Faulmeister the level 13 Cornac Corruptor by Tygaros

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassCorruptor
Level / Exp13 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity14 (base 10)
Constitution31 (base 20)
Magic40 (base 39)
Willpower17 (base 13)
Cunning14 (base 10)

Resources

Life378/378
Mana257/257
Positive63/86
Vim148/148
Healing Factor1
Regeneration0.55

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage16
Accuracy17
Crit Chance13%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance12%
Speed1

Offense: Mind

Mindpower17.5
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense18.8
Ranged Defense18.8
Fatigue0
Physical Save20.7
Spell Save23.5
Mental Save17.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Blind Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Corruption / Blood1.30
1/5
5/5
1/5
0/5
Corruption / Vim1.30
5/5
0/5
0/5
0/5
Corruption / Blight1.30
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.30
5/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light0.80
1/5
1/5
3/5
1/5
Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
2/5
1/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Faulmeister the Cornac Corruptor level 10
1st Mirth 122nd year of Ascendancy at 19:09
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Faulmeister the Cornac Corruptor level 11
4th Mirth 122nd year of Ascendancy at 15:11
see stats

Log

Faulmeister deactivates Premonition.
Faulmeister deactivates Overkill.

Faulmeister feels pain again.

The protective shield of Faulmeister disappears.

Faulmeister is no longer out of phase.

Faulmeister deactivates Willful Tormenter.

Faulmeister deactivates Dark Ritual.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Shadow killed Faulmeister!
Saving done.

Resting starts...

Talent Soul Rot is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Healing Light is ready to use.
Talent Blood Boil is ready to use.
Talent Barrier is ready to use.
Talent Infusion: Wild is ready to use.
Talent Willful Tormenter is ready to use.
Talent Overkill is ready to use.
Talent Dark Ritual is ready to use.
Talent Premonition is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.