5
4/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
3/5
2/5
1/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
5/5
0/5
3/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
done
active
active

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Milt the Whitehoof Demonologist level 4
11st Retaking 124th year of Ascendancy at 17:12
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Milt the Whitehoof Demonologist level 10
18th Retaking 124th year of Ascendancy at 00:08
see stats

Log

Milt hits Sun-mage recruit for 70 darkness, 14 cold (84 total damage).
Milt hits Sun-mage recruit for 67 darkness, 12 cold (78 total damage).
Melee retaliation hits
Milt for (13 turned into osmosis), 13 light (13 total damage).
Milt's Flame Bolts hits Sun-mage recruit for
34 fire damage.
Milt's Flame Bolts hits Sun-mage recruit for
34 fire damage.
Sunwall archer is not dazed anymore.

Milt's Flame Bolts hits Sunwall archer for
38 fire damage.
Sunwall archer shoots!
Sun-mage recruit casts
Firebeam.
Sun-mage recruit is confused and fails to use Attack.

Sun-mage recruit hits Milt for (5 resist armour), (13 turned into osmosis), 13 fire (13 total damage).
Sunwall archer's Shoot hits
Milt for (10 turned into osmosis), 10 physical, (16 turned into osmosis), 16 lightning (26 total damage).
Sun-mage recruit is confused and fails to use Attack.


Milt casts
Demon Seed.
Sun-mage recruit is infected by a demon seed!

You extract a demon seed [water imp] (level 13, mainhand) and add it to your inventory.
Milt hits Sun-mage recruit for 6 fire damage.
Milt hits Sun-mage recruit for 71 blight, 6 fire, 49 physical (127 total damage).
Melee retaliation hits
Milt for (13 turned into osmosis), 13 light, (13 turned into osmosis), 13 light (27 total damage).
Milt killed Sun-mage recruit!
Milt's Flame Bolts hits Sun-mage recruit for
34 fire damage.
Milt's Flame Bolts hits Sunwall archer for
38 fire damage.
Sunwall archer shoots!
Sunwall archer's Shoot hits
Milt for (8 turned into osmosis), 8 physical, (16 turned into osmosis), 16 lightning (24 total damage).
Milt receives 23 healing.
Sun-mage recruit misses Milt.

Milt uses
Shield Pummel.
Saving game...