eee the level 13 Whitehoof Archmage by hantslambda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp13 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 12)
Dexterity9 (base 10)
Constitution14 (base 10)
Magic52 (base 37)
Willpower28 (base 31)
Cunning21 (base 20)

Resources

Life340/340
Mana274/274
Steam100/100
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth31.051968732286
See Invisible31.051968732286

Offense: Mainhand

Damage21
Accuracy3
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance7%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Fire+20%
Arcane+5%
Mind+5%
Nature+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense15
Ranged Defense15
Fatigue6
Physical Save31
Spell Save41
Mental Save30

Defense: Resistances

Nature+ 12%( 70%)
Mind+ 9%( 70%)
Fire+ 18%( 70%)
Cold+ 12%( 70%)
All+ 2%( 70%)

Defense: Immunities

Disarm Resistance21%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Pinning Resistance20%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
1/5
5/5
0/5
0/5
Spell / Arcane1.30
5/5
2/5
2/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
5/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
3/5
2/5
1/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
2/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
active
done
active
active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By eee the Whitehoof Archmage level 11
30th Retaking 124th year of Ascendancy at 04:22
see stats
Level 10 Got a character to level 10.
By eee the Whitehoof Archmage level 10
16th Retaking 124th year of Ascendancy at 04:50
see stats

Log

Something strikes eee in the darkness (+29% damage).
Something hits
eee for (4 flat reduction), (59 absorbed), 0 darkness (0 total damage).
Your shield crumbles under the damage!

The shield around eee crumbles.

Something hits
eee for (4 flat reduction), 47 physical (47 total damage).
Something hits
eee for (4 flat reduction), (1 absorbed), 84 physical (84 total damage).
Something hits
eee for (4 flat reduction), 38 physical (39 total damage).
Something hits
eee for (4 flat reduction), 49 physical (50 total damage).
Something strikes
eee in the darkness (+29% damage).
Something hits
eee for (4 flat reduction), 54 darkness (54 total damage).
Talent Manathrust is ready to use.

eee receives 50 healing from Temporal Restoration Field.
Eee casts
Rune: Manasurge.
Eee starts to surge mana.

Something strikes
eee in the darkness (+29% damage).
Something hits
eee for (2 flat reduction), 23 darkness (23 total damage).
Something hits
eee for (2 flat reduction), 30 darkness (31 total damage).
Something strikes
eee in the darkness (+29% damage).
Something hits
eee for (2 flat reduction), 60 darkness (60 total damage).
eee the level 13 whitehoof archmage was shadowed to death by an umbral horror on level 1 of Ruins of a lost city.
You have 3 life(s) left.
Eee recovers sight.

Eee deactivates
Arcane Shield.
The fabric of time around eee returns to normal.

Eee stops surging mana.

Eee deactivates
Arcane Power.
Eee deactivates
Shielding.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.