Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.4.8Donators/Buyers bonus! Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Orcs |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Orc |
| Class | Gunslinger |
| Level / Exp | 50 / 98% |
| Size | medium |
| Lifes / Deaths | Killed by sunwall archer at level 4 on the 19th Retaking 124th year of Ascendancy at 02:16 / 182Killed by sun paladin recruit at level 4 on the 19th Retaking 124th year of Ascendancy at 05:35 Killed by sun-mage recruit at level 5 on the 19th Retaking 124th year of Ascendancy at 11:10 Killed by sun-mage recruit at level 5 on the 19th Retaking 124th year of Ascendancy at 13:30 Killed by sunwall guard at level 5 on the 19th Retaking 124th year of Ascendancy at 13:52 Killed by sunwall guard at level 5 on the 19th Retaking 124th year of Ascendancy at 14:22 Killed by sunwall guard at level 5 on the 19th Retaking 124th year of Ascendancy at 14:50 Killed by sun paladin recruit at level 5 on the 19th Retaking 124th year of Ascendancy at 17:27 Killed by sun paladin recruit at level 5 on the 19th Retaking 124th year of Ascendancy at 17:48 Killed by sun paladin recruit at level 5 on the 19th Retaking 124th year of Ascendancy at 18:18 Killed by sun-mage recruit at level 5 on the 20th Retaking 124th year of Ascendancy at 06:00 Killed by sun paladin at level 5 on the 20th Retaking 124th year of Ascendancy at 10:21 Killed by sun paladin at level 6 on the 21st Retaking 124th year of Ascendancy at 03:35 Killed by sun paladin at level 6 on the 21st Retaking 124th year of Ascendancy at 04:00 Killed by sunwall archer at level 6 on the 21st Retaking 124th year of Ascendancy at 05:33 Killed by sunwall archer at level 6 on the 21st Retaking 124th year of Ascendancy at 05:55 Killed by sunwall archer at level 6 on the 21st Retaking 124th year of Ascendancy at 06:25 Killed by sun paladin at level 6 on the 21st Retaking 124th year of Ascendancy at 07:27 Killed by sun paladin at level 6 on the 21st Retaking 124th year of Ascendancy at 08:06 Killed by anorithil at level 6 on the 21st Retaking 124th year of Ascendancy at 11:21 Killed by sunwall guard at level 6 on the 21st Retaking 124th year of Ascendancy at 15:13 Killed by anorithil at level 10 on the 31st Retaking 124th year of Ascendancy at 20:38 Killed by Outpost Leader John at level 11 on the 32nd Retaking 124th year of Ascendancy at 11:29 Killed by whitehoof ghoul at level 13 on the 1st Revenge 124th year of Ascendancy at 06:30 Killed by Ce'Nobrelaith the squid at level 14 on the 4th Revenge 124th year of Ascendancy at 03:01 Killed by Nektosh the One-Horned at level 15 on the 4th Revenge 124th year of Ascendancy at 11:07 Killed by Nektosh the One-Horned at level 15 on the 4th Revenge 124th year of Ascendancy at 13:58 Killed by Aridhetta the steam giant berserker at level 16 on the 22nd Revenge 124th year of Ascendancy at 04:17 Killed by Arch-Merchant Kaltor at level 16 on the 22nd Revenge 124th year of Ascendancy at 05:09 Killed by Aridhetta the steam giant berserker at level 17 on the 22nd Revenge 124th year of Ascendancy at 09:42 Killed by Aridhetta the steam giant berserker at level 17 on the 22nd Revenge 124th year of Ascendancy at 11:02 Killed by Aridhetta the steam giant berserker at level 17 on the 22nd Revenge 124th year of Ascendancy at 12:45 Killed by Aridhetta the steam giant berserker at level 17 on the 22nd Revenge 124th year of Ascendancy at 14:07 Killed by fire drake at level 18 on the 29th Revenge 124th year of Ascendancy at 17:23 Killed by fire wyrm at level 18 on the 29th Revenge 124th year of Ascendancy at 18:05 Killed by fire wyrm at level 18 on the 29th Revenge 124th year of Ascendancy at 18:44 Killed by fire drake at level 18 on the 29th Revenge 124th year of Ascendancy at 20:48 Killed by cold drake hatchling at level 18 on the 30th Revenge 124th year of Ascendancy at 09:02 Killed by ice wyrm at level 18 on the 30th Revenge 124th year of Ascendancy at 13:03 Killed by cold drake at level 18 on the 30th Revenge 124th year of Ascendancy at 13:46 Killed by fire drake at level 19 on the 30th Revenge 124th year of Ascendancy at 16:45 Killed by undead drake at level 19 on the 33rd Revenge 124th year of Ascendancy at 14:56 Killed by undead drake hatchling at level 20 on the 33rd Revenge 124th year of Ascendancy at 22:21 Killed by multi-hued drake hatchling at level 20 on the 34th Revenge 124th year of Ascendancy at 07:30 Killed by multi-hued drake at level 20 on the 34th Revenge 124th year of Ascendancy at 10:12 Killed by undead drake hatchling at level 20 on the 34th Revenge 124th year of Ascendancy at 16:24 Killed by undead drake at level 20 on the 34th Revenge 124th year of Ascendancy at 16:53 Killed by Aereth the undead drake hatchling at level 20 on the 34th Revenge 124th year of Ascendancy at 18:24 Killed by storm drake hatchling at level 21 on the 35th Revenge 124th year of Ascendancy at 03:05 Killed by storm drake at level 21 on the 35th Revenge 124th year of Ascendancy at 03:42 Killed by Glenne the undead drake hatchling at level 21 on the 35th Revenge 124th year of Ascendancy at 20:33 Killed by Shayatur at level 21 on the 35th