ziddy the level 6 Shalore Alchemist by zidene666

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassAlchemist
Level / Exp6 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution19 (base 19)
Magic31 (base 27)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life174/174
Mana125/125
Healing Factor1.21
Regeneration2.6015

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage24
Accuracy5
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.35
Ranged Defense5.35
Fatigue1
Physical Save9.45
Spell Save15.75
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
4/5
3/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
2/5
0/5
0/5
Spell / Staff combat1.30
2/5
2/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done
done

Equipment

Tool
Quiver
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By ziddy the Shalore Alchemist level 6
6th Mirth 122nd year of Ascendancy at 17:51
see stats

Log

Ziddy casts Extract Gems.
You extract
agate from iron mace (11.5-16.1 power, 2 apr)

Ziddy casts Extract Gems.

You extract
agate from acidic iron greatsword of vileness (15.5-24.8 power, 1 apr)

Talent Refit Golem is ready to use.

Ran for 7 turns (stop reason: terrain change on right side).


Ran for 5 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain ahead blocks).


Ran for 6 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 5 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 7 turns (stop reason: terrain change on left side).