Harek the level 1 Shadow Archmage by bon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsIgnore Race/Class Locks 1.0.1
Items Vault 1.0.3
Shadow Race 1.0.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShadow
ClassArchmage
Level / Exp1 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic24 (base 18)
Willpower13 (base 13)
Cunning17 (base 11)

Resources

Life90/90
Mana104/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision1

Offense: Mainhand

Damage11
Accuracy8
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower15.9
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense1.4
Ranged Defense1.4
Fatigue0
Physical Save7
Spell Save12.95
Mental Save10.5

Defense: Resistances

Light-20%( 70%)
Darkness+ 20%( 70%)

Defense: Immunities

Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.10
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Undead / Shadow1.00
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 1 turns (stop reason: hostile spotted to the southwest (white worm mass)).


Flame is still on cooldown for 1 turns.

Harek misses white worm mass.

White worm mass hits Harek for 4 physical damage.
Talent Flame is ready to use.

Harek casts Lightning.

Harek hits white worm mass for 80 lightning damage.
Harek killed white worm mass!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (white worm mass)).

Harek casts Flame.

Harek hits white worm mass for 51 fire damage.
Harek killed white worm mass!

Resting starts...

Talent Lightning is ready to use.
Talent Flame is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the west (giant white rat)).


Harek casts Flame.

Harek's spell attains critical power!
Harek hits giant white rat for 76 fire damage.
Harek killed giant white rat!