Revenge 124th year of Ascendancy at 21:03 Killed by multi-hued drake hatchling at level 21 on the 36th Revenge 124th year of Ascendancy at 19:15 Killed by multi-hued drake at level 21 on the 36th Revenge 124th year of Ascendancy at 22:56 Killed by multi-hued drake at level 21 on the 36th Revenge 124th year of Ascendancy at 23:29 Killed by storm drake at level 22 on the 37th Revenge 124th year of Ascendancy at 17:44 Killed by shadow at level 22 on the 38th Revenge 124th year of Ascendancy at 02:33 Killed by shadow at level 22 on the 38th Revenge 124th year of Ascendancy at 03:03 Killed by shadow at level 22 on the 38th Revenge 124th year of Ascendancy at 03:35 Killed by steam defence turret at level 23 on the 44th Revenge 124th year of Ascendancy at 15:50 Killed by steam defence turret at level 23 on the 44th Revenge 124th year of Ascendancy at 16:14 Killed by steam defence turret at level 23 on the 44th Revenge 124th year of Ascendancy at 16:22 Killed by steam defence turret at level 23 on the 44th Revenge 124th year of Ascendancy at 17:07 Killed by steam defence turret at level 23 on the 44th Revenge 124th year of Ascendancy at 17:31 Killed by steam defence turret at level 23 on the 44th Revenge 124th year of Ascendancy at 17:53 Killed by Casar the shalore at level 23 on the 23rd Pain 124th year of Ascendancy at 17:51 Killed by Shayatur at level 24 on the 23rd Pain 124th year of Ascendancy at 18:22 Killed by dreaming horror at level 25 on the 41st Pain 124th year of Ascendancy at 23:39 Killed by dreaming horror at level 25 on the 42nd Pain 124th year of Ascendancy at 01:10 Killed by dreaming horror at level 25 on the 42nd Pain 124th year of Ascendancy at 02:15 Killed by multi-hued drake at level 25 on the 42nd Pain 124th year of Ascendancy at 02:39 Killed by dreaming horror at level 25 on the 42nd Pain 124th year of Ascendancy at 03:16 Killed by dreaming horror at level 25 on the 42nd Pain 124th year of Ascendancy at 04:02 Killed by unknown at level 25 on the 42nd Pain 124th year of Ascendancy at 04:50 Killed by dreaming horror at level 25 on the 42nd Pain 124th year of Ascendancy at 05:37 Killed by dreaming horror at level 25 on the 42nd Pain 124th year of Ascendancy at 06:17 Killed by dreaming horror at level 25 on the 42nd Pain 124th year of Ascendancy at 06:49 Killed by Dairan the human at level 27 on the 5th Dearth 124th year of Ascendancy at 00:21 Killed by Polalle the ritch hunter at level 28 on the 12nd Dearth 124th year of Ascendancy at 02:44 Killed by Zubyna the ritch hunter at level 28 on the 12nd Dearth 124th year of Ascendancy at 07:36 Killed by disarming trap at level 28 on the 12nd Dearth 124th year of Ascendancy at 12:05 Killed by Amis the shalore at level 29 on the 24th Dearth 124th year of Ascendancy at 14:55 Killed by Gardenri the shalore at level 29 on the 24th Dearth 124th year of Ascendancy at 17:28 Killed by Amis the shalore at level 29 on the 24th Dearth 124th year of Ascendancy at 17:48 Killed by Amis the shalore at level 29 on the 24th Dearth 124th year of Ascendancy at 18:02 Killed by Amis the shalore at level 29 on the 24th Dearth 124th year of Ascendancy at 18:25 Killed by Adahi the shalore at level 29 on the 35th Dearth 124th year of Ascendancy at 10:28 Killed by Iterozasha the shalore at level 29 on the 35th Dearth 124th year of Ascendancy at 15:55 Killed by Ctalharin the shalore at level 29 on the 35th Dearth 124th year of Ascendancy at 16:27 Killed by Amindasp the shalore at level 29 on the 35th Dearth 124th year of Ascendancy at 16:53 Killed by Star Gazer at level 30 on the 37th Dearth 124th year of Ascendancy at 06:13 Killed by Vaieniel the shalore at level 30 on the 47th Dearth 124th year of Ascendancy at 02:44 Killed by Zubatira the giant blue ant at level 30 on the 6th Loss 124th year of Ascendancy at 16:42 Killed by Layuba the Guardian at level 31 on the 7th Loss 124th year of Ascendancy at 19:18 Killed by Layuba the Guardian at level 31 on the 7th Loss 124th year of Ascendancy at 20:12 Killed by worm that walks at level 31 on the 8th Loss 124th year of Ascendancy at 07:18 Killed by Emynor the Guardian at level 31 on the 8th Loss 124th year of Ascendancy at 17:46 Killed by Xanilralaith the orc pyromancer (subdued) at level 32 on the 17th Loss 124th year of Ascendancy at 17:24 Killed by ogre rune-spinner at level 33 on the 18th Loss 124th year of Ascendancy at 07:34 Killed by ogre rune-spinner at level 33 on the 18th Loss 124th year of Ascendancy at 08:20 Killed by ogre rune-spinner at level 33 on the 18th Loss 124th year of Ascendancy at 08:48 Killed by Eilinura the orc mage-hunter (subdued) at level 33 on the 19th Loss 124th year of Ascendancy at 07:04 Killed by orc necromancer (subdued) at level 34 on the 20th Loss 124th year of Ascendancy at 10:39 Killed by Mindcontrol Pillar at level 34 on the 20th Loss 124th year of Ascendancy at 17:31 Killed by Agdula the human at level 34 on the 34th Loss 124th year of Ascendancy at 23:47 Killed by black crystal at level 34 on the 46th Loss 124th year of Ascendancy at 03:22 Killed by crimson crystal at level 34 on the 46th Loss 124th year of Ascendancy at 04:13 Killed by