Knokkamat the level 12 Beholder Mage Eye by matrix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceBeholder
ClassMage Eye
Level / Exp12 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity16 (base 10)
Constitution32 (base 22)
Magic43 (base 33)
Willpower22 (base 10)
Cunning14 (base 10)

Resources

Life340/340
Mana229/229
Stamina183/183
Psi132/132
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision10

Offense: Mainhand

Damage19
Accuracy18
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower42.333333333333
Crit Chance8%
Speed1

Offense: Mind

Mindpower20.5
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11 (50%)
Defense7.1
Ranged Defense7.1
Fatigue0
Physical Save21.4
Spell Save23.875
Mental Save21.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Teleport Resistance50%
Confusion Resistance20%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Tri-beam1.30
3/5
0/5
0/5
0/5
Spell / Fire-eye1.30
5/5
0/5
0/5
0/5
Spell / Frost-eye1.30
5/5
0/5
0/5
0/5
Spell / Central-eye0.70
1/5
0/5
0/5
0/5
Spell / Lightning-eye1.30
5/5
0/5
0/5
0/5

Generic Talents

Race / Beholder1.10
5/5
0/5
0/5
0/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Technique / Tentacle-combat0.80
1/5
0/5
0/5
0/5
Spell / Aegis1.20
3/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
active
done
active
active
done

Equipment

On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
Around neck
In main hand
Light source
On head

Inventory

Achievements

Log

Knokkamat hits War hound for 203 fire damage.
Knokkamat killed War hound!

Resting starts...

Talent Flame Laser is ready to use.
Talent Invigorate Eyestalks is ready to use.
Rested for 80 turns (stop reason: all resources and life at maximum).


Knokkamat picks up (b.):
elemental iron waraxe of amnesia (13-18.2 power, 2 apr).
Knokkamat picks up (e.):
troll-hide cured leather armour of resilience (2 def, 4 armour).
Knokkamat picks up (b.):
wyrm's vined mindstar of sand (5-5.5 power, 18 apr, mind damage).
Knokkamat picks up (b.):
blooming vined mindstar of balance (4.5-4.95 power, 18 apr, mind damage).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


Knokkamat casts Absorb Magic.


Resting starts...

Talent Absorb Magic is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


You gain 3.92 gold from the transmogrification of
troll-hide cured leather armour of resilience (2 def, 4 armour).
You gain 3.88 gold from the transmogrification of
steel mail armour of command (8 def, 11 armour).
You gain 5.59 gold from the transmogrification of
enlightening iron mail armour of Eyal (2 def, 4 armour).
You gain 4.25 gold from the transmogrification of
elemental iron waraxe of amnesia (13-18.2 power, 2 apr).
You gain 5.37 gold from the transmogrification of
wyrm's vined mindstar of sand (5-5.5 power, 18 apr, mind damage).
You gain 1.77 gold from the transmogrification of
blooming vined mindstar of balance (4.5-4.95 power, 18 apr, mind damage).
You gain 5.04 gold from the transmogrification of
thunderous steel battleaxe (22.5-33.75 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.