everynightforthelastfiven the level 10 Orc Psyshot by cloudy999

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceOrc
ClassPsyshot
Level / Exp10 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity35 (base 34)
Constitution13 (base 10)
Magic9 (base 10)
Willpower23 (base 22)
Cunning14 (base 13)

Resources

Life-40/226
Psi69/103
Steam33/100
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy27
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage5
Accuracy21
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower3
Crit Chance2%
Speed1

Offense: Mind

Mindpower27
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+4%

Defense: Base

Armour (hardiness)5 (38.536585365854%)
Defense25
Ranged Defense25
Fatigue0
Physical Save8
Spell Save11
Mental Save21

Defense: Resistances

Blight+ 17%( 70%)
Acid+ 12%( 70%)
Nature+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
3/5
5/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
5/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active
active

Equipment

On feet
Quiver
On hands
On head
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By everynightforthelastfiven the Orc Psyshot level 10
20th Retaking 124th year of Ascendancy at 13:49
see stats

Log

Talent Psyshot is ready to use.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (sun-mage)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (sun-mage recruit)).


Talent Condensate is ready to use.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (sun-mage recruit)).


Talent Boiling Shot is ready to use.

Resting starts...

Implant: Steam Generator is still on cooldown for 30 turns.

Rested for 6 turns (stop reason: hostile spotted to the south (sun-mage recruit)).


Everynightforthelastfiven uses Condensate.

Sun-mage recruit shrugs off the effect 'Wet'!
Sun-mage recruit casts Searing Light.

Sun-mage recruit hits everynightforthelastfiven for 55 light damage.
everynightforthelastfiven hits Something for 164 fire damage.
everynightforthelastfiven hits Sun-mage recruit for 175 fire damage.

Sun-mage recruit's light area effect hits
everynightforthelastfiven for 27 light damage.
Everynightforthelastfiven uses Boiling Shot.

Sun-mage recruit casts Firebeam.

Saving game...