Crystallized Primal Root at level 34 on the 46th Loss 124th year of Ascendancy at 06:08 Killed by multi-hued crystal at level 35 on the 46th Loss 124th year of Ascendancy at 12:41 Killed by stone golem at level 35 on the 47th Loss 124th year of Ascendancy at 10:01 Killed by Xerykira the treant at level 35 on the 47th Loss 124th year of Ascendancy at 23:06 Killed by Xerykira the treant at level 35 on the 47th Loss 124th year of Ascendancy at 23:51 Killed by Shayatur at level 35 on the 3rd Destruction 124th year of Ascendancy at 14:36 Killed by paradox greater multi-hued wyrm at level 35 on the 4th Destruction 124th year of Ascendancy at 14:37 Killed by Maltoth the Mad at level 35 on the 5th Destruction 124th year of Ascendancy at 03:33 Killed by Maltoth the Mad at level 35 on the 5th Destruction 124th year of Ascendancy at 04:03 Killed by Maltoth the Mad at level 35 on the 5th Destruction 124th year of Ascendancy at 04:40 Killed by Maltoth the Mad at level 35 on the 5th Destruction 124th year of Ascendancy at 05:20 Killed by High Sun Paladin Aeryn at level 37 on the 14th Destruction 124th year of Ascendancy at 13:12 Killed by Gima the halfling pyremaster at level 37 on the 14th Destruction 124th year of Ascendancy at 17:46 Killed by ritch flamespitter at level 37 on the 14th Destruction 124th year of Ascendancy at 18:26 Killed by Glorirebeth the sun paladin recruit at level 37 on the 14th Destruction 124th year of Ascendancy at 19:01 Killed by Adona the sun paladin at level 37 on the 15th Destruction 124th year of Ascendancy at 00:20 Killed by Poryrathra the sunwall guard at level 37 on the 15th Destruction 124th year of Ascendancy at 03:41 Killed by Eilinamina the sun paladin at level 38 on the 18th Destruction 124th year of Ascendancy at 05:21 Killed by Cyrelle the sunwall vindicator at level 38 on the 18th Destruction 124th year of Ascendancy at 06:05 Killed by High Sun Paladin Aeryn at level 39 on the 20th Destruction 124th year of Ascendancy at 15:10 Killed by High Sun Paladin Aeryn at level 39 on the 20th Destruction 124th year of Ascendancy at 15:46 Killed by High Sun Paladin Aeryn at level 39 on the 20th Destruction 124th year of Ascendancy at 16:47 Killed by High Sun Paladin Aeryn at level 39 on the 20th Destruction 124th year of Ascendancy at 17:27 Killed by Haze Commander Parmor at level 41 on the 24th Destruction 124th year of Ascendancy at 06:29 Killed by grave wight at level 43 on the 29th Destruction 124th year of Ascendancy at 11:40 Killed by skeleton master archer at level 43 on the 29th Destruction 124th year of Ascendancy at 12:29 Killed by skeleton master archer at level 43 on the 29th Destruction 124th year of Ascendancy at 12:58 Killed by skeleton archer at level 43 on the 29th Destruction 124th year of Ascendancy at 13:49 Killed by skeleton archer at level 43 on the 29th Destruction 124th year of Ascendancy at 14:21 Killed by shadow at level 44 on the 29th Destruction 124th year of Ascendancy at 20:20 Killed by shadow at level 44 on the 29th Destruction 124th year of Ascendancy at 20:52 Killed by steam defence turret at level 44 on the 41st Destruction 124th year of Ascendancy at 04:04 Killed by steam defence turret at level 44 on the 41st Destruction 124th year of Ascendancy at 05:59 Killed by steam giant necropsych at level 45 on the 41st Destruction 124th year of Ascendancy at 11:27 Killed by steam giant necropsych at level 45 on the 41st Destruction 124th year of Ascendancy at 11:41 Killed by necropsych's ghost at level 45 on the 41st Destruction 124th year of Ascendancy at 11:55 Killed by steam giant necropsych at level 45 on the 41st Destruction 124th year of Ascendancy at 19:30 Killed by steam defence turret at level 45 on the 41st Destruction 124th year of Ascendancy at 22:59 Killed by steam defence turret at level 45 on the 41st Destruction 124th year of Ascendancy at 23:36 Killed by mecharachnid warrior at level 45 on the 42nd Destruction 124th year of Ascendancy at 01:14 Killed by steam defence turret at level 45 on the 42nd Destruction 124th year of Ascendancy at 01:35 Killed by steam defence turret at level 45 on the 42nd Destruction 124th year of Ascendancy at 04:26 Killed by steam defence turret at level 45 on the 43rd Destruction 124th year of Ascendancy at 01:15 Killed by steam defence turret at level 45 on the 43rd Destruction 124th year of Ascendancy at 02:50 Killed by steam defence turret at level 45 on the 43rd Destruction 124th year of Ascendancy at 03:27 Killed by shadow at level 45 on the 43rd Destruction 124th year of Ascendancy at 11:57 Killed by retaliator of Atmos at level 45 on the 43rd Destruction 124th year of Ascendancy at 17:23 Killed by Council Member Tormak at level 46 on the 48th Destruction 124th year of Ascendancy at 02:07 Killed by Council Member Palaquie at level 47 on the 48th Destruction 124th year of Ascendancy at 14:09 Killed by Council Member Pendor at level 47 on the 48th Destruction 124th year of Ascendancy at 15:16 Killed by shadow at level 48 on the 49th Destruction 124th year of Ascendancy at 16:11 Killed by titan battlesmasher at level 48 on the 49th Destruction 124th year of Ascendancy