Haze the level 3 Ghoul Blood Mage by drowelf3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBlood Mage
Level / Exp3 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity11 (base 10)
Constitution41.742305735974 (base 17)
Magic21 (base 21)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life288/288
Vim20/24
Healing Factor1.2324870419454
Regeneration0.30812176048635

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance5%
Speed1

Offense: Mind

Mindpower8
Crit Chance0%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save22
Spell Save10
Mental Save5

Defense: Resistances

Physical+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Trauma1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
4/5
0/5
0/5
0/5
Corruption / Pyre1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
4/5
0/5
0/5
0/5
Corruption / Blood spear1.30
0/5
0/5
0/5
0/5
Corruption / Blood magic1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Sanguine experiment is afflicted by a weakness disease!
Degenerated skeleton warrior is afflicted by a decrepitude disease!

Haze hits Degenerated skeleton warrior for 73 blight damage.
Haze hits Sanguine experiment for 73 blight damage.
Haze killed Degenerated skeleton warrior!
Haze killed Sanguine experiment!

Resting starts...

Talent Blood Spray is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


You pickup 0.45 gold pieces.

Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 47 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Saving game...

Saving done.