Erticdid the level 5 Dwarf Berserker by bon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 95%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 25)
Dexterity9 (base 11)
Constitution22 (base 18)
Magic8 (base 10)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life-11/239
Stamina10/124
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage42
Accuracy16
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower14.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.73 (48.103448275862%)
Defense10.65
Ranged Defense10.65
Fatigue18
Physical Save18.9
Spell Save13.05
Mental Save15.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
5/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active
active
done

Equipment

On feet
On hands
On head
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Erticdid the Dwarf Berserker level 5
20th Voratun 122nd year of Ascendancy at 21:21
see stats

Log

Erticdid picks up (b.): mossy mindstar (2-2.2 power, 12 apr, mind damage).
You pickup 0.70 gold pieces.


Erticdid picks up (i.):
Isira the Demonbrand [power 199] (14 cooldown).
Talent Rush is ready to use.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (spitting spider)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (spitting spider)).


Spitting spider uses Infusion: Sun.

Erticdid loses sight!

Erticdid has been illuminated.


Erticdid misses Something.
Something misses
Erticdid.

Erticdid misses Something.
Erticdid hits Something for 10 physical damage.
Something hits
Erticdid for 25 nature damage.

Erticdid misses Something.
Erticdid hits Something for 10 physical damage.
Something hits
Erticdid for 24 nature damage.

Erticdid misses Something.
Erticdid hits Something for 10 physical damage.
Something hits
Erticdid for 27 nature damage.
Saving game...