at 21:49 Killed by worm that walks at level 49 on the 50th Destruction 124th year of Ascendancy at 13:17 Killed by nightmare horror at level 49 on the 51st Destruction 124th year of Ascendancy at 17:48 Killed by titan dreadnought at level 49 on the 51st Destruction 124th year of Ascendancy at 21:52 Killed by titan dreadnought at level 49 on the 51st Destruction 124th year of Ascendancy at 23:00 Killed by Animated Sword at level 49 on the 52nd Destruction 124th year of Ascendancy at 00:37 Killed by Ak'Gishil at level 49 on the 52nd Destruction 124th year of Ascendancy at 02:21 Killed by Ak'Gishil at level 49 on the 52nd Destruction 124th year of Ascendancy at 03:01 Killed by saw horror at level 49 on the 52nd Destruction 124th year of Ascendancy at 11:22 Killed by saw horror at level 49 on the 52nd Destruction 124th year of Ascendancy at 12:10 Killed by worm that walks at level 49 on the 1st Renewal 124th year of Ascendancy at 09:52 Killed by saw horror at level 50 on the 1st Renewal 124th year of Ascendancy at 23:03 Killed by bloated horror at level 50 on the 1st Remembrance 125th year of Ascendancy at 18:34 Killed by nightmare horror at level 50 on the 1st Remembrance 125th year of Ascendancy at 19:21 Killed by umbral horror at level 50 on the 3rd Remembrance 125th year of Ascendancy at 06:54 Killed by umbral horror at level 50 on the 3rd Remembrance 125th year of Ascendancy at 07:34 Killed by titan vile spewer at level 50 on the 3rd Remembrance 125th year of Ascendancy at 09:10 Killed by radiant horror at level 50 on the 4th Remembrance 125th year of Ascendancy at 09:56 Killed by saw horror at level 50 on the 4th Remembrance 125th year of Ascendancy at 20:32 Killed by saw horror at level 50 on the 4th Remembrance 125th year of Ascendancy at 21:09 Killed by Shayatur at level 50 on the 4th Remembrance 125th year of Ascendancy at 21:42 Killed by titan dreadnought at level 50 on the 4th Remembrance 125th year of Ascendancy at 23:57 Killed by forest wight at level 50 on the 5th Remembrance 125th year of Ascendancy at 00:37 Killed by radiant horror at level 50 on the 5th Remembrance 125th year of Ascendancy at 01:25 |
Primary Stats
| Strength | 46 (base 30) |
| Dexterity | 66 (base 45) |
| Constitution | 33 (base 27) |
| Magic | 16 (base 15) |
| Willpower | 14 (base 13) |
| Cunning | 73 (base 49) |
Resources
| Life | 1175/1175 |
| Healing Factor | 1 |
| Regeneration | 1.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 13 |
| Lite | 7 |
| Infravision | 13 |
| See Stealth | 10 |
| See Invisible | 17 |
Offense: Mainhand
| Damage | 71 |
| Accuracy | 64 |
| Crit Chance | 35% |
| APR | 16 |
| Speed | 0.90 |
Offense: Offhand
| Damage | 71 |
| Accuracy | 64 |
| Crit Chance | 35% |
| APR | 16 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8.6666666666667 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 75.73 (48.103448275862%) |
| Defense | 56 |
| Ranged Defense | 56 |
| Fatigue | 25 |
| Physical Save | 49 |
| Spell Save | 28 |
| Mental Save | 31 |
Defense: Resistances
| All | + 16%( 70%) |
Defense: Immunities
| Pinning Resistance | 70% |
| Teleport Resistance | 100% |
| Blind Resistance | 22% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 20% |
Inscriptions (3/3)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 14.0 steam per turn. Can be activated for an instant burst of 70 steam. Its effects scale with your Cunning stat. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 161% efficiency and cooldown mod of 82%. Its effects scale with your Cunning stat. |
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 7.4 steam per turn. Can be activated for an instant burst of 37 steam. |
Class Talents
| Steamtech / Elusiveness | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Avoidance | 1.50 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Steamtech / Gunslinging | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Steamtech / Bullets mastery | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Steamtech / Gunner training | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Generic Talents
| Steamtech / Physics | 1.20 |
| 3/5 |
| 3/5 |
| 3/5 |
| 1/5 |
| Cunning / Survival | 0.90 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Race / Orc | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Chemistry | 1.20 |
| 3/5 |
| 3/5 |
| 3/5 |
| 1/5 |
| Steamtech / Engineering | 1.20 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 0.80 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the ErĂșan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united. | done |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
The Steam Quarry is a strategic zone for the Atmos tribe, it provides them with much of their energy needs. Hunter, QuarryIf you are to assault the Palace of Fumes you need to cut that supply off. Destroy the three giant steam valves to make the Palace vulnerable. * The first valve has been destroyed. * The second valve has been destroyed. * The third valve has been destroyed. | done |
As you left the Gates of Morning in ruins you noticed a strange powerful tremor that seems to come from nearby. Mole Down, Two To GoInvestigating you have found a huge mechanical mole of obvious steam giant origin. * You have crushed both the horrors and the giants, making sure no precious information will come back to the Palace of Fumes. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. | active |
The time for revenge is at hand! The Tribe stands crippled under your assaults. No Fumes Without FireEnter the Palace of Fumes and crush their leaders once and for all! For Kruk! For the Prides! For the Garkul! * Council Member Nashal is dead. * Council Member Tormak is dead. * Council Member Pendor is dead. * Council Member Palaquie is dead. * Council Member Tantalos is dead. * You have destroyed the Council and shattered the Tribe. | done |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | done |
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. * You have killed Aeryn, making sure no more troops will come from the west. | done |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. * You have disposed of Kaltor, the loot is yours! | done |
A group of trolls from the Kar'HaĂŻb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done |
In the Palace of Fumes you found a geothermal vent that digs deep into the planet's core. Voyage to the Center of EyalStrange mutated giants came out. You must find the source of those titans! | active |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
| On feet | Steam Powered Boots (9 def, 17 armour) Steam Powered Boots (9 def, 17 armour)Requires: - Talent Armour Training Powered by steamtech 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 It is part of a set of items. The more steam the better! When wielded/worn: Armour: +17 Defense: +9 (+3 eff.) Fatigue: +8% Changes stats: +9 Str / +11 Dex Changes damage: +10% fire Physical save: +14 (+5 eff.) Pinning immunity: +70% Knockback immunity: +20% Teleport immunity: +100% Generate 3 steam each time you walk. Boots. But with steam power! |
| Quiver | sentry's pouch of stralite shots of annihilation (38/57, 54.5-65.4 power, 16 apr) sentry's pouch of stralite shots of annihilation (38/57, 54.5-65.4 power, 16 apr)Requires: - Dexterity 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 54.5 - 65.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +16 Physical crit. chance: +11.5% Capacity: 57 Turns elapse between self-loadings: 4 Travel speed: +200% When wielded/worn: Talent granted: +5 Explosive Shell Shots are used with slings to pummel your foes to death. |
| Light source | bright alchemist's lamp of the zealot bright alchemist's lamp of the zealotInfused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% all Spell save: +8 (+4 eff.) Light radius: +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Steamcatcher (14 def, 0 armour) Steamcatcher (14 def, 0 armour)Powered by steamtech 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +14 (+5 eff.) Changes stats: +11 Cun Changes resistances: +15% fire Changes damage: +10% physical Infravision radius: +6 Sight radius: +1 See stealth: +10 See invisible: +10 Steampower: +15 (+5 eff.) Steam crit. chance: +5% Steam each turn: +1.00 On taking fire damage: Gain 5% of the damage as steam. There's an old saying that most of your body heat escapes through your head. It's not true of body heat, but strangely, is actually true of steam. |
| On hands | Spellhunt Remnants (7 def, 9 armour) Spellhunt Remnants (7 def, 9 armour)Requires: - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +9 Defense: +7 (+3 eff.) Spell save: +17 (+9 eff.) Mindpower: +12 (+4 eff.) Mental crit. chance: +5% Light radius: +1 It can be used to attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 140.00 arcane damage and stunned), costing 90 power out of 150/150. These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them. |
| Tool | yew totem of thorny skin [power 38] (18 cooldown) yew totem of thorny skin [power 38] (18 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to harden the skin for 7 turns increasing armour by 38 and armour hardiness by 50%, putting all charms on cooldown for 18 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | painweaver's gold ring of warding painweaver's gold ring of wardingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +10 (+2 eff.) Changes resistances: +12% acid / +16% fire / +16% lightning / +15% cold Changes damage: +5% all Spellpower: +8 (+1 eff.) Mindpower: +10 (+3 eff.) Rings can have magical properties. |
| On fingers | pixie's stralite ring of warding pixie's stralite ring of wardingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Cun / +2 Mag Changes resistances: +22% acid / +15% fire / +10% lightning / +20% cold Spellpower: +8 (+1 eff.) Rings can have magical properties. |
| Around neck | serendipitous gold amulet of vision serendipitous gold amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +8 (+2 eff.) Defense: +10 (+4 eff.) Changes stats: +6 Lck Blindness immunity: +22% Infravision radius: +4 Sight radius: +2 See invisible: +7 Reduce all damage from unseen attackers: 12% Amulets can have magical properties. |
| In main hand | Prismedge PrismedgeRequires: - Dexterity 48 - Talent Shoot - Talent Steam Pool Infused by nature Crafted by a master Powered by steamtech 4.00 Encumbrance. [Random Unique] Type: weapon / steamgun ; tier 5 Mastery: Steamgun Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +28 Attack speed: 111% Firing range: +10 On weapon hit: * 40% chance to corrode armour Travel speed: +800% Damage (Ranged): +13 acid blind Damage against: +28% Undead / +28% Demon / +28% Horror Attacks use: 2.0 Steam When wielded/worn: Accuracy: +11 (+3 eff.) Changes resistances: +9% light Changes resistances penetration: +15% acid / +15% light Changes damage: +3% light Talent cooldown: Strafe (-2 turns) Life regen: +1.00 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| Around waist | noble's hardened leather belt of burglary noble's hardened leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +9 (+3 eff.) Changes stats: +5 Dex / +4 Cun / +8 Lck Reduced damage from: +31% Summoned Trap disarming bonus: +10 Stealth bonus: +8 Infravision radius: +3 Slows Projectiles: +20% A belt that goes around your waist. |
| In off hand | stralite steamgun of nature stralite steamgun of natureRequires: - Dexterity 35 - Talent Shoot - Talent Steam Pool Infused by nature Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 4 Mastery: Steamgun Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +20 Attack speed: 100% Firing range: +9 Travel speed: +600% Damage (Ranged): +12 nature Damage against: +0% Undead / +0% Demon / +0% Horror Attacks use: 2.0 Steam When wielded/worn: Changes resistances: +6% all Changes resistances penetration: +7% nature Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| Cloak | Liquid Metal Cloak (22 def, 11 armour) Liquid Metal Cloak (22 def, 11 armour)Powered by steamtech 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Armour: +11 Defense: +22 (+7 eff.) Changes resistances: +15% physical / +20% light / +20% fire Talent mastery: +0.20 Steamtech / Avoidance Physical save: +44 (+14 eff.) It can be used to activate talent Cloaking Device (costing 54 power out of 60/60) : Effective talent level: 1.5 Power cost: 54 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a steamtech power Description: Trigger an array of small mirrors to appear all over your cloak. The mirrors are positioned to reflect all light shining on you, granting 59 stealth power for 10 turns. Stealth power increases with your steampower. This strange sheet of metal flows with the wind just like a normal cloak. Whoever crafted it was a true master. |
| Main armor | fortifying dwarven-steel mail armour of command (14 def, 36 armour) fortifying dwarven-steel mail armour of command (14 def, 36 armour)Requires: - Strength 28 - Talent Armour Training Crafted by a master Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +36 Defense: +14 (+5 eff.) Fatigue: +17% Damage when hit (Melee): 50 physical Changes stats: +5 Str / +4 Cun / +5 Con Mental save: +11 (+6 eff.) Maximum life: +50.00 A suit of armour made of mail. |
Inventory
This item will automatically be transmogrified when you leave the level. heat beam rune (141 fire damage)heat beam rune (141 fire damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 7 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 140.80 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
savage's stralite ring of sensing savage's stralite ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +3 Con Spell save: +17 (+9 eff.) Blindness immunity: +34% Maximum stamina: +22.00 Infravision radius: +4 See stealth: +15 See invisible: +9 Rings can have magical properties. |
Khulmanar's Wrath (70-105 power, 8 apr) Khulmanar's Wrath (70-105 power, 8 apr)Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 32 power out of 35/35) : Effective talent level: 3.0 Power cost: 32 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 115.01 fire damage, and flames will be left dealing a further 26.59 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
This item will automatically be transmogrified when you leave the level. blood-soaked pair of voratun boots of spellbinding (0 def, 5 armour)blood-soaked pair of voratun boots of spellbinding (0 def, 5 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour penetration: +12 Physical crit. chance: +5.0% Physical power: +5 (+1 eff.) Armour: +5 Fatigue: +4% Changes stats: +4 Mag Spell save: +7 (+4 eff.) Lowers spell cool-downs by: 10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
scouring dwarven-steel gauntlets of butchering (0 def, 2 armour) scouring dwarven-steel gauntlets of butchering (0 def, 2 armour)Requires: - Talent Armour Training Infused by arcane disrupting forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +7 Physical power: +6 (+1 eff.) Armour: +2 Effects when hit in melee: * 17% chance to reduce powers by 20% * 18 arcane resource burn Changes resistances: +5% blight Spell save: +27 (+13 eff.) Metal gloves protecting the hands up to the middle of the lower arm. |
Cap of the Undisturbed Mind (-10 def, 0 armour) Cap of the Undisturbed Mind (-10 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Plot Item] Type: armor / head ; tier 3 When wielded/worn: Physical power: -10 (-3 eff.) Defense: -10 (-3 eff.) Changes stats: +4 Wil Changes resistances: +10% cold / +10% darkness / +10% arcane Confusion immunity: +100% Spellpower: -10 (-2 eff.) Mindpower: -10 (-5 eff.) Infravision radius: +0 Sight radius: +0 See stealth: +0 See invisible: +0 Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
143 alchemist agate 143 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
26 onyx 26 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
12 aquamarine 12 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
21 lapis lazuli 21 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal 10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 sapphire 7 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
19 topaz 19 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapper's voratun pickaxe (dig speed 17 turns) sapper's voratun pickaxe (dig speed 17 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Accuracy: +5 (+1 eff.) Changes stats: +4 Cun / +3 Str Infravision radius: +4 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
strange black disk (1) strange black disk (1)0.00 Encumbrance. [Unique] Type: lore / disk A strange black disk found in the G.E.M. You have no idea how to use it. |
strange black disk (2) strange black disk (2)0.00 Encumbrance. [Unique] Type: lore / disk A strange black disk found in the G.E.M. You have no idea how to use it. |
strange black disk (3) strange black disk (3)0.00 Encumbrance. [Unique] Type: lore / disk A strange black disk found in the G.E.M. You have no idea how to use it. |
20 emerald 20 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 jade 9 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise 4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Bladed Rift Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+2 eff.) Mindpower: +10 (+3 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 14 power out of 25/25) : Effective talent level: 5.0 Power cost: 14 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Yeti's Muscle Tissue (Astral) Yeti's Muscle Tissue (Astral)Powered by arcane forces 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! |
Yeti's Muscle Tissue (Mech) Yeti's Muscle Tissue (Mech)Infused by nature 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! |
Automated Portable Extractor Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
bloodstone bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 fire opal 6 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
27 garnet 27 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 ruby 8 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 182 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
amazing healing salve [power 505] amazing healing salve [power 505]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 5 Using medical injector with 161% efficiency and 82% cooldown modifier. It can be used to heal 505, putting Talent Medical Injector on cooldown for 14 turns. Medical salve. |
simple frost salve [power 20] simple frost salve [power 20]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 161% efficiency and 82% cooldown modifier. Activating this item is instant. It can be used to remove 1 physical effects and grants a frost aura (20% cold, darkness and nature affinity), putting Talent Medical Injector on cooldown for 23 turns. Medical salve. |
simple healing salve [power 224] simple healing salve [power 224]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 161% efficiency and 82% cooldown modifier. It can be used to heal 224, putting Talent Medical Injector on cooldown for 14 turns. Medical salve. |
Stralite Sand Shredder Stralite Sand ShredderPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Attach on item worn on slot 'hands' When attach to an other item: Talent granted: +1 Sand Shredder Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. |
good explosive shell good explosive shellPowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 2 Attach on item worn on slot 'quiver' When attach to an other item: Talent granted: +2 Explosive Shell Tinkers can be attached to normal items to improve them with steam power! |
mastercraft antimagic shell mastercraft antimagic shellPowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 4 Attach on item worn on slot 'quiver' When attach to an other item: Talent granted: +4 Antimagic Shell Tinkers can be attached to normal items to improve them with steam power! |
potent air recycler potent air recyclerPowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 2 Attach on item worn on slot 'head' When attach to an other item: Silence immunity: +20% Returns 2 air each turn. Tinkers can be attached to normal items to improve them with steam power! |
stralite viral needlegun stralite viral needlegunPowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 4 Attach on item worn on slot 'hands' When attach to an other item: Talent granted: +4 Viral Needlegun Tinkers can be attached to normal items to improve them with steam power! |
Brodyyadin the Hellsquell [power 118] (31 cooldown) Brodyyadin the Hellsquell [power 118] (31 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Changes stats: +1 Con Changes resistances: +9% fire Changes resistances penetration: +5% fire Grants telepathy: Dragon Humanoid/Orc Light radius: +1 It can be used to harden the skin for 7 turns increasing armour by 118 and armour hardiness by 70%, putting all charms on cooldown for 31 turns. Natural totems are made by powerful wilders to store nature power. |
20 amethyst 20 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 moonstone 5 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
25 quartz 25 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 amber 3 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A Fistful of Gold (Exploration mode)
Buy an item from an AAA.By Shayatur the Orc Gunslinger level 41
23rd Destruction 124th year of Ascendancy at 12:20 see stats
Across the Narrow Sea (Exploration mode)
Destroyed the Sunwall Outpost to secure a way to the mainland.By Shayatur the Orc Gunslinger level 11
32nd Retaking 124th year of Ascendancy at 12:15 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Shayatur the Orc Gunslinger level 26
47th Pain 124th year of Ascendancy at 12:54 see stats
I did not want that! (Exploration mode)
Tricked Nektosh into killing one of his own people.By Shayatur the Orc Gunslinger level 15
4th Revenge 124th year of Ascendancy at 12:15 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Shayatur the Orc Gunslinger level 10
26th Retaking 124th year of Ascendancy at 04:41 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Shayatur the Orc Gunslinger level 20
33rd Revenge 124th year of Ascendancy at 21:53 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Shayatur the Orc Gunslinger level 30
36th Dearth 124th year of Ascendancy at 06:58 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Shayatur the Orc Gunslinger level 40
20th Destruction 124th year of Ascendancy at 17:57 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Shayatur the Orc Gunslinger level 50
1st Renewal 124th year of Ascendancy at 10:25 see stats
Once Upon A Time, In the West... (Exploration mode)
Hear the Eidolon's retelling of the Scourge from the West's journey.By Shayatur the Orc Gunslinger level 35
4th Destruction 124th year of Ascendancy at 09:46 see stats
One Ill Turn Deserves Another (Exploration mode)
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.By Shayatur the Orc Gunslinger level 48
48th Destruction 124th year of Ascendancy at 17:37 see stats
Reclaiming Garkul's Heritage (Exploration mode)
Freed the remnants of the Prides from the Internment Camp.By Shayatur the Orc Gunslinger level 34
20th Loss 124th year of Ascendancy at 18:10 see stats
The High Lady's Destiny (Finale) (Exploration mode)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.By Shayatur the Orc Gunslinger level 39
20th Destruction 124th year of Ascendancy at 17:57 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Shayatur the Orc Gunslinger level 43
29th Destruction 124th year of Ascendancy at 12:24 see stats
This will make a big Omelette! (Exploration mode)
Collected 40 ritch eggs in the Ritch Hive.By Shayatur the Orc Gunslinger level 28
11st Dearth 124th year of Ascendancy at 12:40 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Shayatur the Orc Gunslinger level 27
9th Dearth 124th year of Ascendancy at 08:52 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Shayatur the Orc Gunslinger level 17
22nd Revenge 124th year of Ascendancy at 21:21 see stats
We weren't kidding! (Exploration mode)
Die to Nektosh's beam without being pinned, stunned, asleep, dazed, or confused.By Shayatur the Orc Gunslinger level 15
4th Revenge 124th year of Ascendancy at 11:07 see stats
Log
Forest wight misses Shayatur.
Shayatur shoots!
Shayatur's Shoot hits Forest wight for 83 physical, 12 nature (95 total damage).
Shayatur's Shoot hits Forest wight for 106 physical, 13 acid, (119 total damage).
Radiant horror's blazing light area effect hits Shayatur for 4 fire, 7 light (11 total damage).
Forest wight misses Shayatur.
Shayatur shoots!
Shayatur's Shoot performs a ranged critical strike against Forest wight!
Shayatur's Shoot hits Forest wight for 158 physical, 13 acid, (171 total damage).
Shayatur's Shoot hits Forest wight for 84 physical, 12 nature (96 total damage).
Radiant horror's blazing light area effect hits Shayatur for 4 fire, 7 light (11 total damage).
Forest wight casts Lightning.
Forest wight hits Shayatur for 114 lightning damage.
Shayatur shoots!
Radiant horror casts Searing Light.
You collect a new ingredient: vial of wight ectoplasm (1).
Radiant horror hits Shayatur for 91 light damage.
Shayatur's Shoot hits Forest wight for 89 physical, 12 nature (101 total damage).
Shayatur's Shoot hits Forest wight for 103 physical damage.
Shayatur's Shoot killed Forest wight!
Radiant horror's light area effect hits Shayatur for 44 light damage.
Radiant horror's blazing light area effect hits Shayatur for 4 fire, 7 light (11 total damage).
Shayatur the level 50 orc gunslinger was purified to death by a radiant horror on level 1 of Hidden Vault - The Slumbering Caves (2).
Shayatur shoots!
Shayatur's Shoot misses Shayatur